UID:
almafu_9960073423702883
Umfang:
1 online resource (457 p.)
Ausgabe:
2nd ed.
ISBN:
9786612345173
,
9781282345171
,
1282345176
,
9780080958613
,
0080958613
Inhalt:
Early in his rise to enlightenment, man invented a concept that has since been variously viewed as a vice, a crime, a business, a pleasure, a type of magic, a disease, a folly, a weakness, a form of sexual substitution, an expression of the human instinct. He invented gambling. Recent advances in the field, particularly Parrondo's paradox, have triggered a surge of interest in the statistical and mathematical theory behind gambling. This interest was acknowledge in the motion picture, ""21,"" inspired by the true story of the MIT students who mastered the art of card counting to rea
Anmerkung:
Description based upon print version of record.
,
Front Cover; The Theory of Gambling and Statistical Logic; Copyright Page; Contents; Preface; Chapter 1. Kubeiagenesis; Chapter 2. Mathematical Preliminaries; The Meaning of Probability; The Calculus of Probability; Statistics; Game Theory; Random Walks; Quantum Games; Chapter 3. Fundamental Principles of a Theory of Gambling; Decision Making and Utility; Prospect Theory; Decision-Making Criteria; The Basic Theorems; Chapter 4. Parrondo's Principle; The Basic Principle; Multiplayer Games; History-Dependent Parrondo Games; Quantum Parrondo Games; Cooperative Games; The Allison Mixture
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Chapter 5. Coins, Wheels, and OddmentsBiased Coins; Statistical Properties of Coins; Coin Matching; Coin Games; Heads-Tails Interplay; The Two-armed Bandit; Nontransitive Sequences; Quantum Coin Tossing; Diverse Recreations; Casino Games; Public Games; Puzzlements; Chapter 6. Coups and Games with Dice; A Brief Chronicle; Detection of Bias; Divers Dice Probabilities; Structured Dice Games; Nontransitive Dice; Sicherman's Dice; Casino Games; Backgammon; Dice Divertissements; Chapter 7. The Play of the Cards; Origins and Species; Randomness and Shuffling; Card Probabilities
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Matching Problems (Rencontres)Selected Sidelights; Informal Card Games; Formal Card Games; Casino Games; Card Conundra; Chapter 8. Blackjack; Memorabilia; Rules and Format; Assumptions; Optimal Strategies; Card Counting; Shuffle Tracking; Side bets; Blackjack Variations; Pooled Resources; Chapter 9. Statistical Logic and Statistical Games; Strategic Selection; The Stock Market; Horse Racing; Duels and Truels; Tournaments; Random Tic-Tac-Toe; Inquizition; Chapter 10. Games of Pure Skill and Competitive Computers; Definitions; Tic-Tac-Toe; Nim and Its Variations; Single-pile Countdown Games
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The Grundy Function Kayles; Seemingly Simple Board Games; More Complex Games; Games Computers Play; The Shadow of Things to Come; Board Bafflers; Chapter 11. Fallacies and Sophistries; Psychology and Philosophy; Fallacies; Paranormal Phenomena; Epilogue; Appendix; Index; A; B; C; D; E; F; G; H; I; J; K; L; M; N; O; P; Q; R; S; T; U; V; W; Y; Z
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English
Weitere Ausg.:
ISBN 9780123749406
Weitere Ausg.:
ISBN 0123749409
Sprache:
Englisch
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