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  • UB Potsdam  (6)
  • UdK Berlin  (6)
  • Collegium Polonicum
  • Kath. HS Sozialwesen
  • Landeshauptarchiv Brandenburg
  • Musicology  (10)
Type of Medium
Language
Region
Library
  • 1
    Book
    Book
    New York, NY :Oxford University Press,
    UID:
    almahu_BV044437500
    Format: xvi, 320 Seiten : , Illustrationen.
    ISBN: 978-0-19-046989-4 , 978-0-19-046990-0
    Additional Edition: Erscheint auch als Online-Ausgabe, UPDF ISBN 978-0-19-046991-7
    Additional Edition: Erscheint auch als Online-Ausgabe, EPUB ISBN 978-0-19-046992-4
    Language: English
    Subjects: Musicology
    RVK:
    Keywords: Experimentalfilm ; Filmmusik ; Aufsatzsammlung ; Aufsatzsammlung ; Aufsatzsammlung
    Author information: Barham, Jeremy, 1963-
    Library Location Call Number Volume/Issue/Year Availability
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  • 2
    Book
    Book
    Cambridge, Mass. ; New York, NY :Cambridge Univ. Press,
    UID:
    almahu_BV039559025
    Format: XII, 335 S. : , Ill., Notenbeisp. ; , 26 cm.
    Edition: 1. publ.
    ISBN: 978-1-107-01091-8 , 978-1-107-46098-0
    Series Statement: New perspectives in music history and criticism
    Language: English
    Subjects: Musicology
    RVK:
    RVK:
    Keywords: Musiktheorie ; Tiefe ; 1795-1866 Marx, Adolf Bernhard ; 1810-1856 Schumann, Robert ; 1813-1883 Wagner, Richard ; 1868-1935 Schenker, Heinrich ; 1874-1951 Schönberg, Arnold ; Musiktheorie ; Ausdruck ; 1776-1822 Hoffmann, E. T. A. ; Musiktheorie ; Ausdruck
    URL: Cover
    Author information: Watkins, Holly, 1972-
    Library Location Call Number Volume/Issue/Year Availability
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  • 3
    Book
    Book
    New York, NY [u.a.] :Oxford Univ. Press,
    UID:
    almahu_BV041853751
    Format: XXV, 594 S. : , Ill., graph. Darst.
    ISBN: 978-0-19-979722-6
    Content: What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive musical and sonic experiences? This book answers these questions with newly-commissioned chapters that explore the full range of interactive audio in games, performance, design, and practice. As audiences are increasingly no longer solely listeners but also active producer-consumers, and as video games and other interactive systems increasingly permeate our daily lives, understanding interactivity and its impact on the audience has never been more important. A collection of newly commissioned chapters on interactivity in music and sound edited by preeminent scholars in the field, this book marks the beginning of a journey into understanding the ways in which we interact with sound, and offers a new set of analytical tools for the growing field of interactive audio. What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What makes interactive audio different from non-interactive audio? Where does interacting with audio fit into our understanding of sound and music? What does the future hold for interactive media when it comes to our musical and sonic experiences? And how do we begin to approach interactive audio from a theoretical perspective? The Oxford Handbook of Interactive Audio answers these questions by exploring the full range of interactive audio in video games, performance, education, environmental design, toys, and artistic practice. Examining these questions from a range of approaches - technological, emotional, psychological, and physical - the book provides a thorough overview of the fascinating experience of interactive sound.
    Note: Machine generated contents note: SECTION 1 INTERACTIVE SOUND IN PRACTICE -- 1.Spatial Reconfiguration in Interactive Video Art / Holly Rogers -- 2.Navigating Sound: Locative and Translocational Approaches to Interactive Audio / Nye Parry -- 3.Defining Sound Toys: Play as Composition / Andrew Dolphin -- 4.Thinking More Dynamically about Using Sound to Enhance Learning from Instructional Technologies / M. J. Bishop -- 5.Acoustic Scenography and Interactive Audio: Sound Design for Built Environments / Jan Paul Herzer -- SECTION 2 VIDEOGAMES AND VIRTUAL WORLDS -- 6.The Unanswered Question of Musical Meaning: A Cross-domain Approach / Tom Langhorst -- 7.How Can Interactive Music Be Used in Virtual Worlds like World of Warcrafft / Jon Inge Lomeland -- 8.Sound and the Videoludic Experience / Guillaume Roux-Girard -- 9.Designing a Game for Music: Integrated Design Approaches for Ludic Music and Interactivity / Dave Raybould -- , Contents note continued: 10.Worlds of Music: Strategies for Creating Music-based Experiences in Videogames / Melanie Fritsch -- SECTION 3 THE PSYCHOLOGY AND EMOTIONAL IMPACT OF INTERACTIVE AUDIO -- 11.Embodied Virtual Acoustic Ecologies of Computer Games / Tom Garner -- 12.A Cognitive Approach to the Emotional Function of Game Sound / Inger Ekman -- 13.The Sound of Being There: Presence and Interactive Audio in Immersive Virtual Reality / Niels C. Nilsson -- 14.Sonic Interactions in Multimodal Environments: An Overview / Stefania Serafin -- 15.Musical Interaction for Health Improvement / Birgitta Cappelen -- 16.Engagement, Immersion and Presence: The role of Audio Interactivity in Location-aware Sound Design / Fionnuala Conway -- SECTION 4 PERFORMANCE AND INTERACTIVE INSTRUMENTS -- 17.Multisensory Musicality in Dance Central / Kiri Miller -- 18.Interactivity and Liveness in Electroacoustic Concert Music / Mike Frengel -- , Contents note continued: 19.Skill in Interactive Digital Music Systems / Michael Gurevich -- 20.Gesture in the Design of Interactive Sound Models / Benjamin Schroeder -- 21.Virtual Musicians and Machine Learning / Nick Collins -- 22.Musical Behavior and Amergence in Technoetic and Media Arts / Norbert Herber -- SECTION 5 TOOLS AND TECHNIQUES -- 23.Flow of Creative Interaction with Digital Music Notations / Alan F. Blackwell -- 24.Blurring Boundaries: Trends and Implications in Audio Production Software Developments / David Bessell -- 25.Delivering Interactive Experiences through the Emotional Adaptation of Automatically Composed Music / Michael Katchabaw -- 26.A Review of Interactive Sound in Computer Games: Can Sound Affect the Motoric Behavior of a Player? / Stefania Serafin -- 27.Interactive Spectral Processing of Musical Audio / Victor Lazzarini -- SECTION 6 THE PRACTITIONER'S POINT OF VIEW -- , Contents note continued: 28.Let's Mix it Up: Interviews Exploring the Practical and Technical Challenges of Interactive Mixing in Games / Helen Mitchell -- 29.Our Interactive Audio Future / Damian Kastbauer -- 30.For the Love of Chiptune / Leonard J. Paul -- 31.Procedural Audio Theory and Practice / Andy Farnell -- 32.Live Electronic Preparation: Interactive Timbral Practice / Rafal Zapala -- 33.New Tools for Interactive Audio, and What Good they Do / Tim van Geelen
    Language: English
    Subjects: Musicology
    RVK:
    Keywords: Interaktive Medien ; Soundverarbeitung ; Musik ; Computerspiel ; Computermusik
    Library Location Call Number Volume/Issue/Year Availability
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  • 4
    Book
    Book
    New York [u.a.] :Routledge,
    UID:
    almahu_BV042204936
    Format: XI, 210 S. : , Ill., Notenbeisp.
    Edition: 1. publ.
    ISBN: 0-415-72861-4 , 0-415-72866-5 , 978-0-415-72861-4 , 978-0-415-72866-9
    Series Statement: Routledge music and screen media series
    Additional Edition: Erscheint auch als Online-Ausgabe ISBN 978-1-315-85155-6
    Language: English
    Subjects: General works , Musicology
    RVK:
    RVK:
    RVK:
    Keywords: Dokumentarfilm ; Filmmusik ; Aufsatzsammlung ; Aufsatzsammlung ; Aufsatzsammlung
    Library Location Call Number Volume/Issue/Year Availability
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  • 5
    UID:
    b3kat_BV048925034
    Format: 330 Seiten , Illustrationen, Diagramme, Norenbeispiele , 24 cm x 17.6 cm
    Edition: 2. Auflage
    ISBN: 9783527720736 , 3527720731
    Series Statement: ... für Dummies
    Additional Edition: Erscheint auch als Online-Ausgabe, ebook ISBN 978-3-527-84243-8
    Former: Vorangegangen ist
    Language: German
    Subjects: Musicology
    RVK:
    Keywords: Komposition ; Ratgeber ; Ratgeber
    Author information: Fehn, Oliver 1960-2019
    Author information: Day, Holly 1971-
    Library Location Call Number Volume/Issue/Year Availability
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  • 6
    Book
    Book
    New York, NY [u.a.] : Oxford Univ. Press
    UID:
    b3kat_BV044314573
    Format: XXV, 594 Seiten , Ill., graph. Darst.
    ISBN: 9780190651053
    Content: What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive musical and sonic experiences? This book answers these questions with newly-commissioned chapters that explore the full range of interactive audio in games, performance, design, and practice. As audiences are increasingly no longer solely listeners but also active producer-consumers, and as video games and other interactive systems increasingly permeate our daily lives, understanding interactivity and its impact on the audience has never been more important. A collection of newly commissioned chapters on interactivity in music and sound edited by preeminent scholars in the field, this book marks the beginning of a journey into understanding the ways in which we interact with sound, and offers a new set of analytical tools for the growing field of interactive audio. What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What makes interactive audio different from non-interactive audio? Where does interacting with audio fit into our understanding of sound and music? What does the future hold for interactive media when it comes to our musical and sonic experiences? And how do we begin to approach interactive audio from a theoretical perspective? The Oxford Handbook of Interactive Audio answers these questions by exploring the full range of interactive audio in video games, performance, education, environmental design, toys, and artistic practice. Examining these questions from a range of approaches - technological, emotional, psychological, and physical - the book provides a thorough overview of the fascinating experience of interactive sound.
    Language: English
    Subjects: Musicology
    RVK:
    Keywords: Interaktive Medien ; Soundverarbeitung ; Musik ; Computerspiel ; Computermusik
    Library Location Call Number Volume/Issue/Year Availability
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  • 7
    UID:
    gbv_874033659
    Format: 125 Seiten , Illustrationen, Notenbeispiele , 17 cm
    Edition: 2., erweiterte Auflage
    ISBN: 3527712712 , 9783527712717
    Series Statement: Lernen leichter gemacht
    Uniform Title: Music theory for dummies
    Note: Auf dem Umschlag: Noten- und Pausenwerte kennenlernen; Notenschlüssel, Versetzungszeichen und andere musikalische Symbole; alles Wichtige zu Takten, Rhythmen und Betonungen
    Additional Edition: ISBN 9783527801435
    Additional Edition: ISBN 9783527801428
    Former: Vorangegangen ist
    Language: German
    Subjects: Musicology
    RVK:
    Keywords: Notenlesen ; Einführung
    URL: Cover
    Author information: Pilhofer, Michael
    Author information: Fehn, Oliver 1960-2019
    Author information: Day, Holly 1971-
    Library Location Call Number Volume/Issue/Year Availability
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  • 8
    UID:
    gbv_1695747593
    Format: 285 Seiten , Illustrationen, Notenbeispiele , 1 CD , 24 cm x 17.6 cm
    ISBN: 9783527717651
    Series Statement: ... für Dummies
    Content: Die um fünf Seiten erweiterte 2. Auflage der "...für Dummies"-Reihe zur Musiktheorie steht zurzeit der Besprechung auf den Plätzen der "... für Dummies"-Reihe weit oben: Musiktheorie-Bücher, die dem musikinteressierten Laien mit wenig Grundwissen leicht verständlich vermitteln, "was Sie tun, wenn Sie spielen", finden Leser*innen. Die Neuauflage hat ein neues Layout, neue Symbole, sprachlich leicht überarbeitete, aber inhaltlich identische Informationen zu allen Fragen der Musiktheorie und zu Fragen des musikalischen Ausdrucks. Beigelegt ist auch in dieser Auflage eine CD mit 93 Hörbeispielen, die aber auch digital auf der Webseite www.downloads.fuer-dummies.de abrufbar sind. Die Akkordlehre - und das ist der Teil des Buches, der sicher nicht für Anfänger gedacht ist - lässt sich also mithilfe des Buches lesen, selber spielen und hören. Breit empfohlen und zu ersetzen, wo die erste Auflage rege genutzt wird. (2 S)
    Note: Auf dem Umschlag: Noten lesen lernen ; Musik analysieren, verstehen und komponieren ; alles über Rhythmus, Melodie, Tempo, Harmonie und Co. ; mit über 90 Hörbeispielen auf CD , Hier auch später erschienene, unveränderte Nachdrucke
    Additional Edition: ISBN 9783527828388
    Language: German
    Subjects: Musicology
    RVK:
    Keywords: Musiktheorie ; Einführung
    URL: Cover
    Author information: Bitzan, Wendelin 1982-
    Author information: Pilhofer, Michael
    Author information: Fehn, Oliver 1960-2019
    Author information: Day, Holly 1971-
    Library Location Call Number Volume/Issue/Year Availability
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  • 9
    UID:
    b3kat_BV036768870
    Format: 192 S. , Ill., Notenbeisp. , 1 CD-ROM (12 cm)
    Edition: 1. publ.
    ISBN: 9781843108665
    Note: Includes bibliographical references and index. Literaturverz. S. 188 - 189 , CD-ROM systems requirements: Windows: Pentium III 500 MHz or higher; 256MB of RAM; CD of DVD drive: SVGA (800 x 600) or higher resolution video adapter and display; Windows 2000 (Service Pack 4), Windows XP (Service Pack 2), Windows Vista; Mac OS X: Macintosh computer with PowerPC G3, G4, or G5 processor; Macintosh computer with Intel-based processor; 256MB of RAM; CD or DVD drive; MAC OS X 10.3.9 for PowerPC processors; 10.4.5 for Intel-based processors
    Language: English
    Subjects: Musicology
    RVK:
    Keywords: Musiktherapie ; Gutachten
    Library Location Call Number Volume/Issue/Year Availability
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  • 10
    Book
    Book
    Oxford [u.a.] : Oxford Univ. Press
    UID:
    b3kat_BV040921406
    Format: XI, 231 S. , Ill.
    ISBN: 9780199861408 , 9780199861422
    Series Statement: Oxford music / media series
    Language: English
    Subjects: Musicology
    RVK:
    Keywords: Musikvideo ; Videokunst ; Geschichte 1963-2011
    Library Location Call Number Volume/Issue/Year Availability
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