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  • Berlin International  (4)
  • GB Blankenfelde-Mahlow
  • SB Ludwigsfelde
  • Zuse-Institut Berlin
  • Huneck, Karsten  (4)
  • 1
    Book
    Book
    Berlin, Germany :Berlin International University of Applied Sciences,
    UID:
    kobvindex_INTbi00005040
    Format: 34 pages : , illustrations ; , 30 x 21 cm.
    Content: MACHINE-GENERATED SUMMARY NOTE : Presently, the world is facing the severe problem of climate change. Means, the increasingly occurrence of extreme weather conditions. While some areas and their inhabitants on this planet are affected by extreme flood events caused by heavy rain falls, others suffer of unexpected heat waves and droughts (European Commision 2021). One of the main causes is the increasing emission of greenhouse gases, especially CO2, which causes a gradual rise in temperature. In the middle of the 20th century the world emitted approximately 6 billion tons of Co2. With the vast development of the industry and the growth of global markets, the emission quadrupled by 1990 up to 22 billion tons. And nowadays, the worlds emission is at over 36 billion tons per year (Ritchie and Roser 2019). The building and construction sector in 2019 accounts for 35% of the world wide’s energy consumption and simultaneously is responsible for 38% of the above- mentioned global CO2 emission (Hamilton , et al. 2020). Simply, to meet the demand of a steadily growing world population (Roser, Ritchie und Ortiz-Ospina 2019). This demand also includes an increasing exploitation of ecosystems for raw materials acquisition. In 2018 the global raw material production was at 90 gigatons. It is expected to rise to 167 gigatons by 2060 (OECD 2018), which at one point eventually will go to the landfill anyway. In Germany alone, the construction sector accounts for 60% of the total volume of waste. This is a shocking number, in consideration that 99% of the entire anthropogenic material stock is also generated in the construction sector. (Müller, et al. 2019). The take-make-dispose system of the current linear economic model is a one-way-street that not only leads to material scarcity, but also destroys ecological habitats and thus deprives humanity of its livelihood. From an economical point of view, this extensive waste production in correlation with raw material exploitation makes it necessary to question the current linear economic model. To separate economic growth from environmental repercussions, the future model of a circular economy as a new paradigm is considered as a possible solution. This would mean a shift from “take-make & dispose” to “reduce, reuse & recycle” (Ellen MacArthur Foundation 2013). While this puts the building and construction sector under substantial pressure, it is facing a great transformation fostered through the ongoing digitalization. The topic of the industry 4.0 is committed to fully interconnect all planning and fabrication processes as well as the entire lifecycle (Braun, et al. 2015). Focal point of this concept is the availability of all relevant data in real time (Morlet, et al. 2016). This access to real-world data can be used to efficiently influence design decisions at an early stage, when the decisions have the greatest impact on the desired outcome. The new parametric design methodology is an excellent tool for processing such data.
    Note: DISSERTATION NOTE : submitted as b-id Berlin International University of Applied Sciences, 2021 , MACHINE-GENERATED CONTENTS NOTE : 1. Introduction..............................................................................................................................1 1.1. Problem statement...................................................................................................................1 1.2. Methodology & objectives......................................................................................................2 2. The model of a Circular economy ..........................................................................................2 2.1. Origin of the Circular economy model ...................................................................................2 2.1.1. Spaceship Earth - first vision of circularity .........................................................................2 2.1.2. The perspective of an Industrial Ecology - cycles inspired by nature .................................3 2.1.3. Cradle to Cradle ...................................................................................................................3 2.2. Definition circular economy ...................................................................................................4 2.3. Circular economy within the building environment ...............................................................5 2.3.1. Material passport..................................................................................................................5 2.3.2. Design for disassembly ........................................................................................................6 2.3.3. Circular business model .......................................................................................................6 3. Life cycle assessment................................................................................................................7 4. Parametric design ....................................................................................................................8 4.1. Definition parameter ...............................................................................................................8 4.2. Parametric design history........................................................................................................8 4.3. Parametric design workflow ...................................................................................................9 4.4. Parametric design software ...................................................................................................10 4.5. Key features of parametric design strategies ........................................................................11 4.5.1. Versioning..........................................................................................................................11 4.5.2. Iteration ..............................................................................................................................12 4.5.3. Mass customization............................................................................................................12 5. Parametric design & circular economy ...............................................................................13 6. Conclusion...............................................................................................................................15 7. Design project.........................................................................................................................16
    Language: English
    Keywords: Academic theses ; Academic theses
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  • 2
    UID:
    kobvindex_INTbi00005035
    Format: 57 pages : , illustrations ; , 30 x 21 cm.
    Content: MACHINE-GENERATED SUMMARY NOTE : Companies in many industries are currently faced with the individual decision of how to adapt their office space to the new situation of widespread New Ways of Working (e.g., remote working), even accelerated through COVID-19. What role does the physical office play when the focused and productive work is done remotely? Many companies have either completely or largely changed their work policies to remote and flexible, whereupon some companies have already entirely abandoned their physical office space and moved their business to the virtual world. For many businesses in various industries, however, the abandonment of the physical office is slightly more complicated, as many creative activities or team-based collaborations are simply not as successful without face-to-face interaction. The limitations of remote working were highlighted to us clearly by the Covid-19 lockdown, pointing to the need for spaces that provide an environment for activities that cannot be accomplished effectively remotely or online. Most likely, in the future, collaboration, personal interaction, and knowledge exchange will be the key activities when people return to the office space occasionally and meet physically, while concentrated and individual work will be carried out at home. Therefore, open floorplan layouts with assigned desks are in most cases no longer suitable for the hybrid working policies, with the effect that employees alternate between remote working and physical presence in knowledge-based companies. Hence, it is time to rethink traditional office design and create spaces that are primarily designed to enrich social interaction and provide a sense of community. Both refer to the term "third places," coined in the 1980s by the sociologist Ray Oldenburg. Third places are neither domestic places (the first place; the home) nor productive places (the second place; the traditional office). They initially describe places for social interaction (e.g., cafes). Today, this strict separation is no longer accurate. In recent decades new hybrid types of places have emerged due to changing sociological life concepts, technological innovations, and New Ways of Working. Today ́s coworking spaces form a type of such hybrid places, combining elements of the second place (the productive place) and Oldenburg ́s third place. Coworking spaces have evolved in the last years as a practical response to New Ways of Working. Analyzing coworking space design may provide indications for redesigning corporate offices. Therefore, this thesis aims to consolidate the design criteria of coworking spaces for the appropriate transfer for the redesign of corporate office environments.
    Note: DISSERTATION NOTE : submitted as bachelor thesis in Interior Architecture/ Interior Design, Berlin International University of Applied Sciences, 2021 , MACHINE-GENERATED CONTENTS NOTE : ABSTRACT TABLE OF CONTENTS LIST OF ABBREVIATIONS 1. INTRODUCTION 1.1 Research background in the context of New Ways of Working 1.2 Research questions 1.3 Research methodology 2. PLACE THEORY 2.1 Ray Oldenburg ́s third places 2.2 Beyond Oldenburg ́s place taxonomy 2.2.1 Enhanced third place classification by Wexler and Oberlander 2.2.2 Elaboration of hybrid places as further differentiation by Morisson 2.3 The limitations of Oldenburg ́s place theory for the classification of coworking spaces 3. COWORKING SPACES 3.1 Delimitation of coworking spaces from other “second-third places” by Water-Lynch et al. 3.2 Context, definition, values, and user needs of coworking spaces 3.3 A deduction of spatial design characteristics of coworking spaces 3.4. Design toolkit for a hybrid corporate workspace 4. DESIGN PROJECT “Fastlane Marketing GmbH” 4.1 The design concept “Infusion” and its translation in the workspace 5. CONCLUSION APPENDIX BIBLIOGRAPHY
    Language: English
    Keywords: Academic theses ; Academic theses
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    URL: FULL
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  • 3
    Book
    Book
    Berlin, Germany :Berlin International University of Applied Sciences,
    UID:
    kobvindex_INTbi00005043
    Format: 59 pages : , illustrations ; , 30 x 21 cm.
    Content: MACHINE-GENERATED SUMMARY NOTE : Urban exodus is a steadily growing phenomenon in Germany. According to a study by Kantar Institute, only 13% of respondents want to live in the city in the future, while 51% said they would prefer to live in the countryside, in small towns and villages (Erhard, 2020). Brandenburg, for example, gained more immigrants in 2019 from Berlin than vice versa (Office for Statistics Berlin and Brandenburg, 2020). This trend is also evident in Munich and other large German cities. If one neglects the immigration- related influx from abroad, more people have been migrating to the suburbs than to big cities since 2014. The remote rural areas, however, do not benefit (Bähr et al. 2020). This growth of the suburbs leads to an increase in commuting. As an evaluation by the "Bundesagentur für Arbeit"1 shows, the number of people commuting from Brandenburg to Berlin increased by 13.9% between 2013 and 2019 (Bockenheimer, 2019). Unfortunately, people moving out of the city does not necessarily lead to a qualitative transformation of the rural area - that cannot happen as long as the place of work is still in the city. Instead, the result is an increase in commuter traffic and a further expansion of the suburbs into rural areas, with well-known consequences for the structure of the communities affected. Village cores increasingly lose shops, bars, and diversity, while the new development areas on the outskirts grow - a phenomenon called the donut effect (Bähr et al., 2020, 12).
    Note: DISSERTATION NOTE : submitted as b-id Berlin International University of Applied Sciences, 2021 , MACHINE-GENERATED CONTENTS NOTE : 1 Table of Contents Introduction ................................................................................................................................................................... 5 2 3 Coworking in the countryside ........................................................................................................................ 8 2.1 What is coworking?......................................................................................................................................8 2.2 Space planning for coworking............................................................................................................9 2.3 Differences between rural and urban coworkers ............................................................. 10 Case studies ................................................................................................................................................................ 13 4 5 4.1 Adaptive Reuse as a solution for Germany's high land consumption..........33 4.2 “Vierseithof” – an architectural typology in Germany................................................34 Design proposal.......................................................................................................................................................38 5.1 Context .................................................................................................................................................................38 5.2 Intervention......................................................................................................................................................40 1.1 1.2 1.3 1.4 Urban migration and the donut effect .............................................................................................. 5 How rural co-working spaces could revive villages ......................................................... 6 Scope & Delimitations...............................................................................................................................7 Methodology........................................................................................................................................................7 6 Final Conclusions ...................................................................................................................................................53 7 References.....................................................................................................................................................................55 8 Table of Figures.........................................................................................................................................................57
    Language: English
    Keywords: Academic theses ; Academic theses
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    URL: FULL
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  • 4
    Book
    Book
    Berlin, Germany :Berlin International University of Applied Sciences,
    UID:
    kobvindex_INTbi00005053
    Format: 54 pages : , illustrations ; , 30 x 21 cm.
    Content: MACHINE-GENERATED SUMMARY NOTE : The 3D Printing technology was developed in the 1980’s. Just a few of the many terms used to characterize the rising development technology known as 3D Printing are game-changing, revolutionary, enabling and disruptive. This technology is an additive manufacturing technique that can transform digital computer-generated geometry into physical objects using a variety of materials by a layer-by-layer construction process, as an established means of producing items. This amazing method of producing objects has become a common means of production, because of many recent innovations. This technology is now being used by large and small scale businesses, startups, colleges, hobbyists, designers, artists and in wide variety of industries. Easy availability of the technology is what makes 3D Printing unique among other manufacturing technologies. Thus it is opening the doorway for anybody with the ability to turn their ideas into actual objects and art. (Micallef 2015,1). Architecture and Interior Design started to utilize the possibilities of latest technology to print multiple objects partially or fully according to its function. This technology also started to utilize the possibility of using sustainable materials for printing the objects. It helps us to print complicated patterns or designs in an easy and productive way (re-thinkingthefuture 2021). Also 3D Printing does not require any large quantity of materials, thus it creates only a minimum waste of raw materials. Since the same model can be reproduced without adding any additional working hours, optimization of human work is also possible (The Decorativesurfaces 2018). In the beginning 3D Printing was very expensive, challenging and time consuming. In today’s world it became easy with the support of new technologies. Now people are able to print almost anything they have in mind. This research study aims to investigate the productive use of 3D Printing technology in the field of Interior Design, and how the technology can use its full potential to manufacture elements in contemporary Interior Design. It offers an effective way to communicate the ideas with client and convince them. The possibility of the technology can go further in the area of Interior Design (easyrender 2021).
    Note: DISSERTATION NOTE : submitted as b-id Berlin International University of Applied Sciences, 2021 , MACHINE-GENERATED CONTENTS NOTE : 1. Introduction 1.1 Methodology 2. 3D Printing 2.1 Definition & History 2.2 3D Printing Technologies 2.3 Advantages and Disadvantages 2.3.1. Materials 2.3.2. Sizes 2.3.3. Cost 2.3.4. Geometry 3. Interior Architecture and 3D Printing 3.1 Applications and Trends 3.2 What is Next? 3.3 Case Studies 3.3.1 New Delft Blue Project 3.3.2 Loft Flagship Store, Tokyo 3.3.3 Bottletop Store 3.3.4 Case Study Analysis 4. Conclusion 5. Design Project 5.1 Application of Design 5.2 Conclusion of Design List of Figures Bibliography
    Language: English
    Keywords: Academic theses ; Academic theses
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    URL: FULL
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