Format:
1 online resource (347 pages)
Edition:
1st ed.
ISBN:
9783839448021
Series Statement:
Architekturen v.50
Content:
Cover -- Contents -- Introduction -- Part 1, Interviews -- Taking Risks! -- Invisible (Game) Cities -- In-World Realism -- Video/Game -- Games as Provinces of Meaning -- Free your Imagination! -- A Fascination for Empty Rooms -- Towards an Architecture of Desire -- Part 2, Essays -- A. Towards a Definition of Game Space -- The Architectonics of Game Spaces -- Virtual World Weariness -- The Lived Space of Computer Games -- The Architectural Continuum -- B. Spatial Transitions Between Architecture and Games -- From Asteroids to Architectoids -- Piercing all Layers of the Anthroposphere -- Creating Fascinating Spaces -- Augmented Play, Art, and Space -- C. The Potential of Game Spaces for a New Architecture -- Play the City -- Democracy, Video Games, and Urban Design -- Video Game Urbanism -- Bibliography/Ludography -- Image Copyrights -- Authors.
Note:
Description based on publisher supplied metadata and other sources
Additional Edition:
ISBN 9783837648027
Additional Edition:
Erscheint auch als Druck-Ausgabe ISBN 9783837648027
Language:
English
Subjects:
Engineering
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Cover
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