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  • Kreismedienzentrum Teltow-Fläming  (6)
  • Berlin International  (5)
  • Bibliothek Lübbenau - Vetschau  (3)
  • SB Luckenwalde  (2)
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  • 1
    Online Resource
    Online Resource
    Berkeley, CA :Apress L. P.,
    UID:
    almahu_9949301324102882
    Format: 1 online resource (263 pages)
    Edition: 3rd ed.
    ISBN: 9781430261377
    Note: Intro -- Contents -- Preface -- List of figures -- List of tables -- Chapter 1: Introduction to TouchDevelop -- 1.1 Computers want to be programmed -- 1.2 What is TouchDevelop? -- 1.3 The TouchDevelop ecosystem -- 1.4 History and Future -- 1.5 Platforms -- 1.5.1 Installing TouchDevelop on a Windows phone -- 1.5.2 Running TouchDevelop on other platforms -- 1.6 The scripting language -- Chapter 2: The Scripting Language -- 2.1 Introduction - the language flavor -- 2.1.1 A sample program (/okzc) -- 2.2 Datatypes and variables -- 2.2.1 The Invalid value -- 2.2.2 met hodThe Nothing type or an operation which does not return a usable result, but which -- Value types -- Number -- String -- 2.2.3 Reference types -- Reference types provided by the API -- Collection types -- 2.2.4 Tables anxtnhe planatioo tT pacbollectioolses en. 2s-s5en.d T types bhye tseh thaveh oreete hb ceeero cn lleotaggedcllteio -- 2.2.5The Objects for types. -- 2.2.6 Decorators -- 2.2.7 -- Global persistent data -- 2.2.8 -- Art items -- 2.3 Expressions -- 2.3.1 Constants -- Explicit Constants -- Named constants -- The invalid value -- 2.3.2script cVariables -- Local variables -- Global data variables -- Action parameters Parameters bmore associated -- 2.3.3 Operators -- 2.3.4 -- Calling an action -- 2.3.5 Calling an API method -- 2.4 Statements -- 2.4.1 Expression -- 2.4.2 Declaration and assignment -- 2.4.3 -- If statement -- 2.4.4 While loop -- 2.4.5 -- For loop -- 2.4.6 For each loop -- 2.5 Actions -- 2.5.1 Defining an action -- Public versus private -- 2.5.2 Call and return -- 2.5.3 Input parameters -- 2.5.4 Result parameters -- 2.5.5 Calling a library action -- Rebinding libraries -- Visibility -- 2.6 Events -- 2.7 Pages -- 2.8 Creating library scripts -- Implementation restrictions on libraries -- Chapter 3: The Wall - using the screen. , 3.1 Output - the writing on the wall -- 3.1.1 Output of simple values -- 3.1.2de fault Direction of Outputdirection of output -- 3.1.3Dappropriateproduces produces ispla yio bnOutput of composite values ge -- 3.1.4 -- Output of media values -- 3.1.5 Output of social values -- 3.1.6 Output of web value -- s -- 3.2 Input of values from the touchscreen -- 3.3 Updating the wall's content -- 3.3.1 Updatable textbox -- 3.3.2 For Updating a board display -- 3.4 Events on the touchscreen -- 3.4.1 Tap wall events -- 3.4.2 Tap board events -- 3.5 Pushing and popping pages -- 3.6 Titles and subtitles -- 3.7 Wall buttons -- 3.8 On-demand creation of output -- Chapter 4: The Web -- 4.1 URLs and webpages -- 4.1.1 Working with URLs -- 4.1.2 Creating and using web-based links -- Using the wall with web-based links -- 4.1.3 Checking the internet connection -- 4.2 Downloading and uploading files -- 4.2.1 Downloading a text file or downloading HTML -- 4.2.2 Download a picture -- 4.2.3 Downloading sounds of music -- 4.2.4 Uploading strings and files -- 4.3 Downloading structured data -- 4.3.1 Downloading information in JSON format -- 4.3.2ML i s shDownloading information in XML format -- 4.4 REST guidelines and web requests -- Chapter 5: Audio -- 5.1 Music -- 5.1.1 Working with collections of songs -- 5.1.2 Obtaining an individual song, available on all devices -- 5.1.3 Playing an individual song -- 5.1.4 An ex ample script -- 5.2 Sounds -- 5.3 Microphone -- Chapter 6: Camera, Graphics and Video -- 6.1 Camera -- 6.1.1 A sample program -- 6.2 Working with pictures -- 6.2.1 Picture albums and picture collections (Windows Phoneand Android) -- 6.2.2 Access to pictures on other devices -- 6.2.3 Manipulating a picture -- 6.3 Static graphics drawing and display -- 6.4 Playing videos from the internet -- Chapter 7: Sensors -- 7.1 The sensors -- 7.2 Sensor-driven events. , 7.2.1 Example script: A pedometer (/jbpv) -- 7.3 Accelerometer -- 7.3.1 Direction of acceleration forces -- 7.3.2 Example script: a light show (/tbcb) -- 7.4 Compass -- 7.4.1 Example script: a magnetic compass -- 7.5 Gyroscope -- 7.6 Motion -- Chapter 8: Interactions -- 8.1 Social messages -- 8.1.1 Working with messages -- 8.1.2 Message collections -- 8.2 Locations, places, maps -- 8.3 Emails -- 8.4 Phone Calls -- 8.5 2D barcodes -- 8.6 SMS messages (WP8 only) -- 8.7 Calendar and appointments (WP8 only) -- 8.8 Contacts (WP8 and Android only) -- Chapter 9: Game Board -- 9.1 Introduction -- 9.1.1 What is a sprite? -- 9.1.2 Coordinates and units -- 9.1.3 Game program structure -- 9.2 The Board datatype -- 9.2.1 Creating sprites -- 9.2.2 Obstacles and bounararies -- 9.2.3 Forces and animation -- Gravity and friction -- Springs and anchors -- 9.3 The Sprite datatype -- Visual attributes -- Position and motion -- Accelerations, forces and bounces -- 9.3.1 Managing sprites -- 9.4 The Sprite Collection datatype -- 9.5 Touching and board events -- 9.5.1 -- 9.5.1 Board touching actions -- 9.5.2 gameloop event -- 9.5.3 tap board event -- 9.5.4 swipe board event -- 9.5.5 tap sprite in XXX event -- 9.5.6 swipe sprite in XXX event -- 9.5.7 drag sprite in XXX event -- 9.5.8 tap sprite SSS, swipe sprite SSS, drag sprite SSS -- 9.6 Debugging games -- Chapter 10: UI with Boxes and Pages -- 10.1 Page Overview -- 10.2 Box Overview -- 10.3 Examples of Boxes and Pages -- 10.3.1 Page Example 1 -- 10.3.2 Page Example 2 -- 10.3.3 Page Example 3 -- 10.4 Working with Pages -- 10.4.1 Entering and Leaving a Page -- 10.4.2 Coding Restrictions -- 10.5 Live Editing of the User Interface -- 10.6 API Support for Boxes and Pages -- Chapter 11: Authenticating Web Services -- 11.1 Registering your app -- 11.2 Authenticating -- 11.3 Libraries -- 11.4 Advanced topics. , 11.4.1 Unique redirect URIs -- 11.4.2 State variable in redirect URI -- Chaper 12: Editing TouchDevelop Scripts -- A.1 The starting point -- A.2 The editing steps -- Getting started - providing an input parameter -- Adding the first statement to the action -- Adding the second and third statements -- Inserting the if statement -- Defining the Gameloop Event -- Trying out the script -- A.3 Additional steps -- Revising the script -- Publishing the script -- A.4 More advanced editing features -- A.4.1 Refactoring code into a new action -- A.4.2 I Copying and pasting code -- A.4.3 Surrounding code in a higher-level construct -- Chaper 13: TouchDevelop Services -- B.1 bazaar -- B.2 box -- B.3 collections -- B.4 colors -- B.5 contract -- B.6 invalid -- B.7 languages -- B.8 locations -- B.9 maps -- B.10 math -- B.11 media -- B.12 phone -- B.13 player -- B.14 senses -- B.15 social -- B.16 tags -- B.17 tile -- B.18 time -- B.19 wall -- B.20 web -- Chaper 14: TouchDevelop Datatypes -- C.1 Appointment -- C.2 Appointment Collection -- C.3 Board -- C.4 Boolean -- C.5 Camera -- C.6 Color -- C.7 Contact -- C.8 Contact Collection -- C.9 DateTime -- C.10 Form Builder -- C.11 Json Builder -- C.12 Json Object -- C.13 Link -- C.14 Link Collection -- C.15 Location -- C.16 Location Collection -- C.17 Map -- C.18 Matrix -- C.19 Message -- C.20 Message Collection -- C.21 Motion -- C.22 Number -- C.23 Number Collection -- C.24 Number Map -- C.25 OAuth Response -- C.26 Page -- C.27 Page Button -- C.28 Page Collection -- C.29 Picture -- C.30 Picture Album -- C.31 Picture Albums -- C.32 Pictures -- C.33 Place -- C.34 Place Collection -- C.35 Playlist -- C.36 Playlists -- C.37 Song -- C.38 Songs -- C.39 Song Album -- C.40 Song Albums -- C.41 Songs -- C.42 Sound -- C.43 Sprite -- C.44 Sprite Set -- C.45 String -- C.46 String Collection -- C.47 String Map -- C.48 TextBox. , C.49 Vector3 -- C.50 Web Request -- C.51 Web Response -- C.52 Xml Object -- Chaper 15: Platform Capabilities -- D.1 Supported Browsers -- D.2 General Features -- D.3 Supported Sensors and Devices -- D.4 Support for Services/Resources -- D.5 Support for Created Apps -- D.5.1 Apps for Windows Phone Store -- D.5.2 Apps for Windows Store -- Chaper 16: TouchDevelop Editor on a Windows Phone -- E.1 The sample program -- E.2 The back button, undo and mistakes -- E.3 The editing example -- E.4 Additional steps -- E.5 Refactoring code into a new action -- Index.
    Additional Edition: Print version: Horspool, Nigel TouchDevelop Berkeley, CA : Apress L. P.,c2013 ISBN 9781430261360
    Language: English
    Keywords: Electronic books. ; Electronic books. ; Electronic books
    URL: Full-text  ((OIS Credentials Required))
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  • 2
    UID:
    almafu_BV042176248
    Format: 1 DVD (136 Min., PAL), farb., Dolby digital ; , Bonus , 12 cm
    Note: Action / Fantasy, FSK ab 12 freigegeben. - Orig.: USA, 2014 , Dt., engl., türk. - Untertitel: dt., engl., türk.
    Language: German
    Keywords: Verbrechen ; Superheld ; Fiktive Gestalt Spider-Man ; Actionfilm ; Film ; DVD-Video ; Film
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  • 3
    UID:
    kobvindex_VBRD-i9783737340755
    Format: 142 Seiten , Illustrationen
    ISBN: 9783737340755
    Content: An Ericas Geburtstag steht ein Elefant vor ihrer Tür. Sie möchte ihn unbedingt behalten, obwohl er eine Menge Chaos anrichtet...
    Note: Aus d. Engl. übers.
    Language: German
    Keywords: Kinderbuch
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  • 4
    UID:
    kobvindex_VBRD-bissyldeelwoim25frafisb
    Format: 142 Seiten
    Language: German
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  • 5
    UID:
    kobvindex_VBRD-zimhandrzodwa40frapard
    Format: 1 DVD, 97 Min. : farb.
    Series Statement: Widescreen-DVD-Collection
    Uniform Title: Drop Zone
    Content: Supercop Nessip ist mit der Überwachung des Computerexperten Earl Leedy beauftragt. Doch während eines Boeing-747-Fluges gelingt es dem Gangster Montcrief, Leedy in einer spektakulären Fallschirmaktion zu befreien. Mit Hilfe des Computerhackers will Montcrief die Daten sämtlicher Geheimagenten der Welt ausfindig und der Unterwelt zugänglich machen. Nessip, der bei dem Attentat nicht nur seinen Bruder, sondern auch seine Dienstmarke verloren hat, versucht im Alleingang, den Gangstern das Handwerk zu legen.
    Note: Orig.: USA, 1994. - Inkl. Special Features
    Language: German
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  • 6
    UID:
    kobvindex_VBRD-zimhandrzodwa40hamsprd1
    Format: 1 DVD, 97 Min. : farb.
    Edition: Lizenzausg.
    Series Statement: ComputerBild 1/2010
    Uniform Title: Drop Zone
    Content: Supercop Nessip ist mit der Überwachung des Computerexperten Earl Leedy beauftragt. Doch während eines Boeing-747-Fluges gelingt es dem Gangster Montcrief, Leedy in einer spektakulären Fallschirmaktion zu befreien. Mit Hilfe des Computerhackers will Montcrief die Daten sämtlicher Geheimagenten der Welt ausfindig und der Unterwelt zugänglich machen. Nessip, der bei dem Attentat nicht nur seinen Bruder, sondern auch seine Dienstmarke verloren hat, versucht im Alleingang, den Gangstern das Handwerk zu legen.
    Note: Orig.: USA, 1994. - Inkl. Special Features. - Beil. d. Zs.: ComputerBild. - Mit freundl. Genehmigung d. Paramount Home Entertainment Germany, Unterföhring
    Language: German
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  • 7
    UID:
    kobvindex_VBRD-zimhandrzodwa40fracicv
    Format: 98 min
    Note: 16
    Language: German
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  • 8
    UID:
    kobvindex_VBRD-i9783869142579
    Format: [20] Seiten , Illustrationen
    ISBN: 9783869142579
    Series Statement: HABA
    Uniform Title: Where in the wild
    Content: Auf der ganzen Welt gibt es Tiere, die in freier Wildbahn leben und genau den Lebensraum bewohnen, für den sie geschaffen sind - einen Ort, an den sie sich im Laufe ihrer Entwicklung optimal angepasst haben und der ihren Bedürfnissen gerecht wird. Jonny Lambert nimmt kleine und große Menschen mit auf eine Reise durch ganz unterschiedliche Lebensräume. Er macht auf die jeweils vorherrschende Artenvielfalt aufmerksam und zeigt durch geschickt platzierte Gucklöcher, welche Tiere auch in verschiedenen Landschaften heimisch sind.
    Language: German
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  • 9
    Book
    Book
    Schriesheim : Tigerstern
    UID:
    kobvindex_VBRD-i97839618550320028
    Format: 28 ungezählte Seiten
    ISBN: 9783961855032
    Uniform Title: Bear's House of Books
    Content: Die Freunde Fuchs, Igel, Hase und Mau lieben Geschichten über alles und lesen jeden Abend in ihrem einzigen, heiß geliebten Buch. Eines Morgens beschließen sie, auf Bücherjagd zu gehen. Ob sie Glück haben werden? Ab 4.
    Language: German
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  • 10
    Online Resource
    Online Resource
    Oxford : Taylor and Francis Group
    UID:
    kobvindex_INT69288
    Format: 1 online resource (270 pages)
    Edition: 1st ed.
    ISBN: 9780415342490 , 9780203488867
    Series Statement: The University of Sheffield/Routledge Japanese Studies Series
    Content: This book contributes to the debate about the impact of globalisation upon women and examines the impact of restructuring upon women's employment in Japan
    Note: Book Cover -- Title -- Copyright -- Contents -- Figures and tables -- Acknowledgements -- Abbreviations -- Glossary of Japanese terms -- Notes on style -- 1 Introduction -- Part I Analytical framework -- 2 A critical analysis of globalization -- 3 Gender and globalization -- Part II Background to the analysis -- 4 The Japanese model of capitalism and the globalization of Japanese production -- 5 Women workers in the post-war model of capitalism in Japan -- Part III The impact of globalization and restructuring on women working in Japan -- 'Re-regulation', restructuring and women in the regular workforce -- 7 Deregulation, restructuring and women working in non-regular positions -- 8 Globalization and women's activism in Japan -- Conclusion -- 9 Conclusions and discussion -- Appendix A -- Appendix B -- Appendix C -- Notes -- Bibliography -- Index
    Additional Edition: Print version Bishop, Beverley Globalisation and Women in the Japanese Workforce Oxford : Taylor & Francis Group,c2004 ISBN 9780415342490
    Language: English
    Keywords: Electronic books
    URL: FULL  ((OIS Credentials Required))
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