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  • 1
    Online Resource
    Online Resource
    Durham ; : Duke University Press,
    UID:
    almahu_9949420478302882
    Format: 1 online resource (313 pages).
    ISBN: 9781478002789 (e-book)
    Series Statement: Experimental futures : technological lives, scientific arts, anthropological voices
    Note: Introduction: all your base -- May the lulz be with you -- Obstinate systems -- Still inside -- Long live play -- We are heroes -- Green machine -- Pwn -- Conclusion: save point.
    Additional Edition: Print version: Milburn, Colin, 1975- Respawn : gamers, hackers, and technogenic life. Durham ; London : Duke University Press, c2018 ISBN 9781478001348
    Language: English
    Keywords: Electronic books.
    URL: Volltext  (lizenzpflichtig)
    Library Location Call Number Volume/Issue/Year Availability
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  • 2
    Book
    Book
    Durham ; London : Duke University Press
    UID:
    b3kat_BV045376743
    Format: 301 Seiten , Illustrationen
    ISBN: 9781478001348 , 9781478002925
    Series Statement: Experimental futures
    Note: Includes bibliographical references and index
    Additional Edition: Erscheint auch als Online-Ausgabe ISBN 978-1-4780-0278-9 10.1215/9781478090366
    Additional Edition: 10.1353/book.76628
    Language: English
    Subjects: General works
    RVK:
    Keywords: Computerspiel ; Hacker ; Aktivismus
    URL: Volltext  (kostenfrei)
    URL: Volltext  (kostenfrei)
    URL: Volltext  (kostenfrei)
    Library Location Call Number Volume/Issue/Year Availability
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  • 3
    Online Resource
    Online Resource
    Durham :Duke University Press,
    UID:
    kobvindex_HPB1026288675
    Format: 1 online resource (301 pages) : , color illustrations
    Edition: Electronic reproduction. [Place of publication not identified] : HathiTrust Digital Library, 2011.
    ISBN: 9781478002789 , 1478002786
    Series Statement: Experimental futures.
    Content: In Respawn Colin Milburn examines the connections between video games, hacking, and science fiction that galvanize technological activism and technological communities. Discussing a wide range of games, from Portal and Final Fantasy VII to Super Mario Sunshine and Shadow of the Colossus, Milburn illustrates how they impact the lives of gamers and non-gamers alike. They also serve as resources for critique, resistance, and insurgency, offering a space for players and hacktivist groups such as Anonymous to challenge obstinate systems and experiment with alternative futures. Providing an essential walkthrough guide to our digital culture and its high-tech controversies, Milburn shows how games and playable media spawn new modes of engagement in a computerized world.
    Note: Introduction: all your base -- May the lulz be with you -- Obstinate systems -- Still inside -- Long live play -- We are heroes -- Green machine -- Pwn -- Conclusion: save point. , Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002.
    Additional Edition: Print version: Milburn, Colin, 1975- Respawn. Durham : Duke University Press, 2018 ISBN 9781478001348
    Language: English
    URL: JSTOR
    URL: Free Access  (from Directory of Open Access Books)
    URL: Free Access  (from Project Muse Open Access)
    Library Location Call Number Volume/Issue/Year Availability
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  • 4
    Online Resource
    Online Resource
    Durham : Duke University Press | Durham :Duke University Press,
    UID:
    edocfu_9959310661202883
    Format: 1 online resource (313 pages) : , color illustrations
    ISBN: 1-4780-0278-6
    Series Statement: Experimental futures : technological lives, scientific arts, anthropological voices
    Content: In Respawn Colin Milburn examines the connections between video games, hacking, and science fiction that galvanize technological activism and technological communities. Discussing a wide range of games, from Portal and Final Fantasy VII to Super Mario Sunshine and Shadow of the Colossus, Milburn illustrates how they impact the lives of gamers and non-gamers alike. They also serve as resources for critique, resistance, and insurgency, offering a space for players and hacktivist groups such as Anonymous to challenge obstinate systems and experiment with alternative futures. Providing an essential walkthrough guide to our digital culture and its high-tech controversies, Milburn shows how games and playable media spawn new modes of engagement in a computerized world.
    Note: Introduction: all your base -- May the lulz be with you -- Obstinate systems -- Still inside -- Long live play -- We are heroes -- Green machine -- Pwn -- Conclusion: save point. , English
    Additional Edition: ISBN 1-4780-9036-7
    Additional Edition: ISBN 1-4780-0134-8
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
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  • 5
    Online Resource
    Online Resource
    Durham : Duke University Press | Durham :Duke University Press,
    UID:
    almahu_9948368184202882
    Format: 1 online resource (313 pages) : , color illustrations
    ISBN: 1-4780-0278-6
    Series Statement: Experimental futures : technological lives, scientific arts, anthropological voices
    Content: In Respawn Colin Milburn examines the connections between video games, hacking, and science fiction that galvanize technological activism and technological communities. Discussing a wide range of games, from Portal and Final Fantasy VII to Super Mario Sunshine and Shadow of the Colossus, Milburn illustrates how they impact the lives of gamers and non-gamers alike. They also serve as resources for critique, resistance, and insurgency, offering a space for players and hacktivist groups such as Anonymous to challenge obstinate systems and experiment with alternative futures. Providing an essential walkthrough guide to our digital culture and its high-tech controversies, Milburn shows how games and playable media spawn new modes of engagement in a computerized world.
    Note: Introduction: all your base -- May the lulz be with you -- Obstinate systems -- Still inside -- Long live play -- We are heroes -- Green machine -- Pwn -- Conclusion: save point. , English
    Additional Edition: ISBN 1-4780-9036-7
    Additional Edition: ISBN 1-4780-0134-8
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
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  • 6
    Online Resource
    Online Resource
    Durham : Duke University Press | Durham :Duke University Press,
    UID:
    edoccha_9959310661202883
    Format: 1 online resource (313 pages) : , color illustrations
    ISBN: 1-4780-0278-6
    Series Statement: Experimental futures : technological lives, scientific arts, anthropological voices
    Content: In Respawn Colin Milburn examines the connections between video games, hacking, and science fiction that galvanize technological activism and technological communities. Discussing a wide range of games, from Portal and Final Fantasy VII to Super Mario Sunshine and Shadow of the Colossus, Milburn illustrates how they impact the lives of gamers and non-gamers alike. They also serve as resources for critique, resistance, and insurgency, offering a space for players and hacktivist groups such as Anonymous to challenge obstinate systems and experiment with alternative futures. Providing an essential walkthrough guide to our digital culture and its high-tech controversies, Milburn shows how games and playable media spawn new modes of engagement in a computerized world.
    Note: Introduction: all your base -- May the lulz be with you -- Obstinate systems -- Still inside -- Long live play -- We are heroes -- Green machine -- Pwn -- Conclusion: save point. , English
    Additional Edition: ISBN 1-4780-9036-7
    Additional Edition: ISBN 1-4780-0134-8
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
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