UID:
kobvindex_HPB1055764294
Format:
1 online resource (154 pages)
ISBN:
9780472900107
,
0472900102
,
9780472121144
,
0472121146
,
9780472121144
Series Statement:
Landmark video games
Content:
"Atari's 1981 arcade hit Tempest was a "tube shooter" built around glowing, vector-based geometric shapes. Among its many important contributions to both game and cultural history, Tempest was one of the first commercial titles to allow players to choose the game's initial play difficulty (a system Atari dubbed "SkillStep"), a feature that has since became standard for games of all types. Tempest was also one of the most aesthetically impactful games of the twentieth century, lending its crisp, vector aesthetic to many subsequent movies, television shows, and video games. In this book, Ruggill and McAllister enumerate and analyze Tempest's landmark qualities, exploring the game's aesthetics, development context, and connections to and impact on video game history and culture. By describing the game in technical, historical, and ludic detail, they unpack the game's latent and manifest audio-visual iconography and the ideological meanings this iconography evokes."--Publisher's description
Note:
Reading Tempest -- A genealogy of Tempest -- Contexts -- Life after Tempest.
Additional Edition:
Print version: Ruggill, Judd Ethan. Tempest. Ann Arbor : University of Michigan Press, 2015 ISBN 9780472052691
Language:
English
Keywords:
History.
;
History.
URL:
ProQuest Ebook Central
URL:
https://doi.org/10.3998/lvg.13030180.0001.001
URL:
View this content on BiblioBoard.
URL:
Connect to e-book (temporary access enabled until 31st August 2020)
URL:
Image
(Thumbnail cover image)
URL:
OAPEN
(Creative Commons License)
URL:
http://whel-primo.hosted.exlibrisgroup.com/openurl/44WHELF_ABW/44WHELF_ABW_services?u.ignore_date_coverage=true&rft.mms_id=9912286118902418
URL:
https://hdl.loc.gov/loc.gdc/gdcebookspublic.2020707365
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