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  • 1
    Book
    Book
    London [u.a.] : Routledge
    UID:
    b3kat_BV041439803
    Format: XIX, 250 S. , Ill., graph. Darst.
    ISBN: 9780415828857 , 9780415828864 , 9780203627488
    Series Statement: Routledge studies in European communication research and education 3
    Content: In the past decade, digital games have become a widely accepted form of media entertainment, moving from the traditional 'core gamer' community into the mainstream media market. With millions of people now enjoying gaming as interactive entertainment there has been a huge increase in interest in social multiplayer gaming activities. However, despite the explosive growth in the field over the past decade, many aspects of social gaming still remain unexplored, especially from a media and communication studies perspective. Multiplayer: Social Aspects of Digital Gaming is the first edited volume of its kind that takes a closer look at the various forms of human interaction in and around digital games, providing an overview of debates, past and present. The book is divided into five sections that explore the following areas: - Social Aspects of Digital Gaming - Social Interactions in Virtual Worlds - Online Gaming - Co-located and Console Gaming - Risks and Challenges of Social Gaming This engaging interdisciplinary book will appeal to upper level students, postgrads and researchers in games research, specifically those focusing on new media and digital games, as well as researchers in media studies and mass communicatio. [Verlagsmeldung]
    Note: Includes bibliographical references and index
    Language: English
    Subjects: General works , Sociology
    RVK:
    RVK:
    Keywords: Computerspiel ; Soziales Netzwerk ; Interaktion ; Aufsatzsammlung ; Aufsatzsammlung
    Author information: Quandt, Thorsten 1971-
    Library Location Call Number Volume/Issue/Year Availability
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  • 2
    UID:
    gbv_177930434X
    Format: 1 online resource (xix, 250 pages)
    ISBN: 9780203627488 , 9781134092260 , 9781134092338
    Series Statement: Routledge studies in European communication research and education 3
    Content: pt. 1. Social aspects of digital gaming -- pt. 2. Social interaction in virtual worlds -- pt. 3. Online gaming -- pt. 4. Co-located and console gaming -- pt. 5. Risks and challenges of social gaming.
    Additional Edition: ISBN 9780415828857
    Additional Edition: ISBN 9780415828864
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 9780415828857
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
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