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  • Brocker, Anke  (1)
  • Diaz, Paloma  (1)
  • Neuser, Wolfgang  (1)
  • 1
    UID:
    b3kat_BV042114984
    Umfang: 1 Online-Ressource (IX, 171 p.) , Ill.
    Ausgabe: Online-Ausgabe Springer eBook Collection / Computer Science
    ISBN: 9783319093789 , 9783319093772
    Serie: Springer Proceedings in Complexity
    Weitere Ausg.: Reproduktion von Zweig, Katharina A. Socioinformatics - The Social Impact of Interactions between Humans and IT 2014
    Sprache: Englisch
    Fachgebiete: Informatik , Pädagogik
    RVK:
    RVK:
    Schlagwort(e): Sozialwesen ; Datenverarbeitung ; Informationsmanagement
    Mehr zum Autor: Neuser, Wolfgang 1950-
    Mehr zum Autor: Zweig, Katharina A.
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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  • 2
    UID:
    b3kat_BV047470770
    Umfang: 256 Seiten , Illustrationen
    ISBN: 9783946496267 , 3946496261
    Sprache: Deutsch
    Fachgebiete: Technik , Wirtschaftswissenschaften , Allgemeines
    RVK:
    RVK:
    RVK:
    Schlagwort(e): FabLab ; Rapid Prototyping ; Naturwissenschaftliche Bildung ; Soziale Bewegung
    Mehr zum Autor: Pipek, Volkmar
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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  • 3
    UID:
    gbv_1657021963
    Umfang: Online-Ressource (XVIII, 304 p. 64 illus, online resource)
    ISBN: 9783319184258
    Serie: Lecture Notes in Computer Science 9083
    Inhalt: Designing for End-User Development in the Internet of Things -- Natural Notation for the Domestic Internet of Things -- Engineering the creative co-design of augmented digital experiences with cultural heritage -- A Review of Research Methods in End User Development -- My program, my world: Insights from 1st-person reflective programming in EUD education -- End-User Development in Second Life: Meta-design, Tailoring and Appropriation -- Extreme Co-Design: Prototyping With and By the User for Appropriation of Web-Connected Tags -- Building and using home automation systems: a field study -- FRAMES A Framework for Adaptable Mobile Event-Contingent Self-Report Studies -- Social-QAS: Tailorable Quality Assessment Service for Social Media Content -- Instilling a Culture of Participation: Technology-Related Skills and Attitudes of Aspiring Information Professionals -- Lessons Learned in the Design of Configurable Assistive Technology with Smart Devices -- Analysing How Users Prefer to Model Contextual Event-Action Behaviours in their Smart hones -- Interaction Anticipation: Communicating Impacts of Groupware Configuration Settings to Users -- Involving Children in Design Activities Using the Chi Co Exploratory Co-design Technique -- Face Mashup: Enabling End User Development on Social Networks Data -- Sketch Code an Extensible Code Editor for Crafting Software -- Physical Prototyping of Social Products through End-User Development -- Pervasive Displays in the wild: employing End User Programming in adaption and re-purposing -- Towards a Toolkit for the Rapid Creation of Smart Environments -- Making mashups actionable through elastic design principles -- Assisted Composition of Services on Mobile Devices -- Everyday tools used for Avionics User Modifiable Software automatic generation -- Investigating the Barriers Experienced by Adult End-User Developers when Physical Prototyping -- EMA IDEs: A Challenge for End-User Development -- End User Development System for Adaptive Augmented Environments -- Cultures of Participation in the Digital Age: Coping with Information, Participation and Collaboration Overload -- Searching in a Playful Manner -- IS-EUD 2015 Studio: Exploring End User Programming of Interactive Spaces -- Creating Game-Like Content in Android Devices: The Mokap Hackathon -- Spatial Awareness in Mobile Devices to Compose Data Source: a Utilization Study -- Hands-on actionable mashups -- A Platform for Creating Digital Educational Games as Combinations of Archetypical Games.
    Inhalt: This book constitutes the refereed proceedings of the 5th International Symposium on End-User Development, IS-EUD 2015, held in Madrid, Spain, in May 2015. The 10 full papers and 13 short papers were presented at the event. Additionally, the volume contains 2 keynote speeches, 3 doctoral consortia papers, 1 workshop paper, and 6 EUD-playground papers. The papers provide a broad overview of the current state of End-User Development research.
    Anmerkung: Literaturangaben , Designing for End-User Development in the Internet of ThingsNatural Notation for the Domestic Internet of Things -- Engineering the creative co-design of augmented digital experiences with cultural heritage -- A Review of Research Methods in End User Development -- My program, my world: Insights from 1st-person reflective programming in EUD education -- End-User Development in Second Life: Meta-design, Tailoring and Appropriation -- Extreme Co-Design: Prototyping With and By the User for Appropriation of Web-Connected Tags -- Building and using home automation systems: a field study -- FRAMES A Framework for Adaptable Mobile Event-Contingent Self-Report Studies -- Social-QAS: Tailorable Quality Assessment Service for Social Media Content -- Instilling a Culture of Participation: Technology-Related Skills and Attitudes of Aspiring Information Professionals -- Lessons Learned in the Design of Configurable Assistive Technology with Smart Devices -- Analysing How Users Prefer to Model Contextual Event-Action Behaviours in their Smart hones -- Interaction Anticipation: Communicating Impacts of Groupware Configuration Settings to Users -- Involving Children in Design Activities Using the Chi Co Exploratory Co-design Technique -- Face Mashup: Enabling End User Development on Social Networks Data -- Sketch Code an Extensible Code Editor for Crafting Software -- Physical Prototyping of Social Products through End-User Development -- Pervasive Displays in the wild: employing End User Programming in adaption and re-purposing -- Towards a Toolkit for the Rapid Creation of Smart Environments -- Making mashups actionable through elastic design principles -- Assisted Composition of Services on Mobile Devices -- Everyday tools used for Avionics User Modifiable Software automatic generation -- Investigating the Barriers Experienced by Adult End-User Developers when Physical Prototyping -- EMA IDEs: A Challenge for End-User Development -- End User Development System for Adaptive Augmented Environments -- Cultures of Participation in the Digital Age: Coping with Information, Participation and Collaboration Overload -- Searching in a Playful Manner -- IS-EUD 2015 Studio: Exploring End User Programming of Interactive Spaces -- Creating Game-Like Content in Android Devices: The Mokap Hackathon -- Spatial Awareness in Mobile Devices to Compose Data Source: a Utilization Study -- Hands-on actionable mashups -- A Platform for Creating Digital Educational Games as Combinations of Archetypical Games.
    Weitere Ausg.: ISBN 9783319184241
    Weitere Ausg.: Druckausg. ISBN 978-331-91842-4-1
    Weitere Ausg.: Druckausg. End-user development Cham : Springer, 2015 ISBN 9783319184241
    Sprache: Englisch
    Fachgebiete: Informatik
    RVK:
    Schlagwort(e): Konferenzschrift
    URL: Volltext  (lizenzpflichtig)
    URL: Volltext  (lizenzpflichtig)
    URL: Cover
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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