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  • 2005-2009  (5)
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  • 1
    Book
    Book
    Chichester [u.a.] : Wiley
    UID:
    b3kat_BV021588137
    Format: XII, 342 S. , Ill., graph. Darst.
    ISBN: 9780470015261 , 0470015268
    Language: English
    Subjects: Computer Science
    RVK:
    RVK:
    Keywords: Bildverarbeitung ; Maschinelles Sehen ; Wörterbuch ; Wörterbuch
    URL: Cover
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  • 2
    UID:
    gbv_504750259
    Format: XVIII, 309 S
    ISBN: 0761829423 , 0761830251 , 9780761829423
    Language: English
    Subjects: General works
    RVK:
    Keywords: Naturwissenschaftler ; Produktivität ; Forschungsergebnis ; Geschlechterrolle
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  • 3
    Book
    Book
    New York, NY : Demos
    UID:
    b3kat_BV043751269
    Format: xv, 296 Seiten , Illustrationen
    Edition: Second edition
    ISBN: 1888799838
    Language: English
    Keywords: Epilepsie
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  • 4
    UID:
    gbv_1646690818
    Format: Online-Ressource (XV, 526 p. Also available online, digital)
    ISBN: 9783540360322
    Series Statement: Lecture Notes in Computer Science 4069
    Content: Articulated Motion and Deformable Objects AMDUSDO^{?e}USD 2006 -- A Study on Human Gaze Detection Based on 3D Eye Model -- Robust Fake Iris Detection -- A Study on Fast Iris Restoration Based on Focus Checking -- A Spatio-temporal Metric for Dynamic Mesh Comparison -- Facetoface: An Isometric Model for Facial Animation -- Matching Two-Dimensional Articulated Shapes Using Generalized Multidimensional Scaling -- Further Developments in Geometrical Algorithms for Ear Biometrics -- Composition of Complex Motion Models from Elementary Human Motions -- Acquisition of Articulated Human Body Models Using Multiple Cameras -- Recovering Articulated Non-rigid Shapes, Motions and Kinematic Chains from Video -- 3D Shape Reconstruction of Trunk Swaying Human Body Segments -- Combined Head, Lips, Eyebrows, and Eyelids Tracking Using Adaptive Appearance Models -- Mobile Path and Spin 3D Tracking and Reconstruction -- Generalized SCODEF Deformations on Subdivision Surfaces -- Viewpoint Insensitive Posture Representation for Action Recognition -- Ballistic Hand Movements -- Collision Detection Trough Deconstruction of Articulated Objects -- Probabilistic Spatio-temporal 2D-Model for Pedestrian Motion Analysis in Monocular Sequences -- Predicting 3D People from 2D Pictures -- Certain Object Segmentation Based on AdaBoost Learning and Nodes Aggregation Iterative Graph-Cuts -- Learning Deformations of Human Arm Movement to Adapt to Environmental Constraints -- Three-Dimensional Mapping from Stereo Images with Geometrical Rectification -- Transferring a Labeled Generic Rig to Animate Face Models -- Virtual Characters as Emotional Interaction Element in the User Interfaces -- Face Modeling and Wrinkle Simulation Using Convolution Surface -- Cascade of Fusion for Adaptive Classifier Combination Using Context-Awareness -- Modeling Relaxed Hand Shape for Character Animation -- Boundary Fragment Matching and Articulated Pose Under Occlusion -- Object Tracking and Elimination Using Level-of-Detail Canny Edge Maps -- Facial Expression Recognition in Various Internal States Using Independent Component Analysis -- Gender Identification on the Teeth Based on Principal Component Analysis Representation -- Grasp Motion Synthesis Based on Object Features -- Carrying Object Detection Using Pose Preserving Dynamic Shape Models -- Person Recognition Using Human Head Motion Information -- Matching Deformable Features Based on Oriented Multi-scale Filter Banks -- Principal Spine Shape Deformation Modes Using Riemannian Geometry and Articulated Models -- Automatic Pose Correction for Local Feature-Based Face Authentication -- An Adaptive 3D Surface Mesh Cutting Operation -- Action Recognition Using Motion Primitives and Probabilistic Edit Distance -- Shape-Motion Based Athlete Tracking for Multilevel Action Recognition -- Finding Articulated Body in Time-Series Volume Data -- Emotional Facial Expression Classification for Multimodal User Interfaces -- Posture Constraints for Bayesian Human Motion Tracking -- Efficient Incorporation of Motionless Foreground Objects for Adaptive Background Segmentation -- Interactive Soft Object Simulation with Quadratic Finite Elements -- An Alternative to Medial Axis for the 3D Reconstruction of Unorganized Set of Points Using Implicit Surfaces -- Modeling Timing Structure in Multimedia Signals -- Human Motion Synthesis by Motion Manifold Learning and Motion Primitive Segmentation -- Towards an Integrated Technological Framework for Modelling Shared Virtual Spaces: Languages and Domotic Applications -- Agents with Personality for Videogames -- Monocular Tracking with a Mixture of View-Dependent Learned Models -- Towards Hands-Free Interfaces Based on Real-Time Robust Facial Gesture Recognition -- Upper Body Tracking for Interactive Applications.
    Note: Lizenzpflichtig
    Additional Edition: ISBN 9783540360315
    Additional Edition: Buchausg. u.d.T. Articulated motion and deformable objects Berlin : Springer, 2006 ISBN 354036031X
    Additional Edition: ISBN 9783540360315
    Language: English
    Subjects: Computer Science
    RVK:
    Keywords: Deformierbares Objekt ; Mensch ; Dreidimensionale Rekonstruktion ; Computeranimation ; Deformierbares Objekt ; Mensch ; Bewegungsanalyse ; Dreidimensionale Rekonstruktion ; Videobearbeitung ; Deformierbares Objekt ; Objekterkennung ; Szenenanalyse ; Erweiterte Realität ; Multimodales System ; Automatische Sprachproduktion ; Dreidimensionale Rekonstruktion ; Deformierbares Objekt ; Mensch ; Dreidimensionale Rekonstruktion ; Computeranimation ; Deformierbares Objekt ; Mensch ; Bewegungsanalyse ; Dreidimensionale Rekonstruktion ; Videobearbeitung ; Deformierbares Objekt ; Objekterkennung ; Szenenanalyse ; Erweiterte Realität ; Multimodales System ; Automatische Sprachproduktion ; Dreidimensionale Rekonstruktion ; Konferenzschrift ; Konferenzschrift
    URL: Volltext  (lizenzpflichtig)
    URL: Volltext  (lizenzpflichtig)
    URL: Cover
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  • 5
    UID:
    gbv_1647257875
    Format: Online-Ressource (digital)
    ISBN: 9783540705178
    Series Statement: Lecture Notes in Computer Science 5098
    Content: Inverse Kinematics Using Sequential Monte Carlo Methods -- Estimation of Dense, Non-rigid Motion Fields from a Multi-camera Array Using a Hierarchical Mixture Model -- Learning to Look at Humans — What Are the Parts of a Moving Body? -- Continuous Hand Gesture Recognition in the Learned Hierarchical Latent Variable Space -- Real-Time 3D Body Pose Tracking from Multiple 2D Images -- Applying Space State Models in Human Action Recognition: A Comparative Study -- Bone Glow: An Improved Method for the Assignment of Weights for Mesh Deformation -- Analysis of Human Motion, Based on the Reduction of Multidimensional Captured Data – Application to Hand Gesture Compression, Segmentation and Synthesis -- Exploiting Structural Hierarchy in Articulated Objects Towards Robust Motion Capture -- Estimating Human Skeleton Parameters and Configuration in Real-Time from Markered Optical Motion Capture -- Dealing with Self-occlusion in Region Based Motion Capture by Means of Internal Regions -- Model-Based Analysis and Synthesis of Time-Varying Mesh -- Mesh Vertex Pose and Position Interpolation Using Geometric Algebra -- An Audiovisual Talking Head for Augmented Speech Generation: Models and Animations Based on a Real Speaker’s Articulatory Data -- Towards Efficiency in Cloth Simulation -- 2D Articulated Body Tracking with Self-occultations Handling -- A Two-Step Approach for Detecting Individuals within Dense Crowds -- 3D Modeling for Deformable Objects -- Active-Vision System Reconfiguration for Form Recognition in the Presence of Dynamic Obstacles -- View-Invariant Human Action Detection Using Component-Wise HMM of Body Parts -- A Generative Model for Motion Synthesis and Blending Using Probability Density Estimation -- Gestural Interaction Using Feature Classification -- Predicting Missing Markers to Drive Real-Time Centre of Rotation Estimation -- Accurate Human Motion Capture Using an Ergonomics-Based Anthropometric Human Model -- A Deformable Surface Model with Volume Preserving Springs -- Temporal Nearest End-Effectors for Real-Time Full-Body Human Actions Recognition -- Fusing Edge Cues to Handle Colour Problems in Image Segmentation -- Body-Part Templates for Recovery of 2D Human Poses under Occlusion -- Autonomous Virtual Agents for Performance Evaluation of Tracking Algorithms -- A Manipulable Vision-Based 3D Input Device for Space Curves -- A Comparative Study on Using Zernike Velocity Moments and Hidden Markov Models for Hand Gesture Recognition -- Deformable Volumetric Simplex Meshes -- Analytical Simulation of B-Spline Surfaces Deformation -- Apperance-Based Tracking and Face Identification in Video Sequences -- Interactive Constrained Deformations of NURBS Surfaces: N-SCODEF -- A 3D Shape Descriptor for Human Pose Recovery -- Fast Detection and Modeling of Human-Body Parts from Monocular Video -- Kinetic Pseudo-energy History for Human Dynamic Gestures Recognition -- An Improved Algorithm for Estimating the ICA Model Concerning the Convergence Rate -- Automatic Adjustment of Rigs to Extracted Skeletons -- Real-Time Recognition of Human Gestures for 3D Interaction -- Effective Emotional Classification Combining Facial Classifiers and User Assessment -- Online and Offline Fingerprint Template Update Using Minutiae: An Experimental Comparison -- Users with Disabilities: Maximum Control with Minimum Effort.
    Content: This book constitutes the refereed proceedings of the 5th International Conference on Articulated Motion and Deformable Objects, AMDO 2008, held in Port d'Andratx, Mallorca, Spain, in July 2008. The 36 revised full papers and 7 poster papers presented were carefully reviewed and selected from 64 submissions. The papers are organized in topical section on computer graphics: human modelling and animation, human motion: analysis, tracking, 3D reconstruction and recognition, multimodal user interaction: VR and ar, speech, biometrics, and advanced multimedia systems: standards, indexed video contents.
    Additional Edition: ISBN 9783540705161
    Additional Edition: Buchausg. u.d.T. Articulated motion and deformable objects Berlin : Springer, 2008 ISBN 3540705163
    Additional Edition: ISBN 9783540705161
    Language: English
    Subjects: Computer Science
    RVK:
    Keywords: Deformierbares Objekt ; Mensch ; Dreidimensionale Rekonstruktion ; Computeranimation ; Deformierbares Objekt ; Mensch ; Bewegungsanalyse ; Dreidimensionale Rekonstruktion ; Videobearbeitung ; Deformierbares Objekt ; Objekterkennung ; Szenenanalyse ; Erweiterte Realität ; Multimodales System ; Automatische Sprachproduktion ; Dreidimensionale Rekonstruktion ; Konferenzschrift
    URL: Volltext  (lizenzpflichtig)
    URL: Cover
    Author information: Nierstrasz, Oscar 1957-
    Author information: Pandu Rangan, C. 1955-
    Author information: Mattern, Friedemann 1955-
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