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  • BHT  (9)
  • HPol Brandenburg  (5)
  • SB Schwedt  (4)
  • SB Großräschen  (2)
  • BLDAM-Baudenkmalpflege  (1)
Type of Medium
Language
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  • 1
    Online Resource
    Online Resource
    New York : Academic Press
    UID:
    b3kat_BV036962701
    Format: 1 Online-Ressource (ix, 273 p.) , illus , 24 cm
    Edition: Online-Ausgabe Elsevier e-book collection on ScienceDirect Sonstige Standardnummer des Gesamttitels: 041169-3
    ISBN: 0123745659 , 9780123745651
    Series Statement: Pure and applied mathematics; a series of monographs and textbooks 15
    Note: Bibliography: p. 260-263
    Additional Edition: Reproduktion von Geometry of manifolds 1964
    Language: English
    Subjects: Mathematics
    RVK:
    Keywords: Differentialgeometrie ; Mannigfaltigkeit ; Mannigfaltigkeit ; Geometrie ; Differentialtopologie
    URL: Volltext  (Deutschlandweit zugänglich)
    Library Location Call Number Volume/Issue/Year Availability
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  • 2
    Book
    Book
    München [u.a.] :Addison-Wesley,
    UID:
    almahu_BV013776633
    Format: 752 S. : , Illustrationen , CD-ROM (12 cm)
    Edition: 2. Aufl.
    ISBN: 3-8273-1794-0
    Series Statement: Lernen-Reihe
    Uniform Title: Java gently
    Language: German
    Subjects: Computer Science
    RVK:
    Keywords: Java ; Java 2 ; Einführung ; Einführung ; Einführung
    Author information: Bishop, Judith M. 1951-
    Library Location Call Number Volume/Issue/Year Availability
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  • 3
    Online Resource
    Online Resource
    Amsterdam ; New York : North-Holland Pub. Co | New York, N.Y : Sole distributors for the U.S.A. and Canada, Elsevier Science Pub. Co
    UID:
    b3kat_BV036962847
    Format: 1 Online-Ressource (xi, 483 p.) , ill , 24 cm
    Edition: Online-Ausgabe Elsevier e-book collection on ScienceDirect Sonstige Standardnummer des Gesamttitels: 041169-3
    ISBN: 0444863958 , 9780444863959
    Series Statement: North-Holland mathematics studies 61
    Note: Includes bibliographical references and index
    Additional Edition: Reproduktion von Nonlinear problems 1982
    Language: English
    Keywords: Strömungsmechanik ; Nichtlineares Phänomen ; Festkörpertheorie ; Nichtlineares Phänomen ; Nichtlineares System ; Mathematische Physik ; Nichtlineare Theorie ; Nichtlineare Differentialgleichung ; Konferenzschrift
    Author information: Campbell, David K. 1944-
    Library Location Call Number Volume/Issue/Year Availability
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  • 4
    UID:
    b3kat_BV023804701
    Format: XXIII, 296 S. , Ill., Kt. , 26 cm
    ISBN: 0203532007
    Note: Includes bibliographical references and index
    Language: English
    Subjects: Engineering
    RVK:
    Keywords: Landschaftsplanung ; Umweltplanung ; Visualisierung ; CAD ; CAD ; Landschaftsgarten ; Aufsatzsammlung ; Aufsatzsammlung
    Library Location Call Number Volume/Issue/Year Availability
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  • 5
    Book
    Book
    New York [u.a.] : Springer
    UID:
    b3kat_BV036749929
    Format: XX, 738 Seiten , Illustrationen
    Edition: 8. (corr. printing)
    ISBN: 0387310738 , 9781493938438 , 9780387310732 , 9780387455280
    Series Statement: Information science and statistics
    Note: Hier auch später erschienene, unveränderte Nachdrucke. - Literaturverz. S. 711 - 728
    Language: English
    Subjects: Computer Science , Economics , Psychology
    RVK:
    RVK:
    RVK:
    RVK:
    RVK:
    RVK:
    Keywords: Mustererkennung ; Maschinelles Lernen ; Maschinelles Lernen
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  • 6
    Online Resource
    Online Resource
    London :IntechOpen,
    UID:
    almahu_9949728668702882
    Format: 1 online resource (192 pages)
    Edition: 1st ed.
    ISBN: 9781803554617
    Additional Edition: Print version: FitzGerald, Thomas J. Dosimetry London : IntechOpen,c2022
    Language: English
    Keywords: Electronic books. ; Electronic books.
    URL: Volltext  (kostenfrei)
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  • 7
    UID:
    b3kat_BV044694833
    Format: 1 DVD-Video (108 min) , farbig , 12 cm
    Content: "Um seine Schulden bei einem Gangsterboss abzuarbeiten, lenkt ein junger, leicht autistischer Mann in Atlanta das Fluchtfahrzeug bei Banküberfällen, wobei er Alltag und Job nur zusammenhalten kann, wenn er Musik hört. Als er ein Mädchen kennenlernt, das ihm in seiner Liebe zur Musik ähnelt, will er das Gangstermilieu verlassen. Temporeiche Melange aus Thriller und Rock’n’Roll-Fantasie, die stilsicher mit ausgeklügelten Bildchoreografien und bestechend raffinierten Verfolgungsjagden das analoge Zeitalter feiert. [...]" [filmdienst.de]
    Note: alles was du brauchst ist ein Killer Track , Bonus: Das ist mein Baby: Edgar Wright ; ich brauche einen Wahnsinns Song: die Musik ; der Teufel am Steuer: die Verfolgungsjagden ; und vieles mehr! , Original: Großbritannien, USA 2017 , Bildformat 16:9 widescreen, 2.39:1 , Deutsch, englisch, russisch - Untertitel: deutsch, englisch, dänisch, estnisch, litauisch, lettisch, norwegisch, russisch, schwedisch, türkisch
    Language: German
    Keywords: Film ; DVD-Video ; Film ; Film
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  • 8
    Book
    Book
    New York :Dover Publ.,
    UID:
    almafu_BV002978806
    Format: VIII,280 S.
    ISBN: 0-486-64039-6
    Language: English
    Subjects: Mathematics
    RVK:
    RVK:
    Keywords: Tensoranalysis ; Mannigfaltigkeit ; Tensorrechnung
    Library Location Call Number Volume/Issue/Year Availability
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  • 9
    Online Resource
    Online Resource
    Berkeley, CA :Apress L. P.,
    UID:
    almahu_9949301324102882
    Format: 1 online resource (263 pages)
    Edition: 3rd ed.
    ISBN: 9781430261377
    Note: Intro -- Contents -- Preface -- List of figures -- List of tables -- Chapter 1: Introduction to TouchDevelop -- 1.1 Computers want to be programmed -- 1.2 What is TouchDevelop? -- 1.3 The TouchDevelop ecosystem -- 1.4 History and Future -- 1.5 Platforms -- 1.5.1 Installing TouchDevelop on a Windows phone -- 1.5.2 Running TouchDevelop on other platforms -- 1.6 The scripting language -- Chapter 2: The Scripting Language -- 2.1 Introduction - the language flavor -- 2.1.1 A sample program (/okzc) -- 2.2 Datatypes and variables -- 2.2.1 The Invalid value -- 2.2.2 met hodThe Nothing type or an operation which does not return a usable result, but which -- Value types -- Number -- String -- 2.2.3 Reference types -- Reference types provided by the API -- Collection types -- 2.2.4 Tables anxtnhe planatioo tT pacbollectioolses en. 2s-s5en.d T types bhye tseh thaveh oreete hb ceeero cn lleotaggedcllteio -- 2.2.5The Objects for types. -- 2.2.6 Decorators -- 2.2.7 -- Global persistent data -- 2.2.8 -- Art items -- 2.3 Expressions -- 2.3.1 Constants -- Explicit Constants -- Named constants -- The invalid value -- 2.3.2script cVariables -- Local variables -- Global data variables -- Action parameters Parameters bmore associated -- 2.3.3 Operators -- 2.3.4 -- Calling an action -- 2.3.5 Calling an API method -- 2.4 Statements -- 2.4.1 Expression -- 2.4.2 Declaration and assignment -- 2.4.3 -- If statement -- 2.4.4 While loop -- 2.4.5 -- For loop -- 2.4.6 For each loop -- 2.5 Actions -- 2.5.1 Defining an action -- Public versus private -- 2.5.2 Call and return -- 2.5.3 Input parameters -- 2.5.4 Result parameters -- 2.5.5 Calling a library action -- Rebinding libraries -- Visibility -- 2.6 Events -- 2.7 Pages -- 2.8 Creating library scripts -- Implementation restrictions on libraries -- Chapter 3: The Wall - using the screen. , 3.1 Output - the writing on the wall -- 3.1.1 Output of simple values -- 3.1.2de fault Direction of Outputdirection of output -- 3.1.3Dappropriateproduces produces ispla yio bnOutput of composite values ge -- 3.1.4 -- Output of media values -- 3.1.5 Output of social values -- 3.1.6 Output of web value -- s -- 3.2 Input of values from the touchscreen -- 3.3 Updating the wall's content -- 3.3.1 Updatable textbox -- 3.3.2 For Updating a board display -- 3.4 Events on the touchscreen -- 3.4.1 Tap wall events -- 3.4.2 Tap board events -- 3.5 Pushing and popping pages -- 3.6 Titles and subtitles -- 3.7 Wall buttons -- 3.8 On-demand creation of output -- Chapter 4: The Web -- 4.1 URLs and webpages -- 4.1.1 Working with URLs -- 4.1.2 Creating and using web-based links -- Using the wall with web-based links -- 4.1.3 Checking the internet connection -- 4.2 Downloading and uploading files -- 4.2.1 Downloading a text file or downloading HTML -- 4.2.2 Download a picture -- 4.2.3 Downloading sounds of music -- 4.2.4 Uploading strings and files -- 4.3 Downloading structured data -- 4.3.1 Downloading information in JSON format -- 4.3.2ML i s shDownloading information in XML format -- 4.4 REST guidelines and web requests -- Chapter 5: Audio -- 5.1 Music -- 5.1.1 Working with collections of songs -- 5.1.2 Obtaining an individual song, available on all devices -- 5.1.3 Playing an individual song -- 5.1.4 An ex ample script -- 5.2 Sounds -- 5.3 Microphone -- Chapter 6: Camera, Graphics and Video -- 6.1 Camera -- 6.1.1 A sample program -- 6.2 Working with pictures -- 6.2.1 Picture albums and picture collections (Windows Phoneand Android) -- 6.2.2 Access to pictures on other devices -- 6.2.3 Manipulating a picture -- 6.3 Static graphics drawing and display -- 6.4 Playing videos from the internet -- Chapter 7: Sensors -- 7.1 The sensors -- 7.2 Sensor-driven events. , 7.2.1 Example script: A pedometer (/jbpv) -- 7.3 Accelerometer -- 7.3.1 Direction of acceleration forces -- 7.3.2 Example script: a light show (/tbcb) -- 7.4 Compass -- 7.4.1 Example script: a magnetic compass -- 7.5 Gyroscope -- 7.6 Motion -- Chapter 8: Interactions -- 8.1 Social messages -- 8.1.1 Working with messages -- 8.1.2 Message collections -- 8.2 Locations, places, maps -- 8.3 Emails -- 8.4 Phone Calls -- 8.5 2D barcodes -- 8.6 SMS messages (WP8 only) -- 8.7 Calendar and appointments (WP8 only) -- 8.8 Contacts (WP8 and Android only) -- Chapter 9: Game Board -- 9.1 Introduction -- 9.1.1 What is a sprite? -- 9.1.2 Coordinates and units -- 9.1.3 Game program structure -- 9.2 The Board datatype -- 9.2.1 Creating sprites -- 9.2.2 Obstacles and bounararies -- 9.2.3 Forces and animation -- Gravity and friction -- Springs and anchors -- 9.3 The Sprite datatype -- Visual attributes -- Position and motion -- Accelerations, forces and bounces -- 9.3.1 Managing sprites -- 9.4 The Sprite Collection datatype -- 9.5 Touching and board events -- 9.5.1 -- 9.5.1 Board touching actions -- 9.5.2 gameloop event -- 9.5.3 tap board event -- 9.5.4 swipe board event -- 9.5.5 tap sprite in XXX event -- 9.5.6 swipe sprite in XXX event -- 9.5.7 drag sprite in XXX event -- 9.5.8 tap sprite SSS, swipe sprite SSS, drag sprite SSS -- 9.6 Debugging games -- Chapter 10: UI with Boxes and Pages -- 10.1 Page Overview -- 10.2 Box Overview -- 10.3 Examples of Boxes and Pages -- 10.3.1 Page Example 1 -- 10.3.2 Page Example 2 -- 10.3.3 Page Example 3 -- 10.4 Working with Pages -- 10.4.1 Entering and Leaving a Page -- 10.4.2 Coding Restrictions -- 10.5 Live Editing of the User Interface -- 10.6 API Support for Boxes and Pages -- Chapter 11: Authenticating Web Services -- 11.1 Registering your app -- 11.2 Authenticating -- 11.3 Libraries -- 11.4 Advanced topics. , 11.4.1 Unique redirect URIs -- 11.4.2 State variable in redirect URI -- Chaper 12: Editing TouchDevelop Scripts -- A.1 The starting point -- A.2 The editing steps -- Getting started - providing an input parameter -- Adding the first statement to the action -- Adding the second and third statements -- Inserting the if statement -- Defining the Gameloop Event -- Trying out the script -- A.3 Additional steps -- Revising the script -- Publishing the script -- A.4 More advanced editing features -- A.4.1 Refactoring code into a new action -- A.4.2 I Copying and pasting code -- A.4.3 Surrounding code in a higher-level construct -- Chaper 13: TouchDevelop Services -- B.1 bazaar -- B.2 box -- B.3 collections -- B.4 colors -- B.5 contract -- B.6 invalid -- B.7 languages -- B.8 locations -- B.9 maps -- B.10 math -- B.11 media -- B.12 phone -- B.13 player -- B.14 senses -- B.15 social -- B.16 tags -- B.17 tile -- B.18 time -- B.19 wall -- B.20 web -- Chaper 14: TouchDevelop Datatypes -- C.1 Appointment -- C.2 Appointment Collection -- C.3 Board -- C.4 Boolean -- C.5 Camera -- C.6 Color -- C.7 Contact -- C.8 Contact Collection -- C.9 DateTime -- C.10 Form Builder -- C.11 Json Builder -- C.12 Json Object -- C.13 Link -- C.14 Link Collection -- C.15 Location -- C.16 Location Collection -- C.17 Map -- C.18 Matrix -- C.19 Message -- C.20 Message Collection -- C.21 Motion -- C.22 Number -- C.23 Number Collection -- C.24 Number Map -- C.25 OAuth Response -- C.26 Page -- C.27 Page Button -- C.28 Page Collection -- C.29 Picture -- C.30 Picture Album -- C.31 Picture Albums -- C.32 Pictures -- C.33 Place -- C.34 Place Collection -- C.35 Playlist -- C.36 Playlists -- C.37 Song -- C.38 Songs -- C.39 Song Album -- C.40 Song Albums -- C.41 Songs -- C.42 Sound -- C.43 Sprite -- C.44 Sprite Set -- C.45 String -- C.46 String Collection -- C.47 String Map -- C.48 TextBox. , C.49 Vector3 -- C.50 Web Request -- C.51 Web Response -- C.52 Xml Object -- Chaper 15: Platform Capabilities -- D.1 Supported Browsers -- D.2 General Features -- D.3 Supported Sensors and Devices -- D.4 Support for Services/Resources -- D.5 Support for Created Apps -- D.5.1 Apps for Windows Phone Store -- D.5.2 Apps for Windows Store -- Chaper 16: TouchDevelop Editor on a Windows Phone -- E.1 The sample program -- E.2 The back button, undo and mistakes -- E.3 The editing example -- E.4 Additional steps -- E.5 Refactoring code into a new action -- Index.
    Additional Edition: Print version: Horspool, Nigel TouchDevelop Berkeley, CA : Apress L. P.,c2013 ISBN 9781430261360
    Language: English
    Keywords: Electronic books. ; Electronic books. ; Electronic books
    URL: Full-text  ((OIS Credentials Required))
    Library Location Call Number Volume/Issue/Year Availability
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  • 10
    Book
    Book
    Zürich [u.a.] :Deutsch,
    UID:
    almafu_BV005715267
    Format: XII, 560 S. : , graph. Darst.
    Uniform Title: Analysis of numerical methods
    Language: German
    Subjects: Mathematics
    RVK:
    RVK:
    Keywords: Numerisches Verfahren ; Analyse ; Numerische Mathematik ; Methode ; Numerische Mathematik ; Analysis ; Numerische Mathematik ; Methode
    Author information: Keller, Herbert B. 1925-2008
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