Format:
1 Online-Ressource (xxiv, 518 Seiten)
Edition:
Also available in print format
ISBN:
9780203114261
,
9781136290503
,
9781136290510
,
9781136290466
Series Statement:
Routledge Companions
Content:
"The number of publications dealing with video game studies has exploded over the course of the last decade, but the field has not yet produced a comprehensive reference work. The Routledge Companion to Video Game Studies, by well-known video game scholars Mark Wolf and Bernard Perron, aims to address the on-going theoretical and methodological development of game studies, providing students, scholars, and game designers with a definitive look at contemporary video game studies. Features include: -comprehensive and interdisciplinary models and approaches for analyzing video games; -new perspectives on video games both as art form and cultural phenomenon; -explorations of technical and creative dimensions of video games; -accounts of the economical, political, social, and cultural dynamics of video games"--
Content:
pt. 1. Technological aspects -- pt. 2. Formal aspects -- pt. 3. Playfulness aspects -- pt. 4. Generic aspects -- pt. 5. Cultural aspects -- pt. 6. Sociological aspects -- pt. 7. Philosophical aspects
Note:
Includes bibliographical references and index
Additional Edition:
Erscheint auch als Druck-Ausgabe The Routledge companion to video game studies New York [u.a.] : Routledge, 2014 9780415533324
Additional Edition:
9780415533324
Additional Edition:
9781138657052
Language:
English
Subjects:
Computer Science
,
General works
DOI:
10.4324/9780203114261
URL:
https://doi.org/10.4324/9780203114261
URL:
https://www.taylorfrancis.com/books/9780203114261
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