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  • 1
    Online Resource
    Online Resource
    Boca Raton, FL :CRC Press,
    UID:
    almahu_9949386735002882
    Format: 1 online resource (xiii, 311 pages)
    Edition: First edition.
    ISBN: 9781000344486 , 1000344487 , 9781003143963 , 1003143962 , 9781000344462 , 1000344460 , 9781000344448 , 1000344444
    Content: "As esports has grown, the need for professional legal representation has grown with it. Justin's Essential Guide to the Business & Law of Esports & Professional Video Gaming provides a great baseline and will help prevent the legal horror stories of esports in the past." Mitch Reames, AdWeek and Esports Insider "Justin's exploration of the business and law side of the esports sector fills a gap of knowledge that is an absolute necessity in truly understanding the esports space." Kevin Hitt, The Esports Observer The Essential Guide to the Business & Law of Esports & Professional Video Gaming covers everything you need to know about the past, present, and future of esports and professional video gaming. The book is written by one of the foremost attorneys and business practitioners in today's esports and professional gaming scene, Justin M. Jacobson, Esq. This guide is meant to provide you with an in-depth look at the business and legal matters associated with the esports world. Includes coverage of the stakeholders in the esports business "ecosystem," including the talent, the teams, the publishers, and the event organizers. Explores various legal fields involved with esports, including intellectual property, employment and player unions, business investments and tax "write-offs," immigration and visas, event operation tips, social media and on-stream promotions, and much more. The most current book on the market, with actual contract provisions modeled on existing major esports player, coach, shoutcaster, and sponsorship agreements. About the Author Justin M. Jacobson, Esq. is an entertainment and esports attorney located in New York City. For the last decade, he has worked with professional athletes, musicians, producers, DJs, record labels, fashion designers, as well as professional gamers, streamers, coaches, on-air talent, and esports organizations. He assists these creative individuals with their contract, copyright, trademark, immigration, tax, and related business, marketing, and legal issues. He is a frequent contributor to many industry publications and has been featured on a variety of entertainment, music, and esports publications and podcasts, including Business Insider, The Esports Observer, Esports Insider, Tunecore, and Sport Techie. Justin has positioned himself as a top esports business professional working with talent in a variety of franchise leagues including the Overwatch League, Overwatch Contenders, and Call of Duty Pro League as well as in many popular competitive titles such as Fortnite, CS:GO, Gears of War, Halo, Super Smash Brothers, Rainbow 6, PUBG, Madden, and FIFA and mobile games such as Brawlhalla, Clash of Clans, and Call of Duty mobile. Previously, he worked with various esports talent agencies as well as in an official capacity on behalf of several esports teams and brands
    Note: 5.3.4 Licensing of Broadcasting and Streaming Media Rights by Event Organizers and Game Publishers. , Cover -- Half-Title -- Title -- Copyright -- Dedication -- Contents -- Preface -- About the Author -- 1 Introduction to Esports & Professional Video Gaming Law -- 1.1 A Brief History of Esports and Competitive Gaming -- 1.2 Introduction to Today's Professional Esports Business Ecosystem -- 1.3 About Today's "Competitive" Gaming Circuit -- 1.4 Exploring the Professional Esports Business Ecosystem -- 1.4.1 Gaming "Talent" in the Esports Business Ecosystem -- 1.4.2 Professional Esports Organizations and Teams -- 1.4.3 Game Developers and Publishers , 1.4.4 Event, Tournament, and League Organizers -- 2 Intellectual Property Law and Its Impact on The Esports Business Ecosytem -- 2.1 Copyright Law -- 2.1.1 Copyrights for Game Developers and Publishers -- 2.1.2 Copyrights for Gaming "Talent": "Competitive" Gamers, and Gaming Influencers -- 2.1.3 Copyright for Professional Esports Organizations and Teams -- 2.2 Trademark Law -- 2.3 Trademarks in Esports -- 2.3.1 Trademarks for Gaming "Talent": Competitive Gamers and Gaming Influencers -- 2.3.2 Trademarks for Professional Esports Organizations and Teams , 3 Business and Tax Law and Its Impact on the Esports Business Ecosytem -- 3.1 Business Entities in Esports -- 3.1.1 "Loan-Out" Companies for Gaming "Talent": Competitive Gamers and Gaming Influencers -- 3.1.2 Business Investments and Transfers for Professional Esports Organizations and Teams -- 3.2 Tax Matters in Esports -- 3.2.1 Personal Income Tax Matters for Gaming "Talent": Competitive Gamers and Gaming Influencers -- 3.2.2 Some Tax Matters for Professional Esports Organizations and Teams -- 4 Immigration and Employment Law and Its Impact on the Esports Business Ecosystem , 4.1 Immigration Law in Esports -- 4.1.1 Work Authorization for Gaming "Talent" -- 4.2 Employment Law in Esports -- 4.2.1 Employment Matters for Esports Organizations and Teams -- 4.2.2 Employer Law Matters for "Competitive" Gamers -- 5 Contract Law and Its Impact on the Esports Business Ecosytem -- 5.1 Gaming "Talent" Agreements -- 5.1.1 A Look at Professional Gamer Contracts with an Esports Team -- 5.1.2 A Look at Esports Coach Contracts with a Team -- 5.1.3 A Look at On-Air Talent Contracts with an Event, Tournament, or League Organizer -- 5.2 Esports Sponsorship and Brand Partnership Contracts , 5.2.1 Look at Sponsorship and Investment Pitch Decks for Gaming "Talent," Esports Teams and Event Organizers -- 5.2.2 Some Considerations for Sponsorship Agreements with Gaming Talent and Esports Organizations -- 5.2.3 Some Professional Gamer-Specific Sponsorship Matters -- 5.3 Licensing in Esports -- 5.3.1 Gaming "Talent" Licensing Matters -- 5.3.2 Professional Esports Organizations and Teams Licensing Matters -- 5.3.3 Other Esports Institution Licensing Matters: Esports Teams and Game Publishers
    Additional Edition: Print version: Jacobson, Justin M. Essential Guide to the Business and Law of Esports and Professional Video Gaming. Milton : Taylor & Francis Group, ©2021 ISBN 9780367699451
    Language: English
    Keywords: Electronic books. ; Electronic books.
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