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  • 1
    UID:
    gbv_372565212
    Format: XI, 240 S. , Ill., graph. Darst.
    ISBN: 3540205357
    Series Statement: Lecture notes in computer science 2897
    Additional Edition: Erscheint auch als Online-Ausgabe Balet, Olivier Virtual Storytelling; Using Virtual Reality Technologies for Storytelling Berlin, Heidelberg : Springer Berlin Heidelberg, 2003 ISBN 9783540205357
    Language: English
    Subjects: Computer Science
    RVK:
    RVK:
    RVK:
    Keywords: Virtuelle Realität ; Erzählen ; Konferenzschrift
    URL: Cover
    Library Location Call Number Volume/Issue/Year Availability
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  • 2
    UID:
    kobvindex_ZLB13577012
    Format: XI, 240 Seiten , Ill., graph. Darst. , 24 cm
    ISBN: 3540205357
    Series Statement: Lecture notes in computer science 2897
    Note: Literaturangaben , Text engl.
    Language: English
    Keywords: Virtuelle Realität ; Erzählen ; Kongress ; Toulouse 〈2003〉 ; Kongress ; Konferenzschrift
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  • 3
    UID:
    gbv_749179562
    Format: Online-Ressource (XI, 240 p. Also available online) , digital
    Edition: Springer eBook Collection. Computer Science
    ISBN: 9783540400141 , 3540205357 , 9783540205357
    Series Statement: Lecture Notes in Computer Science 2897
    Content: This book constitutes the refereed proceedings of the Second International Conference on Virtual Storytelling, ICVS 2003, held in Toulouse, France in November 2003. The 27 revised full papers presented together with 3 invited papers were carefully reviewed and selected for presentation. The papers are organized in topical sections on real-time technologies, narrativity and authoring, mediation and interface, virtual characters, mixed reality, and applications
    Additional Edition: ISBN 9783540205357
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 9783662209455
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 9783540205357
    Language: English
    Subjects: Computer Science
    RVK:
    Keywords: Virtuelle Realität ; Erzählen ; Konferenzschrift
    URL: Volltext  (lizenzpflichtig)
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  • 4
    UID:
    almahu_9947920537502882
    Format: XII, 244 p. , online resource.
    ISBN: 9783540400141
    Series Statement: Lecture Notes in Computer Science, 2897
    Note: Real-Time Technologies -- Seizing Power: Shaders and Storytellers -- Real-Time Lighting Design for Interactive Narrative -- Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics Platform -- A Cinematography System for Virtual Storytelling -- Narrativity and Authoring -- Authoring Highly Generative Interactive Drama -- Character-Focused Narrative Generation for Execution in Virtual Worlds -- Managing Authorship in Plot Conduction -- Authoring Edutainment Stories for Online Players (AESOP): Introducing Gameplay into Interactive Dramas -- From the Necessity of Film Closure to Inherent VR Wideness -- Virtual StoryTelling: A Methodology for Developing Believable Communication Skills in Virtual Actors -- Mediation and Interface -- Stories in Space: The Concept of the Story Map -- Mediating Action and Background Music -- The Effects of Mediation in a Storytelling Virtual Environment -- Context Design and Cinematic Mediation in Cuthbert Hall Virtual Environment -- Group Interaction and VR Storytelling in Museums -- Beyond Human, Avatar as Multimedia Expression -- Virtual Characters -- Building Virtual Actors Who Can Really Act -- The V-Man Project: Toward Autonomous Virtual Characters -- Tell Me That Bit Again... Bringing Interactivity to a Virtual Storyteller -- A New Automated Workflow for 3D Character Creation Based on 3D Scanned Data -- Using Motivation-Driven Continuous Planning to Control the Behaviour of Virtual Agents -- Mixed Reality -- The Art of Mixing Realities -- ”Just Talking about Art” – Creating Virtual Storytelling Experiences in Mixed Reality -- Users Acting in Mixed Reality Interactive Storytelling -- Is Seeing Touching? Mixed Reality Interaction and Involvement Modalities -- Applications -- Using Virtual Reality for ”New Clowns” -- Storytelling for Recreating Our Selves: ZENetic Computer -- A Distributed Virtual Storytelling System for Firefighters Training -- CITYCLUSTER ”From the Renaissance to the Megabyte Networking Age” A Virtual Reality & High Speed Networking Project -- A Storytelling Concept for Digital Heritage Exchange in Virtual Environments.
    In: Springer eBooks
    Additional Edition: Printed edition: ISBN 9783540205357
    Language: English
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  • 5
    UID:
    almahu_9948621276202882
    Format: XII, 244 p. , online resource.
    Edition: 1st ed. 2003.
    ISBN: 9783540400141
    Series Statement: Lecture Notes in Computer Science, 2897
    Note: Real-Time Technologies -- Seizing Power: Shaders and Storytellers -- Real-Time Lighting Design for Interactive Narrative -- Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics Platform -- A Cinematography System for Virtual Storytelling -- Narrativity and Authoring -- Authoring Highly Generative Interactive Drama -- Character-Focused Narrative Generation for Execution in Virtual Worlds -- Managing Authorship in Plot Conduction -- Authoring Edutainment Stories for Online Players (AESOP): Introducing Gameplay into Interactive Dramas -- From the Necessity of Film Closure to Inherent VR Wideness -- Virtual StoryTelling: A Methodology for Developing Believable Communication Skills in Virtual Actors -- Mediation and Interface -- Stories in Space: The Concept of the Story Map -- Mediating Action and Background Music -- The Effects of Mediation in a Storytelling Virtual Environment -- Context Design and Cinematic Mediation in Cuthbert Hall Virtual Environment -- Group Interaction and VR Storytelling in Museums -- Beyond Human, Avatar as Multimedia Expression -- Virtual Characters -- Building Virtual Actors Who Can Really Act -- The V-Man Project: Toward Autonomous Virtual Characters -- Tell Me That Bit Again... Bringing Interactivity to a Virtual Storyteller -- A New Automated Workflow for 3D Character Creation Based on 3D Scanned Data -- Using Motivation-Driven Continuous Planning to Control the Behaviour of Virtual Agents -- Mixed Reality -- The Art of Mixing Realities -- "Just Talking about Art" - Creating Virtual Storytelling Experiences in Mixed Reality -- Users Acting in Mixed Reality Interactive Storytelling -- Is Seeing Touching? Mixed Reality Interaction and Involvement Modalities -- Applications -- Using Virtual Reality for "New Clowns" -- Storytelling for Recreating Our Selves: ZENetic Computer -- A Distributed Virtual Storytelling System for Firefighters Training -- CITYCLUSTER "From the Renaissance to the Megabyte Networking Age" A Virtual Reality & High Speed Networking Project -- A Storytelling Concept for Digital Heritage Exchange in Virtual Environments.
    In: Springer Nature eBook
    Additional Edition: Printed edition: ISBN 9783662209455
    Additional Edition: Printed edition: ISBN 9783540205357
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
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