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  • 1
    UID:
    almafu_9958075568502883
    Format: 1 online resource (viii, 464 pages) : , illustrations (some colour), colour maps.
    ISBN: 1-909188-81-6 , 1-909188-80-8
    Series Statement: Open Access e-Books
    Content: "This book focuses on the study of the remarkable new source of geographic information that has become available in the form of user-generated content accessible over the Internet through mobile and Web applications. The exploitation, integration and application of these sources, termed volunteered geographic information (VGI) or crowdsourced geographic information (CGI), offer scientists an unprecedented opportunity to conduct research on a variety of topics at multiple scales and for diversified objectives. The Handbook is organized in five parts, addressing the fundamental questions: What motivates citizens to provide such information in the public domain, and what factors govern/predict its validity?What methods might be used to validate such information? Can VGI be framed within the larger domain of sensor networks, in which inert and static sensors are replaced or combined by intelligent and mobile humans equipped with sensing devices? What limitations are imposed on VGI by differential access to broadband Internet, mobile phones, and other communication technologies, and by concerns over privacy? How do VGI and crowdsourcing enable innovation applications to benefit human society? Chapters examine how crowdsourcing techniques and methods, and the VGI phenomenon, have motivated a multidisciplinary research community to identify both fields of applications and quality criteria depending on the use of VGI. Besides harvesting tools and storage of these data, research has paid remarkable attention to these information resources, in an age when information and participation is one of the most important drivers of development. The collection opens questions and points to new research directions in addition to the findings that each of the authors demonstrates. Despite rapid progress in VGI research, this Handbook also shows that there are technical, social, political and methodological challenges that require further studies and research."
    Note: "COST European Cooperation in Science and Technology"--Cover. , Chapter 1. Introduction -- Chapter 2. The nature of volunteered geographic information / Cristina Capineri -- Chapter 3. Why is participation inequality important? / Mordechai (Muki) Haklay -- Chapter 4. Social media geographic information : why social is special when it goes spatial? / Michele Campagna -- Chapter 5. Handling quality in crowdsourced geographic information / Laura Criscuolo [and seven others] -- Chapter 6. Data quality in crowdsourcing for biodiversity research : issues and examples / Clemens Jacobs -- Chapter 7. Semantic challenges for volunteered geographic information / Andrea Ballatore -- Chapter 8. Quality analysis of the Parisian OSM toponyms evolution / Vyron Antoniou, Guillaume Touya and Ana-Maria Raimond -- Chapter 9. Tackling the thematic accuracy of areal features in OpenStreetMap / Ahmed Loai Ali -- Chapter 10. Enhancing the management of quality of VGI : contributions from context and task modelling / Benedicte Bucher, Gilles Falquet, Claudine Metral and Rob Lemmens -- Chapter 11. A methodological toolbox for exploring collections of textually annotated georeferenced photographs / Ross S. Purves and William A. Mackaness -- Chapter 12. Gaining knowledge from georeferenced social media data with visual analytics / Gennady Andrienko and Natalia Andrienko -- Chapter 13. Head/tail breaks for visualization of city structure and dynamics / Bin Jiang -- , Chapter 14. Querying VGI by semantic enrichment / Rob Lemmens, Gilles Falquet, Stefano De Sabbata, Bin Jiang and Benedicte Bucher -- Chapter 15. Extracting location information from crowd-sourced social network data / Pinar Karagoz, Hali Oguztuzun, Ruket Cakici, Ozer Ozdikis, Kezban Dilek Onal and Meryem Sagcan -- Chapter 16. Spatial and temporal sentiment analysis of Twitter data / Zhiwen Song and Jianhong (Cecilia) Xia -- Chapter 17. Social networks VGI : Twitter sentiment analysis of social hotspots / Dario Stojanovski, Ivan Chorbev, Ivica Dimitrovski and Gjorgji Madjarov -- Chapter 18. Research on social media feeds : a GIScience perspective / Enrico Steiger, Rene Westerholt and Alexander Zipf -- Chapter 19. Changing role of citizens in national environmental monitoring / Juhani Kettunen, Jari Silander, Matti Lindholm, Maiju Lehtiniemi, Outi Setälä and Seppo Kaitala -- Chapter 20. On the contribution of volunteered geographic information to land monitoring efforts / Jamal Jokar Arsanjani and Cidália C Fonte -- Chapter 21. Discussing the potential of crowdsourced geographic information for urban areas monitoring using the Panoramio initiative / Flavio Lupia and Jacinto Estima -- Chapter 22. AtrapaelTigre.com : enlisting citizen-scientists in the war on tiger mosquitoes / Aitana Oltra, John R.B. Palmer and Frederic Bartumeus -- , Chapter 23. Crowdsourcing geographic information for disaster management and improving urban resilience : an overview of recent developments and lessons learned / João Porto de Albuquerque, Melanie Eckle, Benjamin Herfort and Alexander Zipf -- Chapter 24. Crowdsourcing for individual needs : the case of routing and navigation for mobility-impaired persons / Alexander Zipf, Amin Mobasheri, Adam Rousell and Stefan Hahmann -- Chapter 25. Smart timetable service based on crowdsensed data / Károly Farkas -- Chapter 26. Mobile crowd-sensing in the smart city / Imre Lendák -- Chapter 27. Mobile crowd sensing for smart urban mobility / Dragan Stojanovic, Bratislav Predic and Natalija Stojanovic -- Chapter 28. Using mobile crowdsourcing and geotagged social media data to study people's affective responses to environments / Haosheng Huang and Georg Gartner -- Chapter 29. Integrating authoritative and volunteered geographic information for spatial planning / Pierangelo Massa and Michele Campagna -- Chapter 30. A proposed crowdsourcing cadastral model : taking advantage of previous experience and innovative techniques / Sofia Basiouka and Chryssy Potsiou -- Chapter 31. Modelling the world in 3D from VGI/crowdsourced data / Hongchao Fan and Alexander Zipf. , Also available in print form.
    Additional Edition: ISBN 1-909188-79-4
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
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  • 2
    Online Resource
    Online Resource
    London : UCL Press
    UID:
    b3kat_BV047165352
    Format: 1 Online-Ressource
    ISBN: 9781787356122 , 9781787356153 , 9781787356160
    Additional Edition: Erscheint auch als Druck-Ausgabe, hbk ISBN 978-1-78735-614-6
    Additional Edition: Erscheint auch als Druck-Ausgabe, pbk ISBN 978-1-78735-613-9
    Language: English
    Subjects: Geography
    RVK:
    Keywords: Wissenschaft ; Teilhabe ; Citizen Science ; Geografie ; Geoinformationssystem ; Design ; Aufsatzsammlung
    URL: Volltext  (kostenfrei)
    URL: Volltext  (kostenfrei)
    URL: Volltext  (kostenfrei)
    Library Location Call Number Volume/Issue/Year Availability
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  • 3
    Online Resource
    Online Resource
    Chichester, West Sussex, UK ; : John Wiley,
    UID:
    almafu_9959327999902883
    Format: 1 online resource (xiv, 296 pages) : , illustrations, maps
    ISBN: 9780470689813 , 0470689811 , 9780470689820 , 047068982X
    Content: This book provides an introduction to HCI and usability aspects of Geographical Information Systems and Science. Its aim is to introduce the principles of Human-Computer Interaction (HCI); to discuss the special usability aspects of GIS which designers and developers need to take into account when developing such systems; and to offer a set of tried and tested frameworks, matrices and techniques that can be used within GIS projects. Geographical Information Systems and other applications of computerised mapping have gained popularity in recent years. Today, computer-based maps are common on the World Wide Web, mobile phones, satellite navigation systems and in various desktop computing packages. The more sophisticated packages that allow the manipulation and analysis of geographical information are used in location decisions of new businesses, for public service delivery for planning decisions by local and central government. Many more applications exist and some estimate the number of people across the world that are using GIS in their daily work at several millions. However, many applications of GIS are hard to learn and to master. This is understandable, as until quite recently, the main focus of software vendors in the area of GIS was on the delivery of basic functionality and development of methods to present and manipulate geographical information using the available computing resources. As a result, little attention was paid to usability aspects of GIS. This is evident in many public and private systems where the terminology, conceptual design and structure are all centred around the engineering of GIS and not on the needs and concepts that are familiar to the user. This book covers a range of topics from the cognitive models of geographical representation, to interface design. It will provide the reader with frameworks and techniques that.
    Content: Can be used and description of case studies in which these techniques have been used for computer mapping application.
    Note: Front Matter -- Colour Plates -- Section I: Theory. Human-Computer Interaction and Geospatial Technologies ₆ Context / Mordechai (Muki) Haklay, Artemis Skarlatidou -- Human Understanding of Space / Clare Davies, Chao (Lili) Li, Jochen Albrecht -- Cartographic Theory and Principles / Catherine (Kate) Emma Jones -- Computer-Mediated Communication, Collaboration and Groupware / Mordechai (Muki) Haklay -- Section II: Framework. User-Centred Design / Mordechai (Muki) Haklay, Annu-Maaria Nivala -- Usability Engineering / Mordechai (Muki) Haklay, Artemis Skarlatidou, Carolina Tob̤n -- Section III: Practicalities and Technique. Application Planning / Jochen Albrecht, Clare Davies -- Practical Cartography / Catherine (Kate) Emma Jones -- Principles of Interaction / Jessica Wardlaw -- Evaluation and Deployment / Stephanie Larissa Marsh, Mordechai (Muki) Haklay -- Single user Environments: Desktop to Mobile / Mordechai (Muki) Haklay, (Lily) Chao Li -- Web-Mapping Applications and HCI Considerations for their Design / Artemis Skarlatidou -- Bibliography -- Index.
    Additional Edition: Print version: Haklay, Mordechai. Interacting with geospatial technologies. Chichester, West Sussex, UK ; Hoboken, NJ : John Wiley, ©2010 ISBN 9780470998243
    Additional Edition: ISBN 0470998245
    Language: English
    Keywords: Electronic books. ; Electronic books. ; Electronic books. ; Electronic books. ; Electronic books.
    Library Location Call Number Volume/Issue/Year Availability
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  • 4
    UID:
    almahu_BV047482285
    Format: xxxiv, 365 Seiten : , Illustrationen, Diagramme, Karten (teilweise farbig).
    ISBN: 978-1-78735-614-6 , 978-1-78735-613-9
    Additional Edition: Erscheint auch als Online-Ausgabe, EPUB ISBN 978-1-78735-615-3
    Additional Edition: Erscheint auch als Online-Ausgabe, PDF ISBN 978-1-78735-612-2
    Additional Edition: Erscheint auch als Online-Ausgabe, MOBI ISBN 978-1-78735-616-0
    Language: English
    Subjects: Geography
    RVK:
    Keywords: Wissenschaft ; Teilhabe ; Citizen Science ; Geografie ; Geoinformationssystem ; Design ; Aufsatzsammlung
    Library Location Call Number Volume/Issue/Year Availability
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  • 5
    Book
    Book
    Chichester [u.a.] : Wiley-Blackwell
    UID:
    kobvindex_GFZ119068
    Format: XIV, 296, [16] S. , Ill., graph. Darst., Kt.
    ISBN: 0470998245
    Content: This book provides an introduction to HCI and usability aspects of Geographical Information Systems and Science. Its aim is to introduce the principles of Human-Computer Interaction (HCI); to discuss the special usability aspects of GIS which designers and developers need to take into account when developing such systems; and to offer a set of tried and tested frameworks, matrices and techniques that can be used within GIS projects. Geographical Information Systems and other applications of computerised mapping have gained popularity in recent years. Today, computer-based maps are common on the World Wide Web, mobile phones, satellite navigation systems and in various desktop computing packages. The more sophisticated packages that allow the manipulation and analysis of geographical information are used in location decisions of new businesses, for public service delivery for planning decisions by local and central government. Many more applications exist and some estimate the number of people across the world that are using GIS in their daily work at several millions. However, many applications of GIS are hard to learn and to master.This is understandable, as until quite recently, the main focus of software vendors in the area of GIS was on the delivery of basic functionality and development of methods to present and manipulate geographical information using the available computing resources. As a result, little attention was paid to usability aspects of GIS. This is evident in many public and private systems where the terminology, conceptual design and structure are all centred around the engineering of GIS and not on the needs and concepts that are familiar to the user. This book covers a range of topics from the cognitive models of geographical representation, to interface design. It will provide the reader with frameworks and techniques that can be used and description of case studies in which these techniques have been used for computer mapping application.
    Note: MAB0014.001: M 12.0332 , MAB0036: m , Literaturverz. S. [265] - 288;
    Library Location Call Number Volume/Issue/Year Availability
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  • 6
    UID:
    kobvindex_IGB000024746
    ISSN: 1091-6490
    In: Proceedings of the National Academy of Sciences of the United States of America. - 116(2019)31, S. 15336-15337
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  • 7
    UID:
    almahu_9949507857602882
    Format: 1 online resource (400 pages)
    Content: Little did Isaac Newton, Charles Darwin and other 'gentlemen scientists' know, when they were making their scientific discoveries, that some centuries later they would inspire a new field of scientific practice and innovation, called citizen science. The current growth and availability of citizen science projects and relevant applications to support citizen involvement is massive; every citizen has an opportunity to become a scientist and contribute to a scientific discipline, without having any professional qualifications. With geographic interfaces being the common approach to support collection, analysis and dissemination of data contributed by participants, 'geographic citizen science' is being approached from different angles. Geographic Citizen Science Design takes an anthropological and Human-Computer Interaction (HCI) stance to provide the theoretical and methodological foundations to support the design, development and evaluation of citizen science projects and their user-friendly applications. Through a careful selection of case studies in the urban and non-urban contexts of the Global North and South, the chapters provide insights into the design and interaction barriers, as well as on the lessons learned from the engagement of a diverse set of participants; for example, literate and non-literate people with a range of technical skills, and with different cultural backgrounds. Looking at the field through the lenses of specific case studies, the book captures the current state of the art in research and development of geographic citizen science and provides critical insight to inform technological innovation and future research in this area.
    Note: Part I, Theoretical and methodological principles. Geographic citizen science: an overview ; Design and development of geographic citizen science: technological perspectives and considerations ; Design approaches and human-computer interaction methods to support user involvement in citizen science ; Methods in anthropology to support the design and implementation of geographic citizen science -- Part II, Interacting with geographic citizen science in the Global North. Geographic expertise and citizen science: planning and co-design implications ; Citizen science mobile apps for soundscape research and public space studies: lessons from the Hush City project ; Using mixed methods to enhance user experience: developing Global Forest Watch ; Path of least resistance: using geo-games and crowdsourced data to map cycling frictions ; Geographic citizen science in citizen-government communication and collaboration: lessons learned from the ImproveMyCity application -- Part III, Geographic citizen science with indigenous communities. Developing a referrals management tool with First Nations in Northern Canada: an iterative programming approach ; Lessons from recording Traditional Ecological Knowledge in the Congo Basin ; Co-designing extreme citizen science projects in Cameroon: biodiversity conservation led by local values and indigenous knowledge ; Community monitoring of illegal logging and forest resources using smartphones and the Prey Lang application in Cambodia ; Representing a fish for fishers: geographic citizen science in the Pantanal wetland, Brazil ; Digital technology in the jungle: a case study from the Brazilian Amazon ; Community mapping as a means and an end: how mapping helped Peruvian students explore gender equality Synthesis and Epilogue, Geographic citizen science design: No one left behind an overview and synthesis of methodological, technological and interaction design recommendations.
    Additional Edition: ISBN 1-78735-616-7
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
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  • 8
    UID:
    edoccha_9960070914902883
    Format: 1 online resource (400 pages)
    Content: Little did Isaac Newton, Charles Darwin and other 'gentlemen scientists' know, when they were making their scientific discoveries, that some centuries later they would inspire a new field of scientific practice and innovation, called citizen science. The current growth and availability of citizen science projects and relevant applications to support citizen involvement is massive; every citizen has an opportunity to become a scientist and contribute to a scientific discipline, without having any professional qualifications. With geographic interfaces being the common approach to support collection, analysis and dissemination of data contributed by participants, 'geographic citizen science' is being approached from different angles. Geographic Citizen Science Design takes an anthropological and Human-Computer Interaction (HCI) stance to provide the theoretical and methodological foundations to support the design, development and evaluation of citizen science projects and their user-friendly applications. Through a careful selection of case studies in the urban and non-urban contexts of the Global North and South, the chapters provide insights into the design and interaction barriers, as well as on the lessons learned from the engagement of a diverse set of participants; for example, literate and non-literate people with a range of technical skills, and with different cultural backgrounds. Looking at the field through the lenses of specific case studies, the book captures the current state of the art in research and development of geographic citizen science and provides critical insight to inform technological innovation and future research in this area.
    Note: Part I, Theoretical and methodological principles. Geographic citizen science: an overview ; Design and development of geographic citizen science: technological perspectives and considerations ; Design approaches and human-computer interaction methods to support user involvement in citizen science ; Methods in anthropology to support the design and implementation of geographic citizen science -- Part II, Interacting with geographic citizen science in the Global North. Geographic expertise and citizen science: planning and co-design implications ; Citizen science mobile apps for soundscape research and public space studies: lessons from the Hush City project ; Using mixed methods to enhance user experience: developing Global Forest Watch ; Path of least resistance: using geo-games and crowdsourced data to map cycling frictions ; Geographic citizen science in citizen-government communication and collaboration: lessons learned from the ImproveMyCity application -- Part III, Geographic citizen science with indigenous communities. Developing a referrals management tool with First Nations in Northern Canada: an iterative programming approach ; Lessons from recording Traditional Ecological Knowledge in the Congo Basin ; Co-designing extreme citizen science projects in Cameroon: biodiversity conservation led by local values and indigenous knowledge ; Community monitoring of illegal logging and forest resources using smartphones and the Prey Lang application in Cambodia ; Representing a fish for fishers: geographic citizen science in the Pantanal wetland, Brazil ; Digital technology in the jungle: a case study from the Brazilian Amazon ; Community mapping as a means and an end: how mapping helped Peruvian students explore gender equality Synthesis and Epilogue, Geographic citizen science design: No one left behind an overview and synthesis of methodological, technological and interaction design recommendations.
    Additional Edition: ISBN 1-78735-616-7
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
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  • 9
    UID:
    edocfu_9960070914902883
    Format: 1 online resource (400 pages)
    Content: Little did Isaac Newton, Charles Darwin and other 'gentlemen scientists' know, when they were making their scientific discoveries, that some centuries later they would inspire a new field of scientific practice and innovation, called citizen science. The current growth and availability of citizen science projects and relevant applications to support citizen involvement is massive; every citizen has an opportunity to become a scientist and contribute to a scientific discipline, without having any professional qualifications. With geographic interfaces being the common approach to support collection, analysis and dissemination of data contributed by participants, 'geographic citizen science' is being approached from different angles. Geographic Citizen Science Design takes an anthropological and Human-Computer Interaction (HCI) stance to provide the theoretical and methodological foundations to support the design, development and evaluation of citizen science projects and their user-friendly applications. Through a careful selection of case studies in the urban and non-urban contexts of the Global North and South, the chapters provide insights into the design and interaction barriers, as well as on the lessons learned from the engagement of a diverse set of participants; for example, literate and non-literate people with a range of technical skills, and with different cultural backgrounds. Looking at the field through the lenses of specific case studies, the book captures the current state of the art in research and development of geographic citizen science and provides critical insight to inform technological innovation and future research in this area.
    Note: Part I, Theoretical and methodological principles. Geographic citizen science: an overview ; Design and development of geographic citizen science: technological perspectives and considerations ; Design approaches and human-computer interaction methods to support user involvement in citizen science ; Methods in anthropology to support the design and implementation of geographic citizen science -- Part II, Interacting with geographic citizen science in the Global North. Geographic expertise and citizen science: planning and co-design implications ; Citizen science mobile apps for soundscape research and public space studies: lessons from the Hush City project ; Using mixed methods to enhance user experience: developing Global Forest Watch ; Path of least resistance: using geo-games and crowdsourced data to map cycling frictions ; Geographic citizen science in citizen-government communication and collaboration: lessons learned from the ImproveMyCity application -- Part III, Geographic citizen science with indigenous communities. Developing a referrals management tool with First Nations in Northern Canada: an iterative programming approach ; Lessons from recording Traditional Ecological Knowledge in the Congo Basin ; Co-designing extreme citizen science projects in Cameroon: biodiversity conservation led by local values and indigenous knowledge ; Community monitoring of illegal logging and forest resources using smartphones and the Prey Lang application in Cambodia ; Representing a fish for fishers: geographic citizen science in the Pantanal wetland, Brazil ; Digital technology in the jungle: a case study from the Brazilian Amazon ; Community mapping as a means and an end: how mapping helped Peruvian students explore gender equality Synthesis and Epilogue, Geographic citizen science design: No one left behind an overview and synthesis of methodological, technological and interaction design recommendations.
    Additional Edition: ISBN 1-78735-616-7
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
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  • 10
    UID:
    edocfu_9959754319502883
    Format: 1 online resource.
    ISBN: 1-78735-612-4
    Additional Edition: Print version: ISBN 9781787356146
    Additional Edition: ISBN 9781787356139
    Additional Edition: ISBN 1-78735-613-2
    Language: English
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