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  • 1
    Book
    Book
    Oakland, California :University of California Press,
    UID:
    almahu_BV043653131
    Format: xv, 452 Seiten : , Illustrationen, Notenbeispiele.
    ISBN: 978-0-520-29124-9
    Content: "How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to play spans Greek myth and contemporary Japanese digital games to chart an archaeology of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book's diverse objects of inquiry...from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles...enter into analogical relations. Remapping the keyboard's topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to play invites readers to unlock ludic dimensions of music that are at once old and new."...Provided by publisher
    Note: Includes bibliographical references and index. - Erscheint als Open Access bei De Gruyter
    Additional Edition: Erscheint auch als Online-Ausgabe ISBN 9780520965096
    Language: English
    Subjects: Musicology
    RVK:
    Keywords: Keyboard ; Musik ; Neue Medien ; Spiel ; Interdisziplinarität
    URL: Volltext  (kostenfrei)
    URL: Volltext  (kostenfrei)
    Library Location Call Number Volume/Issue/Year Availability
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  • 2
    Book
    Book
    Oakland, California : University of California Press
    UID:
    b3kat_BV043653131
    Format: xv, 452 Seiten , Illustrationen, Notenbeispiele
    ISBN: 9780520291249
    Content: "How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to play spans Greek myth and contemporary Japanese digital games to chart an archaeology of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book's diverse objects of inquiry...from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles...enter into analogical relations. Remapping the keyboard's topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to play invites readers to unlock ludic dimensions of music that are at once old and new."...Provided by publisher
    Note: Includes bibliographical references and index , Erscheint als Open Access bei De Gruyter
    Additional Edition: Erscheint auch als Online-Ausgabe ISBN 9780520965096
    Language: English
    Subjects: Musicology
    RVK:
    Keywords: Keyboard ; Musik ; Neue Medien ; Spiel ; Interdisziplinarität ; Geschichte
    URL: Volltext  (kostenfrei)
    URL: Volltext  (kostenfrei)
    Library Location Call Number Volume/Issue/Year Availability
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  • 3
    Online Resource
    Online Resource
    University of California Press | Berkeley, CA :University of California Press,
    UID:
    almahu_9947382292502882
    Format: 1 online resource (xv, 452 pages) : , illustrations, music.
    Edition: 1st ed.
    ISBN: 0-520-96509-4
    Series Statement: Open Access e-Books
    Content: "How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to play spans Greek myth and contemporary Japanese digital games to chart an archaeology of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book's diverse objects of inquiry--from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles--enter into analogical relations. Remapping the keyboard's topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to play invites readers to unlock ludic dimensions of music that are at once old and new."--Provided by publisher.
    Note: Prelude. Press any key to start -- Fields and interfaces of musical play. Ludomusicality. Orders of play ; Beyond work and play ; The sound of gunplay ; Bits and beats ; Playing undead -- Digital analogies. Apollo 1, Marsyas 0 ; Notes on keys ; Interface values ; (Key)board games and temperamental tactics ; Tristan's chord, Schoenberg's voice -- Play by play : improvisation, performance, recreation. The emergence of musical play. Unforeheard circumstances ; Pantomimes and partimenti ; From black box to glassy shell ; The case of Winkel's componium ; The invisible thumb on the scale -- High scores : WAM vs. LVB. Unsettled scores ; Mozart's two-player games ; Concerted action ; Mozart and Mario play the field ; Beethoven's recursive feedback loops -- Play again? Nintendo's brand of ludomusicality ; Analogous digitalities ; The ludomusical emergence of Toshio Iwai ; High scores: Nodame cantabile ; Replay : a cento. , Also available in print form. , In English.
    Additional Edition: Print version: ISBN 0520291247
    Language: English
    Keywords: Electronic books. ; Electronic books. ; Electronic books. ; Electronic books.
    Library Location Call Number Volume/Issue/Year Availability
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  • 4
    Online Resource
    Online Resource
    Berkeley :University of California Press,
    UID:
    almahu_9949863646302882
    Format: 1 online resource (470 pages)
    Edition: 1st ed.
    ISBN: 9780520965096
    Content: A free ebook version of this title is available through Luminos, University of California Press's Open Access publishing program for monographs. Visitwww.luminosoa.org to learn more. How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play spans Greek myth and contemporary Japanese digital games to chart a genealogy of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book's diverse objects of inquiry--from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles--enter into analogical relations. Remapping the keyboard's topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to Play invites readers to unlock ludic dimensions of music that are at once old and new.
    Note: Cover -- Title -- Copyright -- Contents -- Acknowledgments -- Prelude: Press Any Key to Start -- Part I: Fields and Interfaces of Musical Play -- Key 1: Ludomusicality -- 1-1 Orders of Play -- 1-2 Beyond Work and Play -- 1-3 The Sound of Gunplay -- 1-4 Bits and Beats -- 1-5 Playing Undead -- Key 2: Digital Analogies -- 2-1 Apollo 1, Marsyas 0 -- 2-2 Notes on Keys -- 2-3 Interface Values -- 2-4 (Key)Board Games and Temperamental Tactics -- 2-5 Tristan's Chord, Schoenberg's Voice -- Part II: Play by Play: Improvisation, Performance, Recreation -- Key 3: The Emergence of Musical Play -- 3-1 Unforeheard Circumstances -- 3-2 Pantomimes and Partimenti -- 3-3 From Black Box to Glassy Shell -- 3-4 The Case of Winkel's Componium -- 3-5 The Invisible Thumb on the Scale -- Key 4: High Scores: WAM vs. LVB -- 4-1 Unsettled Scores -- 4-2 Mozart's Two-Player Games -- 4-3 Concerted Action -- 4-4 Mozart and Mario Play the Field -- 4-5 Beethoven's Recursive Feedback Loops -- Key 5: Play Again? -- 5-1 Nintendo's Brand of Ludomusicality -- 5-2 Analogous Digitalities -- 5-3 The Ludomusical Emergence of Toshio Iwai -- 5-4 High Scores: Nodame Cantabile -- 5-5 Replay: A Cento -- Notes -- Bibliography -- Ludography.
    Additional Edition: Print version: Moseley, Roger Keys to Play Berkeley : University of California Press,c2016 ISBN 9780520291249
    Language: English
    Keywords: Electronic books.
    URL: Cover
    URL: Cover
    URL: Cover
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  • 5
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : University of California Press
    UID:
    gbv_1778611699
    Format: 1 Online-Ressource
    ISBN: 9780520965096
    Content: How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play spans Greek myth and contemporary Japanese digital games to chart a genealogy of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book’s diverse objects of inquiry—from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles—enter into analogical relations. Remapping the keyboard’s topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to Play invites readers to unlock ludic dimensions of music that are at once old and new. “Keys to Play is full of novel ideas, provocative observations, and brilliant aperçus. Whether our interests lie in audiovisual media, aesthetics, performance, improvisation, compositional technique, notation, theory, or historiography, Moseley shows us how much the field at large has to gain from taking play seriously. In a word: stunning.” -ALEXANDER REHDING, Harvard University “Moseley’s game-changing book puts a new and versatile set of tools at our disposal. Wonderfully allusive and erudite, Keys to Play will open new horizons for music scholars of all kinds.” -ELISABETH LE GUIN, University of California, Los Angeles “A dazzling and daring book: an intellectual symphony, a virtuosic boss run, a vigorous expedition in media-musical archaeology, and an exquisite love letter to the vitality of interdisciplinary play.” -WILLIAM CHENG, author of Sound Play: Video Games and the Musical Imagination “Keys to Play offers a new approach to central episodes in the narrative of European art music refracted through histories of the keyboard, digital games, and improvisation. It is at once provocative, bracing and, yes, profoundly playful.” -BENJAMIN WALTON, University of Cambridge ROGER MOSELEY is Assistant Professor of Music at Cornell University
    Note: English
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
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  • 6
    Online Resource
    Online Resource
    Oakland, California : University of California Press
    UID:
    gbv_1008666580
    Format: 1 Online-Ressource (xvi, 453 pages)
    ISBN: 9780520965096 , 0520965094 , 9780520291249
    Content: "How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to play spans Greek myth and contemporary Japanese digital games to chart an archaeology of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book's diverse objects of inquiry--from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles--enter into analogical relations. Remapping the keyboard's topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to play invites readers to unlock ludic dimensions of music that are at once old and new."--Provided by publisher.
    Content: Prelude: press any key to start -- Pt I. Fields and interfaces of musical play -- Key 1 Ludomusicality -- Key 2 Digital analogies -- Pt II. Play by play : improvisation, performance, recreation -- Key 3 The emergence of musical play -- Key 4 High scores: WAM vs. LVB -- Key 5 Play again?
    Note: Includes bibliographical references (pages 275-422) and index
    Additional Edition: ISBN 9780520291249
    Additional Edition: Erscheint auch als Moseley, Roger, 1974 - Keys to play Oakland, California : University of California Press, 2016 ISBN 9780520291249
    Additional Edition: ISBN 9780520965096
    Additional Edition: Print version Moseley, Roger, 1974- Keys to play Oakland, California : University of California Press, [2016]
    Language: English
    Subjects: Musicology
    RVK:
    Keywords: Keyboard ; Musik ; Neue Medien ; Spiel ; Interdisziplinarität ; Geschichte ; Electronic books
    URL: Volltext  (kostenfrei)
    Library Location Call Number Volume/Issue/Year Availability
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  • 7
    Online Resource
    Online Resource
    Oakland, California :University of California Press,
    UID:
    kobvindex_HPB945804394
    Format: 1 online resource
    ISBN: 0520965094 , 0520291247 , 9780520291249 , 9780520965096
    Content: "How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to play spans Greek myth and contemporary Japanese digital games to chart an archaeology of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book's diverse objects of inquiry--from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles--enter into analogical relations. Remapping the keyboard's topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to play invites readers to unlock ludic dimensions of music that are at once old and new."--Provided by publisher
    Note: Prelude: press any key to start -- Pt I. Fields and interfaces of musical play -- Key 1 Ludomusicality -- Key 2 Digital analogies -- Pt II. Play by play : improvisation, performance, recreation -- Key 3 The emergence of musical play -- Key 4 High scores: WAM vs. LVB -- Key 5 Play again? , English.
    Additional Edition: Print version: Moseley, Roger, 1974- Keys to play. Oakland, California : University of California Press, [2016] ISBN 9780520291249
    Language: English
    Keywords: Electronic books. ; History
    URL: JSTOR
    URL: OAPEN
    URL: Cover
    URL: Image
    Library Location Call Number Volume/Issue/Year Availability
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  • 8
    Book
    Book
    Oakland, California : University of California Press
    UID:
    gbv_856275034
    Format: xv, 452 Seiten , Illustrationen, Notenbeispiele, Diagramme
    ISBN: 9780520291249 , 9780520965096
    Content: "How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to play spans Greek myth and contemporary Japanese digital games to chart an archaeology of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book's diverse objects of inquiry--from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles--enter into analogical relations. Remapping the keyboard's topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to play invites readers to unlock ludic dimensions of music that are at once old and new."--Provided by publisher
    Content: Prelude. Press any key to start -- Fields and interfaces of musical play. Ludomusicality. Orders of play ; Beyond work and play ; The sound of gunplay ; Bits and beats ; Playing undead -- Digital analogies. Apollo 1, Marsyas 0 ; Notes on keys ; Interface values ; (Key)board games and temperamental tactics ; Tristan's chord, Schoenberg's voice -- Play by play : improvisation, performance, recreation. The emergence of musical play. Unforeheard circumstances ; Pantomimes and partimenti ; From black box to glassy shell ; The case of Winkel's componium ; The invisible thumb on the scale -- High scores : WAM vs. LVB. Unsettled scores ; Mozart's two-player games ; Concerted action ; Mozart and Mario play the field ; Beethoven's recursive feedback loops -- Play again? Nintendo's brand of ludomusicality ; Analogous digitalities ; The ludomusical emergence of Toshio Iwai ; High scores: Nodame cantabile ; Replay : a cento
    Note: Includes bibliographical references and index
    Additional Edition: ISBN 9780520965096
    Additional Edition: Erscheint auch als Online-Ausgabe Moseley, Roger Keys to play Oakland, California : University of California Press, 2016 ISBN 9780520965096
    Additional Edition: ISBN 0520965094
    Additional Edition: ISBN 9780520291249
    Language: English
    Subjects: Musicology
    RVK:
    Keywords: Keyboard ; Musik ; Neue Medien ; Spiel ; Interdisziplinarität ; Geschichte
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
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