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  • 1
    UID:
    almafu_9961363231002883
    Format: 1 online resource (612 pages)
    Edition: 1st ed.
    ISBN: 2-38476-100-5
    Series Statement: Advances in Social Science, Education and Humanities Research Series ; v.771
    Language: English
    Keywords: Electronic books.
    Library Location Call Number Volume/Issue/Year Availability
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  • 2
    UID:
    edoccha_9961363231002883
    Format: 1 online resource (612 pages)
    Edition: 1st ed.
    ISBN: 2-38476-100-5
    Series Statement: Advances in Social Science, Education and Humanities Research Series ; v.771
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
  • 3
    UID:
    edocfu_9961363231002883
    Format: 1 online resource (612 pages)
    Edition: 1st ed.
    ISBN: 2-38476-100-5
    Series Statement: Advances in Social Science, Education and Humanities Research Series ; v.771
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
  • 4
    UID:
    kobvindex_INT59918
    Format: 1 online resource (613 pages)
    Edition: 1st ed.
    ISBN: 9782384761005
    Series Statement: Advances in Social Science, Education and Humanities Research Series v.771
    Note: Intro -- Preface -- Organization -- Contents -- Peer-Review Statements -- 1 Review Procedure -- 2 Quality Criteria -- 3 Key Metrics -- The Jaipongan Creation Dance Festival of Galuh Pakuan Cup During the Pandemic Period 2020-2021 -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 3.1 Preparation Stage -- 3.2 Implementation Stage -- 3.3 Legitimation Stage -- 4 Conclusion -- References -- Recording Songs in the Studio Using a Mobile Phone: Using Dolby on Application -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 4 Conclusion -- References -- Creative Process of Documentary Production The Bakti Purnamasari Traditional Ceremony as a Form of Cultural Resilience -- 1 Introduction -- 2 Methods -- 3 Results -- 3.1 Pre-production -- 3.2 Production -- 3.3 Post Production -- 4 Discussion -- 5 Conclusion -- References -- Android-Based Flute Learning Media -- 1 Introduction -- 2 Methods -- 2.1 Concept -- 2.2 Design -- 2.3 Material Collecting -- 2.4 Assembly -- 2.5 Testing -- 2.6 Distribution -- 3 Results and Discussion -- 3.1 Results -- 3.2 Discussion -- 4 Conclusion -- References -- Putri Binangkit Dance as a Representation of Princess at Keraton Kanoman Cirebon, Indonesia -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 3.1 Dancers -- 3.2 Movements and Floor Pattern -- 3.3 Makeup and Attire -- 3.4 Music -- 3.5 Representation of Princess -- 4 Conclusion -- References -- Study of Social Values in Dance Performances of West Sumatra -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 3.1 Research Results -- 3.2 Research Discussion -- 4 Conclusions and Suggestions -- 4.1 Conclusion -- 4.2 Suggestion -- References -- Relevance of Bloom's Taxonomy Hots Theory to the Application of Body Literacy Methods at Rumah Kreatif Wajiwa -- 1 Introduction -- 2 Research Methods -- 3 Results and Discussion -- 4 Conclusion , 3.1 Cultural Institute as Identity Dance Shaper , 3.1 Dressing at Barong Sunar Udara -- 4 Conclusion -- References -- Composition Music Gamelan with VSTi -- 1 Introduction -- 2 Methods -- 3 Discussion -- 3.1 Native Instruments Kontakt 5 -- 3.2 Library Gamelan -- 3.3 Digital Audio Workstation -- 3.4 Gamelan Pelog Salendro -- 3.5 Gending Form -- 3.6 Macan Ucul -- 4 Conclusion -- References -- Creative Process of Creating Tran.sit Dance by Jesssica Christina at the Inspyro Moves Platform Bandung -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 3.1 Jessica Christina and Inspyro Move's -- 3.2 Creation of Tran.sit Works -- 4 Conclusion -- References -- Experiment of Potential Vegetable Waste as a Natural Dying Media Using Ecoprinting Technique -- 1 Preliminary -- 2 Research and Methods -- 3 Natural Dyes -- 4 Ecoprinting -- 5 Creative Study Process -- 6 Benefit of Research -- References -- Visual Culture: Reading Digital Collage Art -- 1 Introduction -- 2 Research Methods -- 3 Results and Discussion -- 3.1 Results -- 3.2 Discussion -- 4 Conclusion -- References -- 360-Degree Illustration Based on Virtual Reality (The Cisadane Folktale) -- 1 Introduction -- 1.1 Folktale -- 1.2 Cultural Identity -- 1.3 Virtual Reality -- 1.4 Storytelling -- 1.5 Illustration -- 1.6 Immersivity -- 2 Methodology -- 2.1 Research Methodology -- 2.2 Design Methodology -- 3 Design Process -- 3.1 Illustration in 2-Dimensional -- 3.2 Illustration in 3-Dimensional -- 3.3 Animation -- 4 User Test -- 5 Findings and Discussion -- 6 Summary -- References -- The Community's Role in Preserving the Art of Sisingaan in Karang Herang Village, Pabuaran District, Subang District -- 1 Introduction -- 2 Methods -- 3 Result and Discussion -- 3.1 Empowerment -- 3.2 Culture -- 3.3 Discussion -- 4 Conclusion -- References -- Representations of Dance Identity of Urban City -- 1 Preliminary -- 2 Research Methods -- 3 Results and Discussion , 3.1 History and Functions of the Rejang Pakuluh Dance -- 3.2 Rejang Pakulu Dance Accompaniment -- 3.3 Rejang Pakuluh Dance Learning Results at the Asmarandana Bali Dance Study -- 4 Conclusion -- References -- Branding of Riau Batik Pucuk Rebung Motive to Increase the Creativity of Vocational High School Students -- 1 Introduction -- 2 Methodology -- 3 Results and Discussion -- 3.1 Riau Batik Branding Strategy with Pucuk Rebung Motif -- 3.2 Riau Batik Motive -- 3.3 Creativity -- 3.4 Riau Batik Branding Learning Process -- 3.5 Color -- 4 Conclusion -- References -- Batujaya Temple Artifacts as Inspiration for the Development of Karawang Batik Motifs -- 1 Introduction -- 2 Theoretical -- 3 Methods -- 4 Results and Discussion -- 4.1 From Artifacts to Motifs -- 4.2 Batujaya Temple Batik Design with Visual Artifact Ideas -- 5 Conclusion -- References -- Best Practice for Making VINOV with the Theme of C Major Guitar Using PowerPoint -- 1 Introduction -- 2 Literature Review -- 2.1 Autodidactic -- 2.2 Guitar -- 2.3 Educational Games -- 2.4 Visual Novel -- 2.5 Tonality System Tonality -- 3 Best Practice for Making VINOV -- 3.1 Identifying Problems and Determining the Title -- 3.2 Finding References -- 4 Results -- 5 Conclusion -- References -- Epistemology of Nagham Al-Qur'an a Comparative Study of the Use Bayyati Style and Javanese Style in Al-Qur'an Recitation -- 1 Introduction -- 2 Research Methods -- 3 Results and Discussions -- 3.1 Nagham in the Oral Tradition of the Qur'an -- 3.2 What is the Epistemology of the Nagham of the Qur'an in Indonesia? -- 3.3 What Are the Similarities and Differences in the Aesthetic Principles of the Arabic Style and the Javanese Style in the Recitation of the Qur'an? -- 4 Conclusion -- References -- Symbols and Meanings of Barong Dress Using Banyuwangi -- 1 Introduction -- 2 Methods -- 3 Results and Discussion , Artificial Intelligence Approach in Visual Design Ideation Process -- 1 Introduction -- 2 Methods -- 3 Results -- 4 Discussion -- 5 Conclusion -- References -- Production Management in the Design Process of Learning Applications for Elementary School Students -- 1 Introduction -- 2 Literature Review -- 2.1 Design Thinking -- 2.2 Kanban Board -- 2.3 Iteration Design on the Application Stage -- 3 Figures and Tables -- 4 Conclusion -- References -- Virtual Piano Four-Hands Learning Video Design for Learning to Read Basic Music Notation -- 1 Introduction -- 2 Methods -- 2.1 Environmental Review -- 2.2 Media Learning -- 2.3 Piano Learning Materials -- 2.4 Virtual Piano Four-Hands -- 2.5 Multimedia Learning -- 3 Conclusion -- References -- Buai-Buai Dance as a Symbol of Agriculture in West Sumatra -- 1 Introduction -- 2 Research Methods -- 3 Results and Discussion -- 3.1 Research Results -- 3.2 Research Discussion -- 4 Conclusions and Suggestions -- 4.1 Conclusion -- 4.2 Suggestion -- References -- Visual Representation and Its Impacts in Rising Positive Emotions Through Interactive Media: Candy Crush Saga Case Study -- 1 Introduction -- 1.1 Interactive Media -- 1.2 Positive Emotion -- 1.3 Candy Crush Saga -- 1.4 Visual Element and Representation -- 2 Methods -- 3 Data Analysis -- 3.1 Interaction Variable -- 3.2 Cognitive Variable -- 3.3 Emotion Variable -- 4 Results -- 5 Conclusion -- References -- Dance Learning Methods for Deaf Children at Junior High School During the Covid-19 Pandemic -- 1 Introduction -- 2 Literature Review -- 3 Research Methods -- 4 Results and Discussion -- 5 Conclusion -- References -- Interactive Learning of Rejang Pakuluh Dance Using Google Sites at the Bali Asmarandana Dance Sample, Bandung City -- 1 Preliminary -- 1.1 Background Behind -- 2 Research Methods -- 3 Results and Discussion , References -- Review of the Minimax Concept of Slamet Abdul Sjukur in Music Education Praxis -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 3.1 Composition Flash Course (KUKIKO) -- 3.2 Inspiration from Ethnic Music -- 3.3 Implementation in Educational Praxis -- 4 Conclusion -- References -- Social Interaction Values in the Jepin Tembung Pendek Dance in Pontianak City -- 1 Introduction -- 2 Research Methods -- 3 Results and Discussion -- 3.1 Jepin Tembung Pendek Dance -- 3.2 Social Interaction in Jepin Tembung Pendek Dance -- 4 Conclusion -- References -- Role Playing in the Dolanan Bocah Bengen Dance in Cilegon Indonesia -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 4 Conclusion -- References -- Mirroring of Learning Baris Dance at Sanggar Pusbitari in Bandung City -- 1 Introduction -- 2 Research Methodology -- 3 Results and Discussion -- 4 Conclusion -- References -- The Implementation of Merdeka Learning Flow in Traditional-Based Dance to Increase Junior High School Students' Creativity -- 1 Introduction -- 2 Research Methods -- 3 Findings and Discussion -- 3.1 The Application of Merdeka Learning Flow -- 3.2 Creativity Improvement on Students -- 4 Conclusion -- References -- Effectiveness of Using Digital Media as a Learning Support Media in Elementary School -- 1 Introduction -- 2 Discussion -- 3 Observation Results -- 4 Conclusion -- References -- Clover Leaf as One of the Innovations of Surabaya's Typical Batik Motifs in the Village of Ex-Dolly -- 1 Introduction -- 2 Methods -- 2.1 Discover -- 2.2 Define -- 2.3 Develop -- 2.4 Deliver -- 3 Results and Discussion -- 4 Conclusions -- References -- Changes in the Form of the Sigeh Penguten Dance at Sanggar Khatua Menangsi Lampung Selatan -- 1 Introduction -- 2 Research Methods -- 3 Results and Discussion -- 4 Conclusion -- References
    Additional Edition: Print version Masunah, Juju Proceedings of the Fifth International Conference on Arts and Design Education (ICADE 2022) Paris : Atlantis Press (Zeger Karssen),c2023 ISBN 9782384760992
    Language: English
    Keywords: Electronic books
    URL: FULL  ((OIS Credentials Required))
    Library Location Call Number Volume/Issue/Year Availability
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  • 5
    UID:
    kobvindex_INTEBC30882801
    Format: 1 online resource (613 pages)
    Edition: 1st ed.
    ISBN: 9782384761005
    Series Statement: Advances in Social Science, Education and Humanities Research Series v.771
    Note: Intro -- Preface -- Organization -- Contents -- Peer-Review Statements -- 1 Review Procedure -- 2 Quality Criteria -- 3 Key Metrics -- The Jaipongan Creation Dance Festival of Galuh Pakuan Cup During the Pandemic Period 2020-2021 -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 3.1 Preparation Stage -- 3.2 Implementation Stage -- 3.3 Legitimation Stage -- 4 Conclusion -- References -- Recording Songs in the Studio Using a Mobile Phone: Using Dolby on Application -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 4 Conclusion -- References -- Creative Process of Documentary Production The Bakti Purnamasari Traditional Ceremony as a Form of Cultural Resilience -- 1 Introduction -- 2 Methods -- 3 Results -- 3.1 Pre-production -- 3.2 Production -- 3.3 Post Production -- 4 Discussion -- 5 Conclusion -- References -- Android-Based Flute Learning Media -- 1 Introduction -- 2 Methods -- 2.1 Concept -- 2.2 Design -- 2.3 Material Collecting -- 2.4 Assembly -- 2.5 Testing -- 2.6 Distribution -- 3 Results and Discussion -- 3.1 Results -- 3.2 Discussion -- 4 Conclusion -- References -- Putri Binangkit Dance as a Representation of Princess at Keraton Kanoman Cirebon, Indonesia -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 3.1 Dancers -- 3.2 Movements and Floor Pattern -- 3.3 Makeup and Attire -- 3.4 Music -- 3.5 Representation of Princess -- 4 Conclusion -- References -- Study of Social Values in Dance Performances of West Sumatra -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 3.1 Research Results -- 3.2 Research Discussion -- 4 Conclusions and Suggestions -- 4.1 Conclusion -- 4.2 Suggestion -- References -- Relevance of Bloom's Taxonomy Hots Theory to the Application of Body Literacy Methods at Rumah Kreatif Wajiwa -- 1 Introduction -- 2 Research Methods -- 3 Results and Discussion -- 4 Conclusion , 3.1 Cultural Institute as Identity Dance Shaper , 3.1 Dressing at Barong Sunar Udara -- 4 Conclusion -- References -- Composition Music Gamelan with VSTi -- 1 Introduction -- 2 Methods -- 3 Discussion -- 3.1 Native Instruments Kontakt 5 -- 3.2 Library Gamelan -- 3.3 Digital Audio Workstation -- 3.4 Gamelan Pelog Salendro -- 3.5 Gending Form -- 3.6 Macan Ucul -- 4 Conclusion -- References -- Creative Process of Creating Tran.sit Dance by Jesssica Christina at the Inspyro Moves Platform Bandung -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 3.1 Jessica Christina and Inspyro Move's -- 3.2 Creation of Tran.sit Works -- 4 Conclusion -- References -- Experiment of Potential Vegetable Waste as a Natural Dying Media Using Ecoprinting Technique -- 1 Preliminary -- 2 Research and Methods -- 3 Natural Dyes -- 4 Ecoprinting -- 5 Creative Study Process -- 6 Benefit of Research -- References -- Visual Culture: Reading Digital Collage Art -- 1 Introduction -- 2 Research Methods -- 3 Results and Discussion -- 3.1 Results -- 3.2 Discussion -- 4 Conclusion -- References -- 360-Degree Illustration Based on Virtual Reality (The Cisadane Folktale) -- 1 Introduction -- 1.1 Folktale -- 1.2 Cultural Identity -- 1.3 Virtual Reality -- 1.4 Storytelling -- 1.5 Illustration -- 1.6 Immersivity -- 2 Methodology -- 2.1 Research Methodology -- 2.2 Design Methodology -- 3 Design Process -- 3.1 Illustration in 2-Dimensional -- 3.2 Illustration in 3-Dimensional -- 3.3 Animation -- 4 User Test -- 5 Findings and Discussion -- 6 Summary -- References -- The Community's Role in Preserving the Art of Sisingaan in Karang Herang Village, Pabuaran District, Subang District -- 1 Introduction -- 2 Methods -- 3 Result and Discussion -- 3.1 Empowerment -- 3.2 Culture -- 3.3 Discussion -- 4 Conclusion -- References -- Representations of Dance Identity of Urban City -- 1 Preliminary -- 2 Research Methods -- 3 Results and Discussion , 3.1 History and Functions of the Rejang Pakuluh Dance -- 3.2 Rejang Pakulu Dance Accompaniment -- 3.3 Rejang Pakuluh Dance Learning Results at the Asmarandana Bali Dance Study -- 4 Conclusion -- References -- Branding of Riau Batik Pucuk Rebung Motive to Increase the Creativity of Vocational High School Students -- 1 Introduction -- 2 Methodology -- 3 Results and Discussion -- 3.1 Riau Batik Branding Strategy with Pucuk Rebung Motif -- 3.2 Riau Batik Motive -- 3.3 Creativity -- 3.4 Riau Batik Branding Learning Process -- 3.5 Color -- 4 Conclusion -- References -- Batujaya Temple Artifacts as Inspiration for the Development of Karawang Batik Motifs -- 1 Introduction -- 2 Theoretical -- 3 Methods -- 4 Results and Discussion -- 4.1 From Artifacts to Motifs -- 4.2 Batujaya Temple Batik Design with Visual Artifact Ideas -- 5 Conclusion -- References -- Best Practice for Making VINOV with the Theme of C Major Guitar Using PowerPoint -- 1 Introduction -- 2 Literature Review -- 2.1 Autodidactic -- 2.2 Guitar -- 2.3 Educational Games -- 2.4 Visual Novel -- 2.5 Tonality System Tonality -- 3 Best Practice for Making VINOV -- 3.1 Identifying Problems and Determining the Title -- 3.2 Finding References -- 4 Results -- 5 Conclusion -- References -- Epistemology of Nagham Al-Qur'an a Comparative Study of the Use Bayyati Style and Javanese Style in Al-Qur'an Recitation -- 1 Introduction -- 2 Research Methods -- 3 Results and Discussions -- 3.1 Nagham in the Oral Tradition of the Qur'an -- 3.2 What is the Epistemology of the Nagham of the Qur'an in Indonesia? -- 3.3 What Are the Similarities and Differences in the Aesthetic Principles of the Arabic Style and the Javanese Style in the Recitation of the Qur'an? -- 4 Conclusion -- References -- Symbols and Meanings of Barong Dress Using Banyuwangi -- 1 Introduction -- 2 Methods -- 3 Results and Discussion , Artificial Intelligence Approach in Visual Design Ideation Process -- 1 Introduction -- 2 Methods -- 3 Results -- 4 Discussion -- 5 Conclusion -- References -- Production Management in the Design Process of Learning Applications for Elementary School Students -- 1 Introduction -- 2 Literature Review -- 2.1 Design Thinking -- 2.2 Kanban Board -- 2.3 Iteration Design on the Application Stage -- 3 Figures and Tables -- 4 Conclusion -- References -- Virtual Piano Four-Hands Learning Video Design for Learning to Read Basic Music Notation -- 1 Introduction -- 2 Methods -- 2.1 Environmental Review -- 2.2 Media Learning -- 2.3 Piano Learning Materials -- 2.4 Virtual Piano Four-Hands -- 2.5 Multimedia Learning -- 3 Conclusion -- References -- Buai-Buai Dance as a Symbol of Agriculture in West Sumatra -- 1 Introduction -- 2 Research Methods -- 3 Results and Discussion -- 3.1 Research Results -- 3.2 Research Discussion -- 4 Conclusions and Suggestions -- 4.1 Conclusion -- 4.2 Suggestion -- References -- Visual Representation and Its Impacts in Rising Positive Emotions Through Interactive Media: Candy Crush Saga Case Study -- 1 Introduction -- 1.1 Interactive Media -- 1.2 Positive Emotion -- 1.3 Candy Crush Saga -- 1.4 Visual Element and Representation -- 2 Methods -- 3 Data Analysis -- 3.1 Interaction Variable -- 3.2 Cognitive Variable -- 3.3 Emotion Variable -- 4 Results -- 5 Conclusion -- References -- Dance Learning Methods for Deaf Children at Junior High School During the Covid-19 Pandemic -- 1 Introduction -- 2 Literature Review -- 3 Research Methods -- 4 Results and Discussion -- 5 Conclusion -- References -- Interactive Learning of Rejang Pakuluh Dance Using Google Sites at the Bali Asmarandana Dance Sample, Bandung City -- 1 Preliminary -- 1.1 Background Behind -- 2 Research Methods -- 3 Results and Discussion , References -- Review of the Minimax Concept of Slamet Abdul Sjukur in Music Education Praxis -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 3.1 Composition Flash Course (KUKIKO) -- 3.2 Inspiration from Ethnic Music -- 3.3 Implementation in Educational Praxis -- 4 Conclusion -- References -- Social Interaction Values in the Jepin Tembung Pendek Dance in Pontianak City -- 1 Introduction -- 2 Research Methods -- 3 Results and Discussion -- 3.1 Jepin Tembung Pendek Dance -- 3.2 Social Interaction in Jepin Tembung Pendek Dance -- 4 Conclusion -- References -- Role Playing in the Dolanan Bocah Bengen Dance in Cilegon Indonesia -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 4 Conclusion -- References -- Mirroring of Learning Baris Dance at Sanggar Pusbitari in Bandung City -- 1 Introduction -- 2 Research Methodology -- 3 Results and Discussion -- 4 Conclusion -- References -- The Implementation of Merdeka Learning Flow in Traditional-Based Dance to Increase Junior High School Students' Creativity -- 1 Introduction -- 2 Research Methods -- 3 Findings and Discussion -- 3.1 The Application of Merdeka Learning Flow -- 3.2 Creativity Improvement on Students -- 4 Conclusion -- References -- Effectiveness of Using Digital Media as a Learning Support Media in Elementary School -- 1 Introduction -- 2 Discussion -- 3 Observation Results -- 4 Conclusion -- References -- Clover Leaf as One of the Innovations of Surabaya's Typical Batik Motifs in the Village of Ex-Dolly -- 1 Introduction -- 2 Methods -- 2.1 Discover -- 2.2 Define -- 2.3 Develop -- 2.4 Deliver -- 3 Results and Discussion -- 4 Conclusions -- References -- Changes in the Form of the Sigeh Penguten Dance at Sanggar Khatua Menangsi Lampung Selatan -- 1 Introduction -- 2 Research Methods -- 3 Results and Discussion -- 4 Conclusion -- References
    Additional Edition: Print version Masunah, Juju Proceedings of the Fifth International Conference on Arts and Design Education (ICADE 2022) Paris : Atlantis Press (Zeger Karssen),c2023 ISBN 9782384760992
    Language: English
    Keywords: Electronic books
    URL: FULL  ((OIS Credentials Required))
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
  • 6
    UID:
    kobvindex_HPB1409705079
    Format: 1 online resource (612 p.).
    ISBN: 9782384761005 , 2384761005
    Series Statement: Advances in Social Science, Education and Humanities Research Series ; v.771
    Note: Description based upon print version of record. , The Implementation of Merdeka Learning Flow in Traditional-Based Dance to Increase Junior High School Students' Creativity , Intro -- Preface -- Organization -- Contents -- Peer-Review Statements -- 1 Review Procedure -- 2 Quality Criteria -- 3 Key Metrics -- The Jaipongan Creation Dance Festival of Galuh Pakuan Cup During the Pandemic Period 2020-2021 -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 3.1 Preparation Stage -- 3.2 Implementation Stage -- 3.3 Legitimation Stage -- 4 Conclusion -- References -- Recording Songs in the Studio Using a Mobile Phone: Using Dolby on Application -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 4 Conclusion -- References , Creative Process of Documentary Production The Bakti Purnamasari Traditional Ceremony as a Form of Cultural Resilience -- 1 Introduction -- 2 Methods -- 3 Results -- 3.1 Pre-production -- 3.2 Production -- 3.3 Post Production -- 4 Discussion -- 5 Conclusion -- References -- Android-Based Flute Learning Media -- 1 Introduction -- 2 Methods -- 2.1 Concept -- 2.2 Design -- 2.3 Material Collecting -- 2.4 Assembly -- 2.5 Testing -- 2.6 Distribution -- 3 Results and Discussion -- 3.1 Results -- 3.2 Discussion -- 4 Conclusion -- References , Putri Binangkit Dance as a Representation of Princess at Keraton Kanoman Cirebon, Indonesia -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 3.1 Dancers -- 3.2 Movements and Floor Pattern -- 3.3 Makeup and Attire -- 3.4 Music -- 3.5 Representation of Princess -- 4 Conclusion -- References -- Study of Social Values in Dance Performances of West Sumatra -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 3.1 Research Results -- 3.2 Research Discussion -- 4 Conclusions and Suggestions -- 4.1 Conclusion -- 4.2 Suggestion -- References , Relevance of Bloom's Taxonomy Hots Theory to the Application of Body Literacy Methods at Rumah Kreatif Wajiwa -- 1 Introduction -- 2 Research Methods -- 3 Results and Discussion -- 4 Conclusion -- References -- Review of the Minimax Concept of Slamet Abdul Sjukur in Music Education Praxis -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 3.1 Composition Flash Course (KUKIKO) -- 3.2 Inspiration from Ethnic Music -- 3.3 Implementation in Educational Praxis -- 4 Conclusion -- References -- Social Interaction Values in the Jepin Tembung Pendek Dance in Pontianak City -- 1 Introduction , 2 Research Methods -- 3 Results and Discussion -- 3.1 Jepin Tembung Pendek Dance -- 3.2 Social Interaction in Jepin Tembung Pendek Dance -- 4 Conclusion -- References -- Role Playing in the Dolanan Bocah Bengen Dance in Cilegon Indonesia -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 4 Conclusion -- References -- Mirroring of Learning Baris Dance at Sanggar Pusbitari in Bandung City -- 1 Introduction -- 2 Research Methodology -- 3 Results and Discussion -- 4 Conclusion -- References
    Additional Edition: Print version: Masunah, Juju Proceedings of the Fifth International Conference on Arts and Design Education (ICADE 2022) Paris : Atlantis Press (Zeger Karssen),c2023 ISBN 9782384760992
    Language: English
    Keywords: Electronic books.
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
  • 7
    UID:
    almahu_9949616272902882
    Format: 1 online resource (613 pages)
    Edition: 1st ed.
    ISBN: 9782384761005
    Series Statement: Advances in Social Science, Education and Humanities Research Series ; v.771
    Note: Intro -- Preface -- Organization -- Contents -- Peer-Review Statements -- 1 Review Procedure -- 2 Quality Criteria -- 3 Key Metrics -- The Jaipongan Creation Dance Festival of Galuh Pakuan Cup During the Pandemic Period 2020-2021 -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 3.1 Preparation Stage -- 3.2 Implementation Stage -- 3.3 Legitimation Stage -- 4 Conclusion -- References -- Recording Songs in the Studio Using a Mobile Phone: Using Dolby on Application -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 4 Conclusion -- References -- Creative Process of Documentary Production The Bakti Purnamasari Traditional Ceremony as a Form of Cultural Resilience -- 1 Introduction -- 2 Methods -- 3 Results -- 3.1 Pre-production -- 3.2 Production -- 3.3 Post Production -- 4 Discussion -- 5 Conclusion -- References -- Android-Based Flute Learning Media -- 1 Introduction -- 2 Methods -- 2.1 Concept -- 2.2 Design -- 2.3 Material Collecting -- 2.4 Assembly -- 2.5 Testing -- 2.6 Distribution -- 3 Results and Discussion -- 3.1 Results -- 3.2 Discussion -- 4 Conclusion -- References -- Putri Binangkit Dance as a Representation of Princess at Keraton Kanoman Cirebon, Indonesia -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 3.1 Dancers -- 3.2 Movements and Floor Pattern -- 3.3 Makeup and Attire -- 3.4 Music -- 3.5 Representation of Princess -- 4 Conclusion -- References -- Study of Social Values in Dance Performances of West Sumatra -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 3.1 Research Results -- 3.2 Research Discussion -- 4 Conclusions and Suggestions -- 4.1 Conclusion -- 4.2 Suggestion -- References -- Relevance of Bloom's Taxonomy Hots Theory to the Application of Body Literacy Methods at Rumah Kreatif Wajiwa -- 1 Introduction -- 2 Research Methods -- 3 Results and Discussion -- 4 Conclusion. , References -- Review of the Minimax Concept of Slamet Abdul Sjukur in Music Education Praxis -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 3.1 Composition Flash Course (KUKIKO) -- 3.2 Inspiration from Ethnic Music -- 3.3 Implementation in Educational Praxis -- 4 Conclusion -- References -- Social Interaction Values in the Jepin Tembung Pendek Dance in Pontianak City -- 1 Introduction -- 2 Research Methods -- 3 Results and Discussion -- 3.1 Jepin Tembung Pendek Dance -- 3.2 Social Interaction in Jepin Tembung Pendek Dance -- 4 Conclusion -- References -- Role Playing in the Dolanan Bocah Bengen Dance in Cilegon Indonesia -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 4 Conclusion -- References -- Mirroring of Learning Baris Dance at Sanggar Pusbitari in Bandung City -- 1 Introduction -- 2 Research Methodology -- 3 Results and Discussion -- 4 Conclusion -- References -- The Implementation of Merdeka Learning Flow in Traditional-Based Dance to Increase Junior High School Students' Creativity -- 1 Introduction -- 2 Research Methods -- 3 Findings and Discussion -- 3.1 The Application of Merdeka Learning Flow -- 3.2 Creativity Improvement on Students -- 4 Conclusion -- References -- Effectiveness of Using Digital Media as a Learning Support Media in Elementary School -- 1 Introduction -- 2 Discussion -- 3 Observation Results -- 4 Conclusion -- References -- Clover Leaf as One of the Innovations of Surabaya's Typical Batik Motifs in the Village of Ex-Dolly -- 1 Introduction -- 2 Methods -- 2.1 Discover -- 2.2 Define -- 2.3 Develop -- 2.4 Deliver -- 3 Results and Discussion -- 4 Conclusions -- References -- Changes in the Form of the Sigeh Penguten Dance at Sanggar Khatua Menangsi Lampung Selatan -- 1 Introduction -- 2 Research Methods -- 3 Results and Discussion -- 4 Conclusion -- References. , Artificial Intelligence Approach in Visual Design Ideation Process -- 1 Introduction -- 2 Methods -- 3 Results -- 4 Discussion -- 5 Conclusion -- References -- Production Management in the Design Process of Learning Applications for Elementary School Students -- 1 Introduction -- 2 Literature Review -- 2.1 Design Thinking -- 2.2 Kanban Board -- 2.3 Iteration Design on the Application Stage -- 3 Figures and Tables -- 4 Conclusion -- References -- Virtual Piano Four-Hands Learning Video Design for Learning to Read Basic Music Notation -- 1 Introduction -- 2 Methods -- 2.1 Environmental Review -- 2.2 Media Learning -- 2.3 Piano Learning Materials -- 2.4 Virtual Piano Four-Hands -- 2.5 Multimedia Learning -- 3 Conclusion -- References -- Buai-Buai Dance as a Symbol of Agriculture in West Sumatra -- 1 Introduction -- 2 Research Methods -- 3 Results and Discussion -- 3.1 Research Results -- 3.2 Research Discussion -- 4 Conclusions and Suggestions -- 4.1 Conclusion -- 4.2 Suggestion -- References -- Visual Representation and Its Impacts in Rising Positive Emotions Through Interactive Media: Candy Crush Saga Case Study -- 1 Introduction -- 1.1 Interactive Media -- 1.2 Positive Emotion -- 1.3 Candy Crush Saga -- 1.4 Visual Element and Representation -- 2 Methods -- 3 Data Analysis -- 3.1 Interaction Variable -- 3.2 Cognitive Variable -- 3.3 Emotion Variable -- 4 Results -- 5 Conclusion -- References -- Dance Learning Methods for Deaf Children at Junior High School During the Covid-19 Pandemic -- 1 Introduction -- 2 Literature Review -- 3 Research Methods -- 4 Results and Discussion -- 5 Conclusion -- References -- Interactive Learning of Rejang Pakuluh Dance Using Google Sites at the Bali Asmarandana Dance Sample, Bandung City -- 1 Preliminary -- 1.1 Background Behind -- 2 Research Methods -- 3 Results and Discussion. , 3.1 History and Functions of the Rejang Pakuluh Dance -- 3.2 Rejang Pakulu Dance Accompaniment -- 3.3 Rejang Pakuluh Dance Learning Results at the Asmarandana Bali Dance Study -- 4 Conclusion -- References -- Branding of Riau Batik Pucuk Rebung Motive to Increase the Creativity of Vocational High School Students -- 1 Introduction -- 2 Methodology -- 3 Results and Discussion -- 3.1 Riau Batik Branding Strategy with Pucuk Rebung Motif -- 3.2 Riau Batik Motive -- 3.3 Creativity -- 3.4 Riau Batik Branding Learning Process -- 3.5 Color -- 4 Conclusion -- References -- Batujaya Temple Artifacts as Inspiration for the Development of Karawang Batik Motifs -- 1 Introduction -- 2 Theoretical -- 3 Methods -- 4 Results and Discussion -- 4.1 From Artifacts to Motifs -- 4.2 Batujaya Temple Batik Design with Visual Artifact Ideas -- 5 Conclusion -- References -- Best Practice for Making VINOV with the Theme of C Major Guitar Using PowerPoint -- 1 Introduction -- 2 Literature Review -- 2.1 Autodidactic -- 2.2 Guitar -- 2.3 Educational Games -- 2.4 Visual Novel -- 2.5 Tonality System Tonality -- 3 Best Practice for Making VINOV -- 3.1 Identifying Problems and Determining the Title -- 3.2 Finding References -- 4 Results -- 5 Conclusion -- References -- Epistemology of Nagham Al-Qur'an a Comparative Study of the Use Bayyati Style and Javanese Style in Al-Qur'an Recitation -- 1 Introduction -- 2 Research Methods -- 3 Results and Discussions -- 3.1 Nagham in the Oral Tradition of the Qur'an -- 3.2 What is the Epistemology of the Nagham of the Qur'an in Indonesia? -- 3.3 What Are the Similarities and Differences in the Aesthetic Principles of the Arabic Style and the Javanese Style in the Recitation of the Qur'an? -- 4 Conclusion -- References -- Symbols and Meanings of Barong Dress Using Banyuwangi -- 1 Introduction -- 2 Methods -- 3 Results and Discussion. , 3.1 Dressing at Barong Sunar Udara -- 4 Conclusion -- References -- Composition Music Gamelan with VSTi -- 1 Introduction -- 2 Methods -- 3 Discussion -- 3.1 Native Instruments Kontakt 5 -- 3.2 Library Gamelan -- 3.3 Digital Audio Workstation -- 3.4 Gamelan Pelog Salendro -- 3.5 Gending Form -- 3.6 Macan Ucul -- 4 Conclusion -- References -- Creative Process of Creating Tran.sit Dance by Jesssica Christina at the Inspyro Moves Platform Bandung -- 1 Introduction -- 2 Methods -- 3 Results and Discussion -- 3.1 Jessica Christina and Inspyro Move's -- 3.2 Creation of Tran.sit Works -- 4 Conclusion -- References -- Experiment of Potential Vegetable Waste as a Natural Dying Media Using Ecoprinting Technique -- 1 Preliminary -- 2 Research and Methods -- 3 Natural Dyes -- 4 Ecoprinting -- 5 Creative Study Process -- 6 Benefit of Research -- References -- Visual Culture: Reading Digital Collage Art -- 1 Introduction -- 2 Research Methods -- 3 Results and Discussion -- 3.1 Results -- 3.2 Discussion -- 4 Conclusion -- References -- 360-Degree Illustration Based on Virtual Reality (The Cisadane Folktale) -- 1 Introduction -- 1.1 Folktale -- 1.2 Cultural Identity -- 1.3 Virtual Reality -- 1.4 Storytelling -- 1.5 Illustration -- 1.6 Immersivity -- 2 Methodology -- 2.1 Research Methodology -- 2.2 Design Methodology -- 3 Design Process -- 3.1 Illustration in 2-Dimensional -- 3.2 Illustration in 3-Dimensional -- 3.3 Animation -- 4 User Test -- 5 Findings and Discussion -- 6 Summary -- References -- The Community's Role in Preserving the Art of Sisingaan in Karang Herang Village, Pabuaran District, Subang District -- 1 Introduction -- 2 Methods -- 3 Result and Discussion -- 3.1 Empowerment -- 3.2 Culture -- 3.3 Discussion -- 4 Conclusion -- References -- Representations of Dance Identity of Urban City -- 1 Preliminary -- 2 Research Methods -- 3 Results and Discussion. , 3.1 Cultural Institute as Identity Dance Shaper.
    Additional Edition: Print version: Masunah, Juju Proceedings of the Fifth International Conference on Arts and Design Education (ICADE 2022) Paris : Atlantis Press (Zeger Karssen),c2023 ISBN 9782384760992
    Language: English
    Keywords: Electronic books.
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