UID:
edoccha_9959842413302883
Format:
1 online resource (ix, 334 pages) :
,
illustrations
ISBN:
1-00-318137-6
,
1-000-40795-0
Content:
Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.
Note:
Introduction to computer graphics -- Introduction to Pygame and OpenGL -- Matrix algebra and transformations -- A scene graph framework -- Textures -- Light and shadow.
,
In English.
Additional Edition:
ISBN 0-367-72180-5
Additional Edition:
ISBN 1-003-18137-6
Language:
English
DOI:
10.1201/9781003181378
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