Format:
XVI, 203 S. :
,
Ill.
Edition:
1. ed..
ISBN:
0-292-79148-8
,
0-292-79150-X
,
978-0-292-79150-3
Content:
This text considers the video game as a cultural entity, object of museum curation, and repository of psychological archetypes. It offers a historical, formal analysis of video games.
Note:
Hier auch später erschienene, unveränderte Nachdrucke
Language:
English
Subjects:
Computer Science
,
General works
Keywords:
Videospiel
URL:
http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=009883606&sequence=000003&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
URL:
http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=009883606&sequence=000004&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA
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