Ihre E-Mail wurde erfolgreich gesendet. Bitte prüfen Sie Ihren Maileingang.

Leider ist ein Fehler beim E-Mail-Versand aufgetreten. Bitte versuchen Sie es erneut.

Vorgang fortführen?

Exportieren
Filter
Medientyp
Sprache
Region
Bibliothek
Erscheinungszeitraum
Schlagwörter
  • 1
    UID:
    gbv_190348233X
    Umfang: 1 Online-Ressource ( xx, 239 Seiten) , Illustrationen
    ISBN: 9783031473128 , 3031473124
    Serie: Palgrave studies in performance and technology series
    Anmerkung: Description based upon print version of record , Chapter 13: The Telelibrary Conspiracy: An Autonomous Audience & Their Creation of Remote Community , Intro -- Acknowledgments -- Contents -- Notes on Contributors -- Chapter 1: Introduction -- The Before Times -- The Break -- The Chapters -- Forging Ahead -- Part I: Making Pandemic Play(s) -- Chapter 2: Facing Up to Death: Nigeria and Its Creative Industry in the Era of COVID-19 -- COVID-19 & the Nigerian Experience: Concerns & Responses -- Solidarity as Panacea to Pandemic -- COVID-19 & the Nigerian Creative Industry -- Creative Diversionary -- Conclusion -- Chapter 3: Distributed Performance as Systems of Mutual Care -- Pivot, Again -- And Suddenly They Stumbled into the Future , Process and Practicalities -- Is it Live or Is it...? -- Taking Care -- Just Between Us -- Moving Ahead -- Chapter 4: Variant of Concern: University Theatre Pandemic Production through the Zoom Lens -- Chapter 5: Finding Catharsis in the Pandemic: Reading Greek Tragedy Online -- Staging the Past, Day One -- Pacing Virtual Stages -- From Ritual to Occasion -- From Catharsis to the Classroom -- Conclusions -- Part II: Adapting to the Virtual -- Chapter 6: A Love that Began as a Game: Gameboys, Filipino Boys Love (BL), and the COVID-19 Pandemic -- Boys Love as Power Play -- The Game of Love , The Pandemic as Context -- We Found Love in a COVID Place -- Conclusion: Crossing the Line -- Chapter 7: Digitally Dairakudakan: An Examination of the 2020-2021 Pandemic Performance Season -- Transposing to Online Video -- Access to New Spaces -- Conclusion -- Chapter 8: Calling from Canada: Exploring the Shift to Telephonic Theatre During COVID-19 -- The Ministry of Mundane Mysteries -- To Be More Specific -- The Corona Variations/Theatre on-Call -- Touring Red Phone -- A Way Forward -- Part III: Crossing Media , Chapter 9: Mixed Media Encounters: Finding the Future of Immersive Work Through the Pandemic -- The Immersive Conundrum -- The Great Pivot -- Case Studies by Platform: Zoom -- Case Studies by Platform: Phone -- Criticism and Moving Forward -- Chapter 10: No Longer "Merely Players": Porting the Elements of Theatre into Video Gaming -- On Gaming and Theatre -- The Seagull on the Sims 4 -- Hamlet in Grand Theft Auto -- Conclusion -- Chapter 11: "Sing along with the Common People": Glastonbury and the Future of Festivals in the Age of Corona -- What Is Glastonbury? -- Virtual(ly) Glastonbury , Being there: Where Is Glastonbury during COVID-19? -- Part IV: Community Formation & Support -- Chapter 12: Performing Dramaturgies of Care in Quarantine: Aging, Inclusivity, and Aesthetics in a Virtual World -- Performing Care, Community, & Citizenship in Backstage Pass -- Intergenerational Care Through the Practice of Listening in Second Body's STYX -- How to Survive a Quarantine: "Working from Home" in Split Britches' Last Gasp (WFH) -- Conclusion: Virtually Yours, or Practicing Care in a Pandemic
    Weitere Ausg.: ISBN 9783031473111
    Weitere Ausg.: Erscheint auch als Druck-Ausgabe Pandemic play Cham, Switzerland : Palgrave Macmillan, 2024 ISBN 9783031473111
    Sprache: Englisch
    Schlagwort(e): COVID-19 ; Pandemie ; Künste
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
    BibTip Andere fanden auch interessant ...
  • 2
    Online-Ressource
    Online-Ressource
    Cham :Springer Nature Switzerland :
    UID:
    almafu_9961535663402883
    Umfang: 1 online resource (247 pages)
    Ausgabe: 1st ed. 2024.
    ISBN: 9783031473128 , 3031473124
    Serie: Palgrave Studies in Performance and Technology,
    Inhalt: When the arts, culture, and entertainment industries came to a halt in late winter 2020, many claimed this was the end of art as we knew it. Theatre managers, museum directors, performers, artists, and everyday folks had to figure out new strategies for living and thriving in a new world order. As the global pandemic and its consequences continue to play out, the question of how we have learned-as creators or consumers-to play, is far from settled. This collection addresses pandemic play in broad terms: how did creative industries adapt to a majority virtual world? How have our understandings of community and play evolved? Might new forms of art and play outlive the pandemic and supplant earlier iterations? Pandemic Play takes these questions as a starting point, exploring strategies, case studies, and effects of the arts worlds gone virtual. Carolyn Ownbey (she/her) is Assistant Professor and Chair of English, Communications, & Literature and Faculty Director of the Degrees+ programs at Golden Gate University, USA. She works on anticolonial literature and media, law, and citizenship. She is published in Law & Literature, Textual Practice, Critique, and Safundi, among others. Catherine Quirk (she/her) is a Lecturer in Creative Arts at Edge Hill University, UK. Her research focuses on women's performance practices and their incorporation into narrative. She is published in Cahiers Victoriens et Édouardiens, Theatre Notebook, Victorians, Nineteenth-Century Gender Studies, and other venues.
    Anmerkung: Chapter 1- Going Viral: Cultivating COVID Play. Part I: Making Pandemic Play(s) -- Chapter 2 -Facing Up to Death: Nigeria and Its Creative Industry in the Era of COVID-19 -- Chapter 3- Distributed Performance as Systems of Mutual Care -- Chapter 4 -Variant of Concern: University Theatre Pandemic Production through the Zoom Lens -- Chapter 5- Finding Catharsis in the Pandemic: Reading Greek Tragedy Online -- Part II - Adapting to the Virtual -- Chapter 6: A Love that Began as a Game: Gameboys, Filipino Boys Love (BL), & the COVID19 Pandemic -- Chapter 7- Digitally Dairakudakan: An Examination of the 2020-2021 Pandemic Performance Season -- Chapter 8 -Calling from Canada: Exploring the Shift to Telephonic Theatre during COVID-19 -- Part III - Crossing Media Chapter 9 - Mixed Media Encounters: Finding the Future of Immersive Work through the Pandemic -- Chapter 10 -No Longer "Merely Players": Porting the Elements of Theatre into Video Gaming -- Chapter 11- "Sing Along with the Common People": Glastonbury and the Future of Festivals in the Age of Corona -- Part IV: Community Formation & Support -- Chapter 12- Performing Dramaturgies of Care in Quarantine: Aging, Inclusivity, and Aesthetics in a Virtual World -- Chapter 13-The Telelibrary Conspiracy: An Autonomous Audience and their Creation of Remote Community -- Chapter 14- Cyberpunk'd 2020: Megacorps, Nook's Cranny, and the New Normal -- Chapter 15- Humor and Introspection in the Pandemic.
    Weitere Ausg.: ISBN 9783031473111
    Weitere Ausg.: ISBN 3031473116
    Sprache: Englisch
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
    BibTip Andere fanden auch interessant ...
  • 3
    Online-Ressource
    Online-Ressource
    Cham :Springer International Publishing AG,
    UID:
    edoccha_9961535663402883
    Umfang: 1 online resource (247 pages)
    Ausgabe: 1st ed.
    ISBN: 3-031-47312-4
    Serie: Palgrave Studies in Performance and Technology Series
    Weitere Ausg.: ISBN 3-031-47311-6
    Sprache: Englisch
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
    BibTip Andere fanden auch interessant ...
  • 4
    UID:
    almahu_9949744217602882
    Umfang: XX, 239 p. , online resource.
    Ausgabe: 1st ed. 2024.
    ISBN: 9783031473128
    Serie: Palgrave Studies in Performance and Technology,
    Inhalt: When the arts, culture, and entertainment industries came to a halt in late winter 2020, many claimed this was the end of art as we knew it. Theatre managers, museum directors, performers, artists, and everyday folks had to figure out new strategies for living and thriving in a new world order. As the global pandemic and its consequences continue to play out, the question of how we have learned-as creators or consumers-to play, is far from settled. This collection addresses pandemic play in broad terms: how did creative industries adapt to a majority virtual world? How have our understandings of community and play evolved? Might new forms of art and play outlive the pandemic and supplant earlier iterations? Pandemic Play takes these questions as a starting point, exploring strategies, case studies, and effects of the arts worlds gone virtual. Carolyn Ownbey (she/her) is Assistant Professor and Chair of English, Communications, & Literature and Faculty Director of the Degrees+ programs at Golden Gate University, USA. She works on anticolonial literature and media, law, and citizenship. She is published in Law & Literature, Textual Practice, Critique, and Safundi, among others. Catherine Quirk (she/her) is a Lecturer in Creative Arts at Edge Hill University, UK. Her research focuses on women's performance practices and their incorporation into narrative. She is published in Cahiers Victoriens et Édouardiens, Theatre Notebook, Victorians, Nineteenth-Century Gender Studies, and other venues.
    Anmerkung: Chapter 1- Going Viral: Cultivating COVID Play. Part I: Making Pandemic Play(s) -- Chapter 2 -Facing Up to Death: Nigeria and Its Creative Industry in the Era of COVID-19 -- Chapter 3- Distributed Performance as Systems of Mutual Care -- Chapter 4 -Variant of Concern: University Theatre Pandemic Production through the Zoom Lens -- Chapter 5- Finding Catharsis in the Pandemic: Reading Greek Tragedy Online -- Part II - Adapting to the Virtual -- Chapter 6: A Love that Began as a Game: Gameboys, Filipino Boys Love (BL), & the COVID19 Pandemic -- Chapter 7- Digitally Dairakudakan: An Examination of the 2020-2021 Pandemic Performance Season -- Chapter 8 -Calling from Canada: Exploring the Shift to Telephonic Theatre during COVID-19 -- Part III - Crossing Media Chapter 9 - Mixed Media Encounters: Finding the Future of Immersive Work through the Pandemic -- Chapter 10 -No Longer "Merely Players": Porting the Elements of Theatre into Video Gaming -- Chapter 11- "Sing Along with the Common People": Glastonbury and the Future of Festivals in the Age of Corona -- Part IV: Community Formation & Support -- Chapter 12- Performing Dramaturgies of Care in Quarantine: Aging, Inclusivity, and Aesthetics in a Virtual World -- Chapter 13-The Telelibrary Conspiracy: An Autonomous Audience and their Creation of Remote Community -- Chapter 14- Cyberpunk'd 2020: Megacorps, Nook's Cranny, and the New Normal -- Chapter 15- Humor and Introspection in the Pandemic.
    In: Springer Nature eBook
    Weitere Ausg.: Printed edition: ISBN 9783031473111
    Weitere Ausg.: Printed edition: ISBN 9783031473135
    Weitere Ausg.: Printed edition: ISBN 9783031473142
    Sprache: Englisch
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
    BibTip Andere fanden auch interessant ...
Meinten Sie 3031573129?
Meinten Sie 3031478142?
Meinten Sie 3031073142?
Schließen ⊗
Diese Webseite nutzt Cookies und das Analyse-Tool Matomo. Weitere Informationen finden Sie auf den KOBV Seiten zum Datenschutz