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  • Berlin International  (3)
  • EUV Frankfurt  (1)
  • Müncheberg Dt. Entomologisches Institut
  • Akad. der Künste
  • SB Prenzlau
  • Bibliothek Lübbenau - Vetschau
  • Electronic books  (4)
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  • 1
    Online-Ressource
    Online-Ressource
    London, England :UCL Press,
    UID:
    almahu_9949507863302882
    Umfang: 1 online resource (260 pages)
    Inhalt: Design for London critically examines Design for London, the unique experiment in urban planning, design and strategic thinking set up in 2006 by Mayor Ken Livingstone and his Architectural Advisor, Richard Rogers.
    Anmerkung: Cover -- Title -- Epigraph -- Contents -- List of Figures -- Notes on Contributors -- Foreword: Strategies for a Global City -- Foreword: London, a City of Beauty, a City for its citizens -- Acknowledgements -- Introduction: Urban Interventions in a Time of Rapid Global Change -- 1 London, the unique city: the establishment of the Architecture and Urbanism Unit -- 2 Design for London: an Interesting but Short Life -- 3 High Street Places: Doing a Lot with a Little -- 4 Better Housing for London: How on Eearth did We Pull that Off? -- 5 Peopled Landscapes 6 Opportunism on a Grand Scale: Using the Olympics as a Catalyst for Change -- 7 Selling the Story: Promotion, Publicity and Procurement -- 8 Conclusions -- Index -- Copyright.
    Weitere Ausg.: ISBN 1-78735-898-4
    Sprache: Englisch
    Schlagwort(e): Electronic books
    URL: Volltext  (kostenfrei)
    URL: Volltext  (kostenfrei)
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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  • 2
    Online-Ressource
    Online-Ressource
    Berkeley, CA :Apress L. P.,
    UID:
    almahu_9949301324102882
    Umfang: 1 online resource (263 pages)
    Ausgabe: 3rd ed.
    ISBN: 9781430261377
    Anmerkung: Intro -- Contents -- Preface -- List of figures -- List of tables -- Chapter 1: Introduction to TouchDevelop -- 1.1 Computers want to be programmed -- 1.2 What is TouchDevelop? -- 1.3 The TouchDevelop ecosystem -- 1.4 History and Future -- 1.5 Platforms -- 1.5.1 Installing TouchDevelop on a Windows phone -- 1.5.2 Running TouchDevelop on other platforms -- 1.6 The scripting language -- Chapter 2: The Scripting Language -- 2.1 Introduction - the language flavor -- 2.1.1 A sample program (/okzc) -- 2.2 Datatypes and variables -- 2.2.1 The Invalid value -- 2.2.2 met hodThe Nothing type or an operation which does not return a usable result, but which -- Value types -- Number -- String -- 2.2.3 Reference types -- Reference types provided by the API -- Collection types -- 2.2.4 Tables anxtnhe planatioo tT pacbollectioolses en. 2s-s5en.d T types bhye tseh thaveh oreete hb ceeero cn lleotaggedcllteio -- 2.2.5The Objects for types. -- 2.2.6 Decorators -- 2.2.7 -- Global persistent data -- 2.2.8 -- Art items -- 2.3 Expressions -- 2.3.1 Constants -- Explicit Constants -- Named constants -- The invalid value -- 2.3.2script cVariables -- Local variables -- Global data variables -- Action parameters Parameters bmore associated -- 2.3.3 Operators -- 2.3.4 -- Calling an action -- 2.3.5 Calling an API method -- 2.4 Statements -- 2.4.1 Expression -- 2.4.2 Declaration and assignment -- 2.4.3 -- If statement -- 2.4.4 While loop -- 2.4.5 -- For loop -- 2.4.6 For each loop -- 2.5 Actions -- 2.5.1 Defining an action -- Public versus private -- 2.5.2 Call and return -- 2.5.3 Input parameters -- 2.5.4 Result parameters -- 2.5.5 Calling a library action -- Rebinding libraries -- Visibility -- 2.6 Events -- 2.7 Pages -- 2.8 Creating library scripts -- Implementation restrictions on libraries -- Chapter 3: The Wall - using the screen. , 3.1 Output - the writing on the wall -- 3.1.1 Output of simple values -- 3.1.2de fault Direction of Outputdirection of output -- 3.1.3Dappropriateproduces produces ispla yio bnOutput of composite values ge -- 3.1.4 -- Output of media values -- 3.1.5 Output of social values -- 3.1.6 Output of web value -- s -- 3.2 Input of values from the touchscreen -- 3.3 Updating the wall's content -- 3.3.1 Updatable textbox -- 3.3.2 For Updating a board display -- 3.4 Events on the touchscreen -- 3.4.1 Tap wall events -- 3.4.2 Tap board events -- 3.5 Pushing and popping pages -- 3.6 Titles and subtitles -- 3.7 Wall buttons -- 3.8 On-demand creation of output -- Chapter 4: The Web -- 4.1 URLs and webpages -- 4.1.1 Working with URLs -- 4.1.2 Creating and using web-based links -- Using the wall with web-based links -- 4.1.3 Checking the internet connection -- 4.2 Downloading and uploading files -- 4.2.1 Downloading a text file or downloading HTML -- 4.2.2 Download a picture -- 4.2.3 Downloading sounds of music -- 4.2.4 Uploading strings and files -- 4.3 Downloading structured data -- 4.3.1 Downloading information in JSON format -- 4.3.2ML i s shDownloading information in XML format -- 4.4 REST guidelines and web requests -- Chapter 5: Audio -- 5.1 Music -- 5.1.1 Working with collections of songs -- 5.1.2 Obtaining an individual song, available on all devices -- 5.1.3 Playing an individual song -- 5.1.4 An ex ample script -- 5.2 Sounds -- 5.3 Microphone -- Chapter 6: Camera, Graphics and Video -- 6.1 Camera -- 6.1.1 A sample program -- 6.2 Working with pictures -- 6.2.1 Picture albums and picture collections (Windows Phoneand Android) -- 6.2.2 Access to pictures on other devices -- 6.2.3 Manipulating a picture -- 6.3 Static graphics drawing and display -- 6.4 Playing videos from the internet -- Chapter 7: Sensors -- 7.1 The sensors -- 7.2 Sensor-driven events. , 7.2.1 Example script: A pedometer (/jbpv) -- 7.3 Accelerometer -- 7.3.1 Direction of acceleration forces -- 7.3.2 Example script: a light show (/tbcb) -- 7.4 Compass -- 7.4.1 Example script: a magnetic compass -- 7.5 Gyroscope -- 7.6 Motion -- Chapter 8: Interactions -- 8.1 Social messages -- 8.1.1 Working with messages -- 8.1.2 Message collections -- 8.2 Locations, places, maps -- 8.3 Emails -- 8.4 Phone Calls -- 8.5 2D barcodes -- 8.6 SMS messages (WP8 only) -- 8.7 Calendar and appointments (WP8 only) -- 8.8 Contacts (WP8 and Android only) -- Chapter 9: Game Board -- 9.1 Introduction -- 9.1.1 What is a sprite? -- 9.1.2 Coordinates and units -- 9.1.3 Game program structure -- 9.2 The Board datatype -- 9.2.1 Creating sprites -- 9.2.2 Obstacles and bounararies -- 9.2.3 Forces and animation -- Gravity and friction -- Springs and anchors -- 9.3 The Sprite datatype -- Visual attributes -- Position and motion -- Accelerations, forces and bounces -- 9.3.1 Managing sprites -- 9.4 The Sprite Collection datatype -- 9.5 Touching and board events -- 9.5.1 -- 9.5.1 Board touching actions -- 9.5.2 gameloop event -- 9.5.3 tap board event -- 9.5.4 swipe board event -- 9.5.5 tap sprite in XXX event -- 9.5.6 swipe sprite in XXX event -- 9.5.7 drag sprite in XXX event -- 9.5.8 tap sprite SSS, swipe sprite SSS, drag sprite SSS -- 9.6 Debugging games -- Chapter 10: UI with Boxes and Pages -- 10.1 Page Overview -- 10.2 Box Overview -- 10.3 Examples of Boxes and Pages -- 10.3.1 Page Example 1 -- 10.3.2 Page Example 2 -- 10.3.3 Page Example 3 -- 10.4 Working with Pages -- 10.4.1 Entering and Leaving a Page -- 10.4.2 Coding Restrictions -- 10.5 Live Editing of the User Interface -- 10.6 API Support for Boxes and Pages -- Chapter 11: Authenticating Web Services -- 11.1 Registering your app -- 11.2 Authenticating -- 11.3 Libraries -- 11.4 Advanced topics. , 11.4.1 Unique redirect URIs -- 11.4.2 State variable in redirect URI -- Chaper 12: Editing TouchDevelop Scripts -- A.1 The starting point -- A.2 The editing steps -- Getting started - providing an input parameter -- Adding the first statement to the action -- Adding the second and third statements -- Inserting the if statement -- Defining the Gameloop Event -- Trying out the script -- A.3 Additional steps -- Revising the script -- Publishing the script -- A.4 More advanced editing features -- A.4.1 Refactoring code into a new action -- A.4.2 I Copying and pasting code -- A.4.3 Surrounding code in a higher-level construct -- Chaper 13: TouchDevelop Services -- B.1 bazaar -- B.2 box -- B.3 collections -- B.4 colors -- B.5 contract -- B.6 invalid -- B.7 languages -- B.8 locations -- B.9 maps -- B.10 math -- B.11 media -- B.12 phone -- B.13 player -- B.14 senses -- B.15 social -- B.16 tags -- B.17 tile -- B.18 time -- B.19 wall -- B.20 web -- Chaper 14: TouchDevelop Datatypes -- C.1 Appointment -- C.2 Appointment Collection -- C.3 Board -- C.4 Boolean -- C.5 Camera -- C.6 Color -- C.7 Contact -- C.8 Contact Collection -- C.9 DateTime -- C.10 Form Builder -- C.11 Json Builder -- C.12 Json Object -- C.13 Link -- C.14 Link Collection -- C.15 Location -- C.16 Location Collection -- C.17 Map -- C.18 Matrix -- C.19 Message -- C.20 Message Collection -- C.21 Motion -- C.22 Number -- C.23 Number Collection -- C.24 Number Map -- C.25 OAuth Response -- C.26 Page -- C.27 Page Button -- C.28 Page Collection -- C.29 Picture -- C.30 Picture Album -- C.31 Picture Albums -- C.32 Pictures -- C.33 Place -- C.34 Place Collection -- C.35 Playlist -- C.36 Playlists -- C.37 Song -- C.38 Songs -- C.39 Song Album -- C.40 Song Albums -- C.41 Songs -- C.42 Sound -- C.43 Sprite -- C.44 Sprite Set -- C.45 String -- C.46 String Collection -- C.47 String Map -- C.48 TextBox. , C.49 Vector3 -- C.50 Web Request -- C.51 Web Response -- C.52 Xml Object -- Chaper 15: Platform Capabilities -- D.1 Supported Browsers -- D.2 General Features -- D.3 Supported Sensors and Devices -- D.4 Support for Services/Resources -- D.5 Support for Created Apps -- D.5.1 Apps for Windows Phone Store -- D.5.2 Apps for Windows Store -- Chaper 16: TouchDevelop Editor on a Windows Phone -- E.1 The sample program -- E.2 The back button, undo and mistakes -- E.3 The editing example -- E.4 Additional steps -- E.5 Refactoring code into a new action -- Index.
    Weitere Ausg.: Print version: Horspool, Nigel TouchDevelop Berkeley, CA : Apress L. P.,c2013 ISBN 9781430261360
    Sprache: Englisch
    Schlagwort(e): Electronic books. ; Electronic books. ; Electronic books
    URL: Full-text  ((OIS Credentials Required))
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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  • 3
    Online-Ressource
    Online-Ressource
    Oxford : Taylor and Francis Group
    UID:
    kobvindex_INT71315
    Umfang: 1 online resource (297 pages)
    Ausgabe: 1st ed.
    ISBN: 9781849712514 , 9780203141700
    Serie: TEEB - the Economics of Ecosystems and Biodiversity Series
    Inhalt: This book is a further key output of TEEB study (The Economics of Ecosystems and Biodiversity). It provides important new evidence of growing corporate concern about biodiversity loss and offers examples of how some leading companies are taking action to conserve biodiversity and to restore ecosystems
    Anmerkung: Intro -- The Economics of Ecosytems and Biodiversity in Business and Enterprise -- Copyright -- Contents -- Foreword from H.R.H. The Prince of Wales -- List of Figures, Tables and Boxes -- List of Contributors -- Acknowledgements -- Preface -- List of Acronyms and Abbreviations -- Chapter 1 Introduction to Biodiversity and Ecosystems for Business -- Background to this book -- Approach, structure and contents -- Biodiversity and ecosystems in a changing world -- From major trends to business values -- Chapter 2 Business Impacts and Dependence on Biodiversity and Ecosystem Services -- Introduction -- Biodiversity, ecosystems and ecosystem services -- Impacts and dependence on biodiversity and ecosystem services across sectors -- Biodiversity and ecosystem risks and opportunities for business -- Conclusion -- Annex 2.1: Case studies: cotton and the Aral Sea and timber in China -- Chapter 3 Measuring and Reporting Biodiversity and Ecosystem Impacts and Dependence -- Introduction -- Designing BES information management and accounting systems -- Incorporating BES in capital investment decisions -- Collecting and using information at the product level -- Collecting and using information at the group level -- Conclusions and recommendations -- Chapter 4 Scaling Down Biodiversity and Ecosystem Risks to Business -- Introduction: Biodiversity as business risk -- Integrating biodiversity and ecosystem services into corporate risk management -- Tools for managing biodiversity and ecosystem risks -- Strategies for scaling down biodiversity and ecosystem risk -- Conclusion -- Chapter 5 Increasing Biodiversity Business Opportunities -- Introduction: biodiversity as a business opportunity -- Biodiversity and ecosystem services as a value proposition -- Emerging markets for biodiversity and ecosystem services , Tools to support markets for biodiversity and ecosystem services -- Challenges to building biodiversity business -- What is to be done? -- Chapter 6 Business, Biodiversity and Development -- Introduction -- The business contribution to development -- Biodiversity and ecosystem services and the business role in development -- Linking biodiversity, ecosystem services and development -- Risks and challenges -- Enablers and recommendations -- Chapter 7 Summary and Conclusion -- Summary of findings -- An agenda for action by business and other stakeholders -- Annex 7.1: Comparison of selected business, biodiversity and ecosystem declarations, initiatives, guidelines and tools -- Index
    Weitere Ausg.: Print version Bishop, Joshua The Economics of Ecosystems and Biodiversity in Business and Enterprise Oxford : Taylor & Francis Group,c2012 ISBN 9781849712514
    Sprache: Englisch
    Schlagwort(e): Electronic books
    URL: FULL  ((OIS Credentials Required))
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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  • 4
    Online-Ressource
    Online-Ressource
    Oxford : Taylor and Francis Group
    UID:
    kobvindex_INT69288
    Umfang: 1 online resource (270 pages)
    Ausgabe: 1st ed.
    ISBN: 9780415342490 , 9780203488867
    Serie: The University of Sheffield/Routledge Japanese Studies Series
    Inhalt: This book contributes to the debate about the impact of globalisation upon women and examines the impact of restructuring upon women's employment in Japan
    Anmerkung: Book Cover -- Title -- Copyright -- Contents -- Figures and tables -- Acknowledgements -- Abbreviations -- Glossary of Japanese terms -- Notes on style -- 1 Introduction -- Part I Analytical framework -- 2 A critical analysis of globalization -- 3 Gender and globalization -- Part II Background to the analysis -- 4 The Japanese model of capitalism and the globalization of Japanese production -- 5 Women workers in the post-war model of capitalism in Japan -- Part III The impact of globalization and restructuring on women working in Japan -- 'Re-regulation', restructuring and women in the regular workforce -- 7 Deregulation, restructuring and women working in non-regular positions -- 8 Globalization and women's activism in Japan -- Conclusion -- 9 Conclusions and discussion -- Appendix A -- Appendix B -- Appendix C -- Notes -- Bibliography -- Index
    Weitere Ausg.: Print version Bishop, Beverley Globalisation and Women in the Japanese Workforce Oxford : Taylor & Francis Group,c2004 ISBN 9780415342490
    Sprache: Englisch
    Schlagwort(e): Electronic books
    URL: FULL  ((OIS Credentials Required))
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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