Format:
XVII, 281 S
,
graph. Darst.
,
24 cm
ISBN:
9780262027571
Note:
Includes bibliographical references and indexes
,
Introduction: taking an evidence-based approach to games for learningMethod: conducting scientific research on games for learning ; Theory: applying cognitive science to games for learning ; Evidence ; Examples of three genres of game research ; Value-added research: which features improve a game's effectiveness? ; Cognitive consequences research: what is learned from playing a game?
,
Media comparison research: are games more effective than ; Conventional media?
,
Literaturangaben
Additional Edition:
Erscheint auch als Online-Ausgabe Mayer, Richard E., 1947 - Computer games for learning Cambridge, Massachusetts : The MIT Press, 2014 ISBN 9780262324502
Language:
English
Subjects:
Computer Science
,
Education
Keywords:
Computerspiel
;
Lernen
;
Computerunterstütztes Lernen
Author information:
Mayer, Richard E. 1947-
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