Format:
1 Online Ressource (331 Seiten) :
,
Illustrationen.
ISBN:
978-3-8394-5050-5
Series Statement:
Studies of digital media culture volume 10
Content:
Media narratives inform our ideas of the future - and Games are currently making a significant contribution to this medial reservoir. On the one hand, games demonstrate a particular propensity for fantastic and futuristic scenarios. On the other hand, they often serve as an experimental field for the latest media technologies. However, while dystopias are part of the standard gaming repertoire, games feature utopias much less frequently. Why?This anthology examines playful utopias from two perspectives. It investigates utopias in digital games as well as utopias of the digital game; that is, the role of ludic elements in scenarios of the future, as they are, for example, often found in the field of gamification as »promises of a better world«
Additional Edition:
Erscheint auch als Druck-Ausgabe, Paperback ISBN 978-3-8376-5050-1
Language:
English
Subjects:
Education
,
General works
Keywords:
Computerspiel
;
Medientechnik
;
Zukunft
;
Utopie
;
Konferenzschrift
DOI:
10.14361/9783839450505
DOI:
10.1515/9783839450505
URL:
Volltext
(URL des Erstveröffentlichers)
Author information:
Freyermuth, Gundolf S. 1955-
Author information:
Beil, Benjamin 1980-
Author information:
Schmidt, Hanns Christian
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