UID:
almafu_9961020972202883
Format:
1 online resource (xi, 207 pages) :
,
digital, PDF file(s).
ISBN:
1-282-62101-7
,
9786612621017
,
1-84615-677-7
Series Statement:
Studies in medievalism ; XVI
Content:
Medievalism examined in a variety of genres, from fairy tales to today's computer games. As medievalism is refracted through new media, it is often radically transformed. Yet it inevitably retains at least some common denominators with more traditional responses to the middle ages. This latest volume of Studies inMedievalism explores this phenomenon with a special section on computer games, examining digital echoes of the medieval past in subjects ranging from the sovereign ethics of empire in Star Wars to gender identity in on-line role playing. Medievalism in more conventional venues is also addressed, ranging from early French fairy tales to nineteenth-century neo-Byzantine murals. Great innovation and extraordinary continuity are thus juxtaposed not only within each article but also across the volume as a whole, in yet further testimony to the exceptional flexibility and enduring relevance of medievalism. CONTRIBUTORS: ALICIA C. MONTOYA, ALBERT D. PIONKE, GRETCHENKREAHLING MCKAY, CHENE HEADY, BRUCE C. BRASINGTON, STEFANO MENGOZZI, CAROL L. ROBINSON, OLIVER M. TRAXEL, AMY S. KAUFMAN, BRENT MOBERLY, KEVIN MOBERLY, LAURYN S. MAYER
Note:
Title from publisher's bibliographic system (viewed on 10 Mar 2023).
,
FRONTCOVER; CONTENTS; LIST OF ILLUSTRATIONS; EDITORIAL NOTE; Contes du Style des Troubadours: The Memory of the Medieval in Seventeenth-Century French Fairy Tales; A Ritual Failure: The Eglinton Tournament, the Victorian Medieval Revival, and Victorian Ritual Culture; An Eastern Medieval Revival: Byzantine Art and Nineteenth-Century French Painting; "I Am Weary of That Foolish Tale": Yeats's Revision of Tennyson's Idylls and Ideals in "Time and the Witch Vivien"; The Doughboy Comes to Chartres: Stars and Stripes and the Middle Ages
,
Constructing Difference: The Guidonian Hand and the Musical Space of Historical OthersMedievalism in Video Games; An Introduction to Medievalist Video Games; Medieval and Pseudo-Medieval Elements in Computer Role-Playing Games: Use and Interactivity; Romancing the Game: Magic, Writing, and the Feminine in Neverwinter Nights; Revising the Future: The Medieval Self and the Sovereign Ethics of Empire in Star Wars: Knights of the Old Republic; Promises of Monsters: The Rethinking of Gender in MMORPGs; NOTES ON CONTRIBUTORS; BACKCOVER
,
English
Additional Edition:
ISBN 1-84384-156-8
Language:
English
DOI:
10.1515/9781846156779
URL:
https://www.cambridge.org/core/product/identifier/9781846156779/type/BOOK
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