Format:
1 Online-Ressource
Edition:
[Online-Ausgabe]
ISBN:
9783764376772
Content:
Everything worth knowing about mass customization, information design, wearable computing, and mobile game application
Content:
Frontmatter -- Introduction -- Content Graphics. How to Read the Visuals -- The Continuous Construction of the Computer User: Visions and User Models in the History of Human-Computer Interaction -- Interaction Design - Design as Interaction: On the Emergence of Design as a Symbolic Form of Modern Communication -- Total Interaction: Interaction as a Guiding Priciple Beyond Aesthetics -- Generation Flash -- Remembering the Future: Memory and Interaction -- How Virtual Worlds Affect Us: On the Structure of Transfers from the Media World to theReal World -- Constituents of Hybrid Reality: Cultural Anthropological Reflections and a Serious Game Design Experiment Merging Mobility, Media and Computing -- Questions on the Method of Visual Design -- Visual Perception and Virtual Worlds -- Beinglnvisible -- Hear Me Interact -- Interactive Systems - Wearable Computers -- Between Man and Machine -- Generative Design -- Interactive Simulations -- BioSonics: Interactive Growth System -- Tangible User Interfaces for Educational Use -- Robots in Education and Training: The Case of an Interactive Multi-Agent System -- Interaction Design: Definition and Tasks
Content:
Interactivity is the catchword for a wide range of innovative solutions that concept designers and engineers are developing in every area of technology and culture. For the authors interaction is more than a technological or aesthetic concept, it is a new means to ally humans and technology in a dynamic and reciprocal form of "living in technology". This publication gathers together scientists and contributors from diverse fields of activity, providing a fascinating, up-to-date survey of the technological and conceptual equipment of experts engaged in aesthetic disciplines and product design. The editor, Professor Gerhard M. Buurman, is Head of Interactiondesign at the University of Art, Media and Design (HGKZ) in Zurich. Unter dem Stichwort der Interaktivität arbeiten heute Designer, Ingenieure und Konzepter an innovativen Lösungen für alle Bereiche der Technik und Kultur. Interaktivität beschreibt eine dynamische und wechselseitig wirkende Kooperation von Mensch und Technik und sie bedingt ein neues Denken unter der realistischen Annahme von einem «Leben in Technik». Das Buch führt Wissenschaftler und Menschen aus ganz unterschiedlichen Praxisbereichen zusammen und gibt einen spannenden und aktuellen Überblick über das technologische und konzeptionelle Rüstzeug von Experten, die im Bereich der ästhetischen Disziplinen arbeiten und Produkte gestalten. Der Herausgeber Professor Gerhard M. Buurman ist Head of Interactiondesign an der HGKZ
Note:
Mode of access: Internet via World Wide Web.
,
In English
Additional Edition:
ISBN 9783764370763
Additional Edition:
Erscheint auch als print ISBN 9783764370763
Language:
English
DOI:
10.1007/978-3-7643-7677-2
URL:
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