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  • 1
    UID:
    gbv_1040120954
    Umfang: 751 Seiten, 4 ungezählte Blätter , Illustrationen , 24 cm
    ISBN: 9789722418928
    Serie: Coleção: Biografias 4
    Inhalt: José Saramago vencedor do Prémio Nobel da Literatura – o primeiro (e único até à data) a distinguir não só Portugal como a língua portuguesa, o escritor autor de romances fundamentais como Memorial do Convento, O Ano da Morte de Ricardo Reis ou Ensaio sobre a Cegueira, conquistou, por esse motivo, um estatuto de primordial relevo na nossa História recente. - Trilhou, porém, um caminho árduo até atingir a consagração: originário de uma família de trabalhadores rurais ribatejanos, estudou apenas para serralheiro mecânico e fez toda a sua formação intelectual como autodidata. - Manteve-se na obscuridade durante a maior parte da sua carreira, fosse como funcionário de escritório, responsável por uma editora ou até enquanto editorialista, que não assinava os seus textos, e já só por volta dos 60 anos ganhou notoriedade como romancista. - Viu-se envolvido em polémicas que mobilizaram as atenções nacionais: acusado de praticar censura e de afastar jornalistas como diretor-adjunto do Diário de Notícias, ele próprio viria a queixar-se, anos depois, de o governo lhe censurar um livro, afirmando que por tal motivo se afastava do país. - Esta biografia traça o percurso de uma personalidade única da cultura portuguesa, debruçando-se tanto sobre a sua intensa atividade criativa como sobre a sua atribulada vida privada.
    Anmerkung: Biography , Bibliografia consultada Seiten 739-743. Índice onomástico
    Sprache: Portugiesisch
    Schlagwort(e): Saramago, José 1922-2010 ; Biografie
    URL: Cover
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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  • 2
    UID:
    gbv_1903474612
    Umfang: 1 online resource (xi, 214 pages) , illustrations.
    ISBN: 9781003461319 , 100346131X , 9781040120996 , 1040120997 , 9781040120958 , 1040120954
    Serie: Routledge advances in game studies
    Inhalt: "This book explores the representations of national Asian histories in digital games. Situated at the intersection of regional game studies and historical game studies, this book offers chapters on histories and heritages of Japan, China, Iran, Iraq, Taiwan, South Korea, Indonesia, Singapore, Turkey, and Russia. The volume looks beyond the diversity of the local histories depicted in games, and the audience reception of these histories, to show a diversity of approaches which can be used in examining historical games- from postcolonialism to identity politics to heritage studies. It demonstrates various methodological approaches to historical/regional game studies: case studies of nationally produced historical games that deal with local history, studies of media reception of history/heritage-themed games, text-mining methods studying attitudes expressed by players of such games, and educational perspectives on games in teaching cultural heritage. Through the lens of videogames, the authors explore how nations struggle with the legacies of war, colonialism and religious strife that have been a part of nationbuilding - but also how victimized cultures can survive, resist, and sometimes prevail. Appealing primarily to scholars in the fields of game studies, heritage studies, postcolonial criticism, and media studies, this book will be particularly useful for the subfields of historical game studies and postcolonial game studies"--
    Weitere Ausg.: ISBN 9781032609669
    Weitere Ausg.: ISBN 9781032609652
    Weitere Ausg.: Erscheint auch als Druck-Ausgabe ISBN 9781032609669
    Sprache: Englisch
    Mehr zum Autor: Schreiber, Paweł
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
    BibTip Andere fanden auch interessant ...
  • 3
    UID:
    almafu_BV049909702
    Umfang: xi, 214 Seiten.
    ISBN: 978-1-03-260966-9 , 978-1-032-60965-2
    Serie: Routledge advances in game studies
    Inhalt: "This book explores the representations of national Asian histories in digital games. Situated at the intersection of regional game studies and historical game studies, this book offers chapters on histories and heritages of Japan, China, Iran, Iraq, Taiwan, South Korea, Indonesia, Singapore, Turkey, and Russia. The volume looks beyond the diversity of the local histories depicted in games, and the audience reception of these histories, to show a diversity of approaches which can be used in examining historical games- from postcolonialism to identity politics to heritage studies. It demonstrates various methodological approaches to historical/regional game studies: case studies of nationally produced historical games that deal with local history, studies of media reception of history/heritage-themed games, text-mining methods studying attitudes expressed by players of such games, and educational perspectives on games in teaching cultural heritage. Through the lens of videogames, the authors explore how nations struggle with the legacies of war, colonialism and religious strife that have been a part of nationbuilding - but also how victimized cultures can survive, resist, and sometimes prevail. Appealing primarily to scholars in the fields of game studies, heritage studies, postcolonial criticism, and media studies, this book will be particularly useful for the subfields of historical game studies and postcolonial game studies"--
    Weitere Ausg.: Erscheint auch als Online-Ausgabe ISBN 978-1-04-012095-8
    Sprache: Englisch
    Fachgebiete: Allgemeines
    RVK:
    Schlagwort(e): Asien ; Geschichte ; Computerspiel ; Aufsatzsammlung
    Mehr zum Autor: Schreiber, Paweł
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
    BibTip Andere fanden auch interessant ...
  • 4
    UID:
    almahu_9949890612602882
    Umfang: 1 online resource (xi, 214 pages) : , illustrations.
    ISBN: 9781003461319 , 100346131X , 9781040120996 , 1040120997 , 9781040120958 , 1040120954
    Serie: Routledge advances in game studies
    Inhalt: "This book explores the representations of national Asian histories in digital games. Situated at the intersection of regional game studies and historical game studies, this book offers chapters on histories and heritages of Japan, China, Iran, Iraq, Taiwan, South Korea, Indonesia, Singapore, Turkey, and Russia. The volume looks beyond the diversity of the local histories depicted in games, and the audience reception of these histories, to show a diversity of approaches which can be used in examining historical games- from postcolonialism to identity politics to heritage studies. It demonstrates various methodological approaches to historical/regional game studies: case studies of nationally produced historical games that deal with local history, studies of media reception of history/heritage-themed games, text-mining methods studying attitudes expressed by players of such games, and educational perspectives on games in teaching cultural heritage. Through the lens of videogames, the authors explore how nations struggle with the legacies of war, colonialism and religious strife that have been a part of nationbuilding - but also how victimized cultures can survive, resist, and sometimes prevail. Appealing primarily to scholars in the fields of game studies, heritage studies, postcolonial criticism, and media studies, this book will be particularly useful for the subfields of historical game studies and postcolonial game studies"--
    Weitere Ausg.: Print version: Asian histories and heritages in video games Abingdon, Oxon ; New York, NY : Routledge, 2025 ISBN 9781032609669
    Sprache: Englisch
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
    BibTip Andere fanden auch interessant ...
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