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  • 1
    Online Resource
    Online Resource
    London : Routledge | Ann Arbor, Michigan : ProQuest
    UID:
    (DE-603)45458704X
    Format: 1 Online-Ressource (193 pages)
    ISBN: 9781136502668
    Content: Despite record sales and an ever-growing global industry, the simple fact is that videogames are disappearing. Most obviously, the physical deterioration of discs, cartridges, consoles and controllers means that the data and devices will crumble to dust and eventually will be lost forever. However, there is more to the disappearance of videogames than plastic corrosion and bit rot. Best Before examines how the videogames industry's retail, publishing, technology design, advertising and marketing practices actively produce obsolescence, wearing out and retiring old games to make way for the always new, just out of reach, 'coming soon' title and 'next generation' platform. Set against the context of material deterioration and the discursive production of obsolescence, Best Before examines the conceptual and practical challenges faced within the nascent field of game preservation. Understanding videogames as rich, complex and mutable texts and experiences that are supported and sustained by cultures of gameplay and fandom, Best Before considers how - and even whether - we might preserve and present games for future generations.
    Note: Description based on publisher supplied metadata and other sources
    Additional Edition: 9780415577915
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
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  • 2
    Book
    Book
    London [u.a.] : Routledge
    UID:
    (DE-605)HT014105796
    Format: X, 198 S.
    ISBN: 0415281911 , 041528192X
    Series Statement: Routledge introductions to media and communications
    Note: Hier auch später erschienene, unveränderte Nachdrucke
    Language: English
    Keywords: Videospiel
    Library Location Call Number Volume/Issue/Year Availability
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  • 3
    Book
    Book
    London [u.a.] : Routledge
    UID:
    (DE-603)203842286
    Format: IX, 207 S.
    ISBN: 0415385229 , 9780415385220 , 0415385237 , 9780415385237
    Language: English
    Subjects: Ethnology , General works
    RVK:
    RVK:
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  • 4
    Book
    Book
    Nottinham : Suppose Partners
    UID:
    (DE-605)HT014310657
    Format: 364 S.
    ISBN: 0954882504
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
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  • 5
    Online Resource
    Online Resource
    Routledge
    UID:
    (DE-605)HT021858620
    Format: 1 Online-Ressource
    ISBN: 9780203143421
    Additional Edition: 9780415669153
    Language: Undetermined
    Library Location Call Number Volume/Issue/Year Availability
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  • 6
    Online Resource
    Online Resource
    Routledge
    UID:
    (DE-605)HT021787230
    Format: 1 Online-Ressource
    ISBN: 9780203144268
    Additional Edition: 9780415577915
    Language: Undetermined
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  • 7
    Book
    Book
    London [u.a.] : Routledge
    UID:
    (DE-604)BV040420650
    Format: X, 182 S.
    Edition: 2. ed.
    ISBN: 9780415669153 , 9780415669160 , 9780203143421
    Content: "James Newman's lucid and engaging introduction guides the reader through the world of videogaming, providing a history of the videogame from its origins in the computer lab to its contemporary status as a global entertainment industry, with characters such as Lara Croft and Sonic the Hedgehog familiar even to those who've never been near a games console. Topics covered include: classifications, game theory and interactivity - what is a videogame? the videogame audience the videogame industry videogame structure narratives and play- approaches to the study of videogames videogames, avatars and virtual worlds social gaming and the culture of videogames This second edition updates the book to include recent developments such as: the popularity of the wii and the increase in non-traditional gamers and more physical gaming the development of MMOGs (massively multiplayer online games) such as World of Warcraft games being downloaded as apps or accessed via mobile phones, iPods and social networking sites"-- Provided by publisher.
    Note: Includes bibliographical references and index
    Language: English
    Subjects: Ethnology , General works
    RVK:
    RVK:
    Keywords: Videospiel
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  • 8
    Book
    Book
    London : Routledge
    UID:
    (DE-602)gbv_717931889
    Format: X, 182 S. , 24 cm
    Edition: 2. ed.
    ISBN: 9780415669160 , 9780415669153 , 0415669162 , 0415669154
    Content: "James Newman's lucid and engaging introduction guides the reader through the world of videogaming, providing a history of the videogame from its origins in the computer lab to its contemporary status as a global entertainment industry, with characters such as Lara Croft and Sonic the Hedgehog familiar even to those who've never been near a games console. Topics covered include: classifications, game theory and interactivity - what is a videogame? the videogame audience the videogame industry videogame structure narratives and play- approaches to the study of videogames videogames, avatars and virtual worlds social gaming and the culture of videogames This second edition updates the book to include recent developments such as: the popularity of the wii and the increase in non-traditional gamers and more physical gaming the development of MMOGs (massively multiplayer online games) such as World of Warcraft games being downloaded as apps or accessed via mobile phones, iPods and social networking sites"--
    Note: Previous ed.: 2004. - Includes bibliographical references and index
    Additional Edition: ISBN 9780203143421
    Language: English
    Subjects: Computer Science , Ethnology , General works
    RVK:
    RVK:
    RVK:
    Keywords: Videospiel
    Library Location Call Number Volume/Issue/Year Availability
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  • 9
    Book
    Book
    London [u.a.] : Routledge
    UID:
    (DE-627)637447042
    Format: X, 198 S.
    Edition: Reprinted
    ISBN: 041528192x , 9780415281928
    Series Statement: Routledge introductions to media and communications
    Note: Literaturverz. S. [171] - 192
    Language: English
    Subjects: Computer Science , Sociology
    RVK:
    RVK:
    Keywords: Videospiel
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  • 10
    UID:
    (DE-627)1766210066
    ISSN: 1354-8565
    In: Convergence, London [u.a.] : Sage, 1996, 11(2005), 1, Seite 48-67, 1354-8565
    In: volume:11
    In: year:2005
    In: number:1
    In: pages:48-67
    Language: Undetermined
    Library Location Call Number Volume/Issue/Year Availability
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