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  • 1
    Online Resource
    Online Resource
    New York : Routledge Taylor & Francis Group
    UID:
    gbv_169790372X
    Format: 1 Online-Ressource (xv, 317 Seiten) , Illustrationen
    Edition: Second edition
    ISBN: 9781351140089 , 1351140086 , 9781351140065 , 135114006X , 9781351140058 , 1351140051 , 9781351140072 , 1351140078
    Content: The whys and wherefores of game analysis -- Preparing for the analysis -- Areas of analysis 1: context -- Areas of analysis 2: game overview -- Areas of analysis 3: formal elements -- Writing the analysis -- Wrapping things up.
    Additional Edition: ISBN 9780815351832
    Additional Edition: ISBN 9780815351849
    Additional Edition: Erscheint auch als Druck-Ausgabe Fernández-Vara, Clara Introduction to game analysis New York : Routledge, 2019 ISBN 9780815351832
    Additional Edition: ISBN 0815351836
    Additional Edition: ISBN 9780815351849
    Additional Edition: ISBN 0815351844
    Language: English
    Subjects: General works
    RVK:
    Keywords: Lehrbuch
    URL: Volltext  (lizenzpflichtig)
    URL: Volltext  (lizenzpflichtig)
    URL: Volltext  (URL des Erstveröffentlichers)
    Library Location Call Number Volume/Issue/Year Availability
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  • 2
    Online Resource
    Online Resource
    New York, NY :Routledge,
    UID:
    almahu_9949384049502882
    Format: 1 online resource (xv, 317 pages)
    Edition: Second edition.
    ISBN: 9781351140089 , 1351140086 , 9781351140065 , 135114006X , 9781351140058 , 1351140051 , 9781351140072 , 1351140078
    Content: "This accessible textbook gives students the tools they need to analyze games using strategies borrowed from textual analysis. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and replayablity, to more reflective writing that manages to convey the complexity of a game and the way it is played in a cultural context. Clara Fernández-Vara's concise primer provides readers with instruction on the basic building blocks of game analysis--examination of context, content and reception, and formal qualities--as well as the vocabulary necessary for talking about videogames' distinguishing characteristics. Examples are drawn from a range of games, both digital and non-digital--from Bioshock and World of Warcraft to Monopoly--and the book provides a variety of exercises and sample analyses, as well as a comprehensive ludography and glossary. In this second edition of the popular textbook, Fernández-Vara brings the book firmly up-to-date, pulling in fresh examples from ground-breaking new works in this dynamic field. Introduction to Game Analysis remains a unique practical tool for students who want to become more fluent writers and critics of not just video games, but digital media overall"--
    Note: The whys and wherefores of game analysis -- Preparing for the analysis -- Areas of analysis 1: context -- Areas of analysis 2: game overview -- Areas of analysis 3: formal elements -- Writing the analysis -- Wrapping things up.
    Additional Edition: Print version: Fernández-Vara, Clara. Introduction to game analysis. New York, NY : Routledge, 2019 ISBN 9780815351832
    Language: English
    Keywords: Electronic books. ; Electronic books.
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
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