feed icon rss

Your email was sent successfully. Check your inbox.

An error occurred while sending the email. Please try again.

Proceed reservation?

Export
Filter
  • Berlin International  (13)
  • SB Senftenberg  (3)
Type of Medium
Language
Region
Library
Access
  • 11
    UID:
    kobvindex_INT0001343
    Format: 118 pages , illustrations , 18 x 11 cm
    ISBN: 9781846040702 , 1846040701
    Content: "Is international terrorism really the single greatest threat to world security? Since the 9/11 attacks, many Western governments assume terrorism to be the greatest threat we face. In response, their dangerous policies attempt to maintain control and keep the status quo by using overwhelming military force. This important book shows why this approach has been such a failure, and how it distracts us from other, much greater, threats of climate change, competition over resources, marginalisation of the majority of the world and global militarisation. Unless urgent, coordinated action is taken in the next 5-10 years on all these issues it will be almost impossible to avoid the Earth becoming a highly unstable place by the middle years of this century. Beyond Terror offers an alternative path for politicians, journalists and concerned citizens alike."
    Note: EDITORIAL NOTE: first published 2006 as: Global responses to global threats : sustainable security for the 21st century
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
  • 12
    Image
    Image
    Chichester, West Sussex, UK : Wiley
    UID:
    kobvindex_INT0002049
    Format: xii, 535 pages , illustrations , 24 cm
    Edition: 2nd edition
    ISBN: 9781118877166 , 1118877160
    Content: "Want to design your own video games? Let expert Scott Rogers show you how! If you want to design and build cutting-edge video games but aren't sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maximo and SpongeBob Squarepants, this updated edition provides clear and well-thought out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. Level Up! 2nd Edition has been NEWLY EXPANDED to teach you how to develop marketable ideas, learn what perils and pitfalls await during a game's pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects including: * Developing your game design from the spark of inspiration all the way to production * Learning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challenged * Creating games for mobile and console systems - including detailed rules for touch and motion controls * Monetizing your game from the design up * Writing effective and professional design documents with the help of brand new examples Level Up! 2nd Edition is includes all-new content, an introduction by David "God of War" Jaffe and even a brand-new chili recipe -making it an even more indispensable guide for video game designers both "in the field" and the classroom. Grab your copy of Level Up! 2nd Edition and let's make a game!"
    Note: GENERAL NOTE: "New content throughout" -- Cover , PREVIOUS EDITION: 2010
    Language: English
    Keywords: Handbooks and manuals
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
  • 13
    UID:
    kobvindex_INT0000469
    Format: 164 pages : , colour illustrations ; , 21 cm.
    Edition: 1st edition.
    ISBN: 9780957686878 (pbk.) , 0957686870 (pbk.)
    Content: MACHINE-GENERATED SUMMARY NOTE: "Now in its sixth year, the Digital Design Weekend brings together artists, designers, engineers, technologists and the public to celebrate and share contemporary digital art and design, engage in conversations, and learn about processes. Participants take over the Museum with interactive installations, robotics, performances, workshops, talks, labs, family-friendly events and more. This year's event is exploring engineering, civic design and collaborative making. Over the weekend there is a huge programme of cutting edge, international projects, including: Pattern Recognition by Alexander Whitley Dance Company; Altered Beauty by Virtual Futures Salon; Polyphonic Futures by Veronica Ranner / Royal College of Art; Landscape Within by Michael Burton and Michiko Nitta; Bento Lab by Bento Bioworks Ltd; BioNet. Agriculture by Will Joyce, Nick Aristidou, Stelios Chatzimichail; How to Build a Water Filter: A DIY Tutorial From the Future by Vytautas Jankauskas; Parallel Practices in the Wheatstone Innovation Lab; SelfReflector by Jayne Wallace, Jon Rogers, Pete Thomas, Mike Shorter and Richard Cook; The GyroGlove; Tanglebot workshop; Mozilla Open IoT Studio; Scan the World by MyMiniFactory; Duty, Untitled for Cyborg String Quartet by Michaela Davies; Installations by Jochen Zeirzer, Yen Tzu Chang, Stefan Tiefengraber and KairUs art collective; and the V&A Samsung Digital Classroom by Dubloon."
    Content: MACHINE-GENERATED SUMMARY NOTE: "September is fast approaching and so is London Design Festival and the Digital Design Weekend! Now in its sixth year, the Digital Design Weekend will bring together again over a hundred artists, designers, engineers, technologists and of course the public to celebrate and share contemporary digital art and design, take part in interactive installations and labs, engage in conversations, and learn about processes. Over the weekend we will be taking over the Museum to showcase a huge programme of cutting edge, international digital projects, but also performances, talks, open workshops, labs and family-friendly activities, all exploring engineering, making and collaboration. Some of this year's highlights include: - Pattern Recognition, a visually arresting performance involving a system of moving lights that can track and intelligently respond to the dancers it observes by Alexander Whitley Dance Company in collaboration with Memo Akten. - Altered Beauty, a Virtual Futures Salon chat with Bionic Multimedia Artist Viktoria Modesta on modern identity, tech fashion and science innovation. - a selection of projects from Wheatstone Innovation Lab at King's College London, including internet-connected enamelled automata, hyperuniform- patterned glass and digitally-embroidered muscle sensors. - SelfReflector, an internet connected mirror able to calculate your age and play music from when you were a teenager. - A series of interactive installations in partnership with Ars Electronica Linz and the Austrian Cultural Forum London presenting work by KairUs art collective, Stefan Tiefengraber, Jochen Zeirzer, Yen Tzu Chang, Verena Mayrhofer and Dawid Liftinger. - Bento Lab, a DNA analysis laboratory that can be taken anywhere. - Silk Leaf by Exhibition Road Engineering Resident Julian Melchiorri, the first man-made biological leaf prototype which harnesses natural photosynthesis to convert carbon dioxide into breathable oxygen. - The GyroGlove, a life changer device that stabilizes hand tremors using beautifully simple gyroscope technology. - How to Build a Water Filter: A DIY Tutorial From the Future, a home-made water filter by Vytautas Jankauskas that becomes a symbol of resistance in a future, where limited access to a vital resource becomes part of our identity. - Machine Wilderness, a collective of artists exploring new imaginations on how to design our technology as being native to our ecosystems. - Current Table by Caventou, an intelligent living object that uses the property of colour to convert light into energy, like plant photosynthesis. - and many more! The Weekend will include many protoyping events and workshops, such as the Open IoT Design Sprint with Mozilla Open IoT Studio & collaborators* to make & share prototypes that serve local communities & celebrate the unique affordances of physical places; a Biosynth workshop to introduce basic electronics and biology interactions by Andreas Siagian from Indonesia's Lifepatch; a Storm Laboratory with Loop.ph to experience the turbulent nature of geophysical air dynamics, as well as a hydroponic system workshop, a co-design performance workshop and many more. *participants include the Met Office Informatics Lab, Women Hack for Non Profits, BBC R&D, Centro de Cultura Digital, The Open University & MAKLab Limited, Future Cities Catapult, How To Build Up, Uniform and more. There is lots for young people and families to enjoy, including, a Build Your Own Pavilion Young Architects Challenge by the Serpentine Galleries and Kidesign challenging budding young architects to design the pavilions of the future; Scan the World by MyMiniFactory, inviting families to help scan the V&A's collections and see 3D printers in action; a Tanglebot workshop with unruly robots, wool, Lego and Raspberry PIs, as well as many family-friendly installations and other activities. The Digital Design Weekend is supported by the AHRC, Mozilla, Austrian Cultural Forum, Ars Electronica, British Council, Crafts Council, ELISAVA Barcelona Design School and Engineering, Met Office, Uniform, Centro de Cultura Digital, Wellcome Trust, White Rainbow, AIT Tokyo, Australian Council, Boston University and the Museum for Contemporary Cuts. The Digital Design Weekend is taking place at the V&A and Austrian Cultural Forum London on Saturday 24 & Sunday 25 September, 10:30-17:00. It coincides with the London Design Festival at the V&A and is part of the V&A Engineering Season. All events are free and drop-in, and available on a first come, first served basis. A publication - Engineering the Future - supported by the Arts and Humanities Research Council and designed by Uniform, with contributions by all participants, will be distributed free during the event."
    Content: MACHINE-GENERATED SUMMARY NOTE: "The social operational distance between writers, artists, designers and engineers is starting to change. People are working more closely together - beyond passive connections (reading, viewing, consuming) - and becoming far more participatory. People who might imagine a future unbound by current technical possibility are starting to work in sympathy, and in practical ways, to jointly create prototypes of possibilities. Artists and writers are forming and joining labs and workshops; engineers and scientists are starting to be found in studios of practice. This is particularly true in Digital Design Weekend. It is a celebration of this emerging, shared, physical and philosophical space that we can inhabit. So it is apt that this is in the V&A - that a 'gallery' can be a lab, a studio, a workshop, in the same way that a workshop could be a gallery."
    Note: CONFERENCE NOTE: published on the occasion of V&A Digital Design Weekend 2016, Victoria and Albert Museum and Austrian Cultural Forum, London, 24-25 September 2016. , MACHINE-GENERATED CONTENTS NOTE: Can we engineer the future? / Jon Rogers -- The philosophical engineer / Andrew Prescott -- Openness -- privacy / Jayne Wallace & Michelle Thorne -- Re verse engineering : poems on the turn / Bronac Ferran -- Healthy networks : the future of IoT is open / Michelle Thorne -- Located thinking : the future of IoT is local / Jon Rogers -- Weapon of choice / Daniel Escamilla -- The Good Home Alex Deschamps-Sonsino & Peter Bihr -- How to build peace : be honest Jacob Lefton -- Women who code for social change / Mariza Dima, Liliana Kastilo & Nandhini Narasimhan -- RE:FORM : reimagining education for the future of redistributed manufacturing / Mark Gaved & Delphine Gallison -- #TechnoRhino / Harriet Knight -- CAKE, Tellybox and Radiodan / Jasmine Cox, Libby Miller, Joanne Moore, & Andrew Nicolaou -- The buddy, the butler and the police : AI personas and the myth of frictionless functionality / Leonardo Amico and Mike Shorter -- Interface / Knit -- Machine wilderness / Alice Smits & Theun Karelse -- When the plants go digital / Ben Bedwell, Sarah Martindale & Michael Brown -- A YouTube tutorial from the future / Vytautas Jankauskas -- Landscape within / Michael Burton & Michiko Nitta -- Unlikely engineering innovations / Alex Nash & Matt Pope -- BioNet / William Joyce -- Prosthetic envy / Tom Ward, Dan O'Hara & Luke Robert Mason -- Shoreditch, 2012 / Phillip Boeing -- GyroGlove / GyroGear -- Silk Leaf / Julian Melchiorri -- Divergent thinking and meaningful thinking / Daniel Ospina -- James Watt : a VR encounter with the engineer / Mona Hess -- Hacking the enlightenment : knowledge exchange through collaborative automata making / John Grayson -- The craft of innovation / Annie Warburton -- Tanglebots / Dave Griffiths -- The Great Steampunk Game Jam / Julie Halls & Simon Demissie -- Continuity, innovation and consumption in the birthplace of the Industrial Revolution / Tamara West & Mike Robinson -- Artists in the technosphere / Manuela Naveau -- "Let's talk business" and "Megacorp" : examples of artistic anti-fraud activism / Andreas Zingerle & Linda Kronman -- Your unerasable text / Stefan Tiefengraber -- From the machine room / Jochen Zeirzer -- Retro Product : Vacuum Cleaner Instrument / Yen Tzu Chang -- Draw:er //16 / Verena Mayrhofer -- Flashlightinstallation #1 / Dawid Liftinger -- The Austrian Cultural Forum London / -- Ingenious and fearless companions / High Altitude Bioprospecting -- Considerations on Michaela Davies / Emily Leon -- Theatre of things / Edward Ball -- British Council UK/Indonesia / Jane Showell -- 8-bit Mixtape / Andreas Siagian -- LiveWire / Miebi Sikoki -- Music-making 〉= computer programming / Rob Toulson -- The V&A Samsung Digital Classroom / Dubloon -- Scan the World / Jonathan Beck -- One thing leads to another : when design meets engineering and other creative processes / Arianna Mazzeo.
    Language: English
    Keywords: Conference papers and proceedings ; Case studies
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
  • 14
    Online Resource
    Online Resource
    Florence : Taylor and Francis Group
    UID:
    kobvindex_INTEBC1099083
    Format: 1 online resource (313 pages)
    Edition: 1st ed.
    ISBN: 9781135718886
    Content: A critical look at the making of Manhattan and Venice provides a background to addressing the dynamic redefinition and making of space today. The book concerns architecture and the city, built, imagined and narrated, but, importantly, considers architecture as an intellectual and spatial process rather than a product
    Note: Intro -- Paradigm Islands: Manhattan and Venice Discourses on architecture and the city -- Copyright -- Contents -- List of illustrations and credits -- Preface -- Acknowledgements -- Chapter 1 Paradigm Islands -- Manhattan and Venice -- City -- 'Space within' -- Island -- Paradigms -- Discourses in architecture -- Chapter 2 Frames -- Delirium and historical 'project' -- Learning from Manhattan, designing the frivolous: Rem Koolhaas from 'delirious' to 'Junkspace' -- Manhattan lab: from Manhattan to the contemporary City -- Retroactive manifesto: the city as text -- Manhattan projects: from architecture to Manhattan -- Leaving Manhattan: from metropolitan 'theorems' to architectural 'patents' -- The frivolous project: between signature and adaptation -- Building on tension, learning from Venice: Manfredo Tafuri's history between renovatio and continuity -- Specificity and tension -- The historical 'project' -- History per exempla -- Tafuri in the labyrinth -- Harmony and confiicts -- Venice and the Renaissance -- Princes, cities, architects -- Chapter 3 Makings -- Manhattan Grid: the city as a script -- Manhattan surfacing: Central Park -- From grid to 'grid effect' -- Gridding -- Soft grid -- Grid operations -- Archegrid -- Supergrids -- Venice traces: grids, mats, tentacles -- Venice impossible: representations of the dynamic -- Chapter 4 Readings -- Manhattan: performance, artificial chorality and exhibitionism -- Urban performance -- Artificial chorality -- Exhibitionism -- Venice: normative chorality, masks, tenderness -- Normative chorality -- Masks -- Constitutive tenderness -- Chapter 5 Modern(s) -- The impossibility of the modern project -- Le Corbusier and Manhattan -- Against Manhattan -- American cathedrals -- United Nations and other fragments -- Le Corbusier and Venice -- Le Corbusier and the past -- Venice and modernity , Making Venice -- Chapter 6 Contemporaries -- The city as event: Bernard Tschumi in Manhattan -- Manhattan Transcripts -- Moving architecture and sequencing voids -- Topology to diagram: Peter Eisenman between Venice and Manhattan -- Venice after Le Corbusier -- Manhattan after the Grid -- The city as diagram. Gianugo Polesello's Venice -- The city as architecture -- 'Novissime': Venice anew -- Cannaregio Ovest -- 4, 9, 16 Towers -- Città Ideale -- From capriccio to montage to urban diagram -- Chapter 7 Representations -- Manhattan -- Manhattan vertical -- Manhattan horizontal -- Manhattan round -- Venice -- Venice labyrinths -- Venice vertical -- Venice horizontal -- Manhattan room -- Chapter 8 Islands -- Manhattan molluscs -- Venice clouds -- Epilogue -- Notes -- Bibliography -- Name Index -- Subject Index
    Additional Edition: Print version Stoppani, Teresa Paradigm Islands: Manhattan and Venice Florence : Taylor & Francis Group,c2011 ISBN 9780415561853
    Language: English
    Keywords: Electronic books ; Electronic books
    URL: FULL  ((OIS Credentials Required))
    URL: FULL  ((OIS Credentials Required))
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
  • 15
    Online Resource
    Online Resource
    Seattle : University of Washington Press
    UID:
    kobvindex_INTEBC5548423
    Format: 1 online resource (233 pages)
    Edition: 1st ed.
    ISBN: 9780295742359
    Series Statement: Sustainable Design Solutions from the Pacific Northwest Series
    Note: Cover -- SUSTAINABLE DESIGN SOLUTIONS FROM THE PACIFIC NORTHWEST -- Title -- Copyright -- Dedication -- CONTENTS -- PREFACE -- INTRODUCTION The Future of Existing Buildings -- CHAPTER ONE PRESERVATION Significance and the Evolution of Value -- CHAPTER TWO CONTEXT The Impact of Older Buildings on Neighborhoods -- CHAPTER THREE METRICS The Value of Existing Buildings -- CHAPTER FOUR ENVIRONMENT Greening Existing Buildings -- CHAPTER FIVE WASTE Construction and Demolition Debris -- CHAPTER SIX SUSTAINABLE REUSE CASE STUDIES -- The SIERR Building at McKinstry Station -- The Russell T. Joy Building -- Cherry Parkes -- The Rice Fergus Miller Office and Studio -- The Saranac Hotel -- Hotel Modera -- The Wing Luke Museum of the Asian Pacific American Experience -- Miller Hall, Western Washington University -- Walla Walla Bungalow -- Edith Green-Wendell Wyatt Federal Building -- The Supply Laundry Building -- The Kolstrand Building -- Westside School -- INDEX
    Additional Edition: Print version Merlino, Kathryn Rogers Building Reuse Seattle : University of Washington Press,c2018 ISBN 9780295742342
    Language: English
    Keywords: Electronic books ; Electronic books
    URL: FULL  ((OIS Credentials Required))
    URL: FULL  ((OIS Credentials Required))
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
  • 16
    Online Resource
    Online Resource
    [Santa Barbara, CA, USA] : punctum books
    UID:
    kobvindex_INT8cd5ce6c-d604-46ac-b4f7-1f871589d96a
    Format: 1 online resource (154 pages)
    Edition: 1st edition
    ISBN: 9781953035684 , 9781953035691
    Content: There is indeed a "miracle" in the 1970 film Wanda. This film has survived, despite decades of neglect, to emerge into the fuliginous light of an era that may just be ready to strain at grasping its harsh and brutal truths -- truths that reveal the imbrication of the psychic in the social and the experiential in political structures. Barbara Loden's film dares to suggest that the social and ethical functions of art should not necessarily be redemptive - that salvation is a cheap and spurious form of consolation that few can afford in this world. This film, made by a woman who knew all too well what it means to be defined through and by her material circumstances (and her relationships to men), and that is so relentlessly ferocious in its refusal to assuage and comfort the viewer, has always been a form of future feminism. Wanda does not brook the comforts of positivity, of aspiration, or even the luxury of selfhood. This film, Still Life contends, is so radical in its feminist-anti-capitalist politics of refusal that we are still struggling to keep up with it. It delineates precisely how the personal is political and why this matters now more than ever. Wanda, a film about a woman who refuses to be saved or to save herself, who lacks the means and energy to alter anything in her life, who lives in a permanent state of blockage, impasse and failure is, as this publication suggests, the film of our contemporary moment
    Note: Available through punctum books , Mode of access: World Wide Web
    Language: English
    URL: FULL
    URL: FULL
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
Close ⊗
This website uses cookies and the analysis tool Matomo. Further information can be found on the KOBV privacy pages