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  • 1
    UID:
    b3kat_BV025976193
    Format: XII, 227 S. , Ill.
    ISBN: 0240516176
    Language: Undetermined
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  • 2
    UID:
    kobvindex_ZLB13571775
    Format: 227 Seiten , Ill.
    ISBN: 0240516176
    Note: Text engl.
    Language: English
    Keywords: Bühnenbild ; CAD
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  • 3
    Book
    Book
    Lisse [u.a.] :Swets & Zeitlinger,
    UID:
    almafu_BV019371422
    Format: 195 S. : , zahlr. Ill., graph. Darst.
    ISBN: 90-265-1966-4
    Series Statement: Innovations in art and design
    Note: Includes index
    Language: English
    Subjects: General works
    RVK:
    Keywords: Darstellende Kunst ; Computerkunst ; Aufsatzsammlung
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  • 4
    UID:
    almahu_9947931387602882
    Format: xii, 227 p. : , ill.
    Edition: Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
    Language: English
    Keywords: Electronic books.
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  • 5
    Online Resource
    Online Resource
    Exton, PA :Swets & Zeitlinger Publishers,
    UID:
    almahu_9948310324102882
    Format: 195 p.
    Edition: Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
    Series Statement: Innovations in art and design,
    Note: Includes index.
    Language: English
    Keywords: Electronic books.
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  • 6
    Online Resource
    Online Resource
    London : Taylor and Francis Group
    UID:
    kobvindex_INT59156
    Format: 1 online resource (204 pages)
    Edition: 1st ed.
    ISBN: 9780203971086
    Series Statement: Innovations in Art and Design Series
    Content: New Visions in Performance features the work of twelve performers and academics who are concerned with the integration of digital technologies into theatrical performance
    Note: Cover -- New Visions in Performance: The Impact of Digital Technologies -- Copyright -- Contents -- 1 Introduction -- 2 The importance of being interactive -- 3 The digital double -- 4 The emergence of hyper-reality in performance -- 5 The technology of the real: Wayne McGregor's Nemesis and the ecology of perception -- 6 halving angels: technology's poem -- 7 The Performance Animation Toolbox: developing tools and methods through artistic research -- 8 Theatre of context: digital's absurd role in dramatic literature -- 9 Haunting the movie: embodied interface/sensory cinema -- 10 Play it again, Sam: film performance, virtual environments and game engines -- 11 Sorcerers' Apprentice: reactive digital forms of body and cloth in performance -- 12 Turning conventional theatre inside out: democratising the audience relationship -- 13 New visions in performance -- Notes on authors -- Index
    Additional Edition: Print version Carver, Gavin New Visions in Performance London : Taylor & Francis Group,c2004 ISBN 9789026519666
    Language: English
    Keywords: Electronic books ; Electronic books
    URL: FULL  ((OIS Credentials Required))
    URL: FULL  ((OIS Credentials Required))
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  • 7
    Online Resource
    Online Resource
    Amsterdam ; : Elsevier/Focal Press,
    UID:
    edocfu_9961551475602883
    Format: 1 online resource (240 p.)
    Edition: 1st edition
    ISBN: 1-136-08406-1 , 1-281-00565-7 , 9786611005658 , 0-08-049076-X
    Content: Theatre designers using 3D software for computer visualisation in the theatre will find this book both a guide to the creative design process as well as an introduction to the use of computers in live performance. Covering the main software packages in use: Strata Studio Base, 3D Studio Max and 3D Studio Viz, the book provides techniques for 3D modelling alongside creative ideas and concepts for working in 3D space. Projects are provided to sharpen your awareness and digital skills as well as suggested further reading to broaden the scope of your theatrical and design knowledge. This book is b
    Note: Description based upon print version of record. , Cover; Copyright Page; Table of Content; Introduction; How to use this book; 1 Setting the scene: contexts and approaches; Setting some context, histories and traditions; A case for computer modelling in set design. Why bother?; The process of designing; Computers and theatre design; 2 Outlining the software and its development; The evolution of computer graphics and CAD programs; CAD; Photo/Paint programs; Modelling programs; Specialist programs; 3 Thinking about the hardware: an overview of relevant technologies; The platform; What to look for when buying a system - what's inside the box , Viewing the work - display systems and printersInput devices; 4 Navigating the computer space; Representing three dimensions on two; Understanding co-ordinates; Understanding viewports; Placing the origin; Making models; Drawing aids: grids, snaps and selections; Materials; Lighting; Rendering; 5 The basics of modelling; Using primitives; Transforms; Some uses of simple primitive designs; More modifications and deformations; Boolean; AEC elements: doors, windows and AEC extended; Exercises in exploratory modelling; Abstract Bauprobe; A word about flats and box sets , A Shaker table - modelling in detailSub-object modification; 6 The basics of materials; Simple colour; Materials; Effective material libraries; 7 The basics of lighting; The role of lighting on stage; Lighting in the digital model; Lighting the table scene - some design considerations; Three-point general cover; Digital light sources and their theatre equivalents; 8 The rule of change - scenographic improvisation; 9 Peopling the stage; Why use human figures?; Practical application; Summary; 10 Composition, cameras, rendering and resolution; Focal lengths and framing , Rendering environment and effectsResolution; The problem of credence - reading the digital model; 11 Advanced modelling; Using lines and shapes; More complex extrusions; Lathing objects; A little more about NURBS; 12 The design over time: storyboards and animations; An introduction to animation; Animation (in both senses) for the theatre designer; Digital animation; Summary; 13 Project management; To digitally model, or not to digitally model; Filing and storage structures; Scheduling and budgeting; Organizing the design for technical purposes; Sharing your work , Some practicalities for conferring14 Conclusion; Bibliography; Glossary; Index , English
    Additional Edition: ISBN 1-138-15283-8
    Additional Edition: ISBN 0-240-51617-6
    Language: English
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  • 8
    Online Resource
    Online Resource
    Exton, PA :Swets & Zeitlinger Publishers,
    UID:
    edocfu_9959229440002883
    Format: 1 online resource (204 p.)
    Edition: 1st ed.
    ISBN: 1-135-30185-9 , 1-135-30186-7 , 1-280-15515-9 , 0-203-97108-6
    Series Statement: Innovations in art and design,
    Content: New Visions in Performance features the work of twelve performers and academics who are concerned with the integration of digital technologies into theatrical performance.
    Note: Includes index. , Cover; New Visions in Performance: The Impact of Digital Technologies; Copyright; Contents; 1 Introduction; 2 The importance of being interactive; 3 The digital double; 4 The emergence of hyper-reality in performance; 5 The technology of the real: Wayne McGregor's Nemesis and the ecology of perception; 6 halving angels: technology's poem; 7 The Performance Animation Toolbox: developing tools and methods through artistic research; 8 Theatre of context: digital's absurd role in dramatic literature; 9 Haunting the movie: embodied interface/sensory cinema , 10 Play it again, Sam: film performance, virtual environments and game engines11 Sorcerers' Apprentice: reactive digital forms of body and cloth in performance; 12 Turning conventional theatre inside out: democratising the audience relationship; 13 New visions in performance; Notes on authors; Index , English
    Additional Edition: ISBN 90-265-1966-4
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
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