UID:
almafu_9959244714102883
Format:
1 online resource (xvii, 249 pages) :
,
digital, PDF file(s).
ISBN:
1-107-13488-9
,
1-280-43436-8
,
9786610434367
,
0-511-20384-5
,
0-511-17984-7
,
0-511-06116-1
,
0-511-30676-8
,
0-511-54345-X
,
0-511-06962-6
Content:
In our day-to-day lives we constantly make decisions which are simply 'good enough' rather than optimal. Most computer-based decision-making algorithms, on the other hand, doggedly seek only the optimal solution based on rigid criteria and reject any others. In this book, Professor Stirling outlines an alternative approach, using novel algorithms and techniques which can be used to find satisficing solutions. Building on traditional decision and game theory, these techniques allow decision-making systems to cope with more subtle situations where self and group interests conflict, perfect solutions can't be found and human issues need to be taken into account - in short, more closely modelling the way humans make decisions. The book will therefore be of great interest to engineers, computer scientists and mathematicians working on artificial intelligence and expert systems.
Note:
Title from publisher's bibliographic system (viewed on 05 Oct 2015).
,
Cover; Half-title; Title; Copyright; Dedication; Contents; Figures; Tables; Preface; 1 Rationality; 2 Locality; 3 Praxeology; 4 Equanimity; 5 Uncertainty; 6 Community; 7 Congruency; 8 Complexity; 9 Meliority; Appendix A: Bounded rationality; Appendix B: Game theory basics; Appendix C: Probability theory basics; Appendix D: A logical basis for praxeic reasoning; Bibliography; Name index; Subject index
,
English
Additional Edition:
ISBN 0-521-03891-X
Additional Edition:
ISBN 0-521-81724-2
Language:
English
URL:
https://doi.org/10.1017/CBO9780511543456
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