Umfang:
1 online resource (xiii, 277 pages)
ISBN:
9780240817316
,
9781136126819
,
9781136126857
Inhalt:
ch. 1. Introduction to the interface and seeing animation in a new way -- ch. 2. Working with keys and the dope sheet -- ch. 3. How do living objects really move? -- ch. 4. Deforming objects based on motion and relative to other objects -- ch. 5. Straightforward animation with a bones IK Rig -- ch. 6. Using ragdoll with biped -- ch. 7. Use of overlapping action, weight, and drag -- ch. 8. Indications of speed and directing attention -- ch. 9. Freeform animation -- ch. 10. Deforming objects with bones : skinning, envelopes, and vertex weighting -- ch. 11. Camera as an integral part of the scene -- ch. 12. Head and eye animation -- ch. 13. Secondary motion and breaking joints -- ch. 14. Animating with the morph modifier -- ch. 15. Tricks for automating motion and controlling timing -- ch. 16. Animated visibility.
Weitere Ausg.:
ISBN 9781138400733
Weitere Ausg.:
ISBN 9780240817309
Weitere Ausg.:
Erscheint auch als Druck-Ausgabe ISBN 9781138400733
Sprache:
Englisch
Schlagwort(e):
Electronic books
DOI:
10.4324/9780240817316
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