Format:
xxvi, 673 pages
,
Illustrationen, Diagramme
,
29 cm
ISBN:
9781522501251
Series Statement:
Advances in Game-Based Learning (AGBL) Book Series
Content:
"This book provides the latest research on the application of virtual reality in educational environments and how the immersion into three-dimensional settings enhances student motivation and interaction"--
Content:
Contributions of Collaborative and Immersive Environments in Development a Remote Access Laboratory : From Point of View of Effectiveness in Learning / Ronald Zamora, Jeimy Vélez, Jose L. Villa -- Virtual Laboratories Development using 3D Environments / Toni Amorim Oliveira, Norian Marranghello, Alexandre César Rodrigues Silva, Aledir Silveira Pereira -- ED Virtual Learning Environments : An Avatar-Based Virtual Classes Platform / Tiago Cinto, Harlei Miguel de Arruda Leite, Sarah Negreiros Carvalho, Cecilia Sosa Arias Peixoto, Dalton Soares Arantes -- Personalisation of 3D Virtual Spaces for Enhanced Ubiquitous Learning / Noha Saleeb, Georgios Dafoulas, Martin Loomes -- Architectures for 3D Virtual Environments / Thiago Pereira Rique, Samara Martins Nascimento, Rodrigo da Cruz Fujioka, Fernando da Fonseca de Souza -- Designing educational paths in virtual worlds for a successful hands-on learning : Cultural scenarios in NetConnect project / Assunta Tavernise, Francesca Bertacchini -- Reviewing the Effectiveness and Learning Outcomes of a 3D Virtual Museum : A Pilot Study / Greg Jones, Adriana D Alba -- Training Infrastructure to Participate in Real Life Institutions : Learning Through Virtual Worlds / Pablo Almajano, Maite Lopez-Sanchez, Inmaculada Rodriguez, Anna Puig, Maria Salamó Llorente, Mireia Ribera -- Impact Assessment of Affective Virtual Characters in a Virtual Environment / Tiago Vinícius Ficagna, André Raabe -- Exploring 3D Immersive and Interactive Technology for Designing Educational Learning Experiences / Min Liu, Simon Su, Sa Liu, Jason Harron, Cynda Fickert, Bill Sherman -- Faculty Adoption of 3D Avatar-Based Virtual World Learning Environments : An Exploratory Case Study / Susan Dass, Nada Dabbagh -- Survey of students' perception and the influence of learning style preferences on learner's intention to use 3D visualization instruction : Learning style and 3D visualization instruction / Yu-Hsin Hung, Ray I Chang, Chun Fu Lin -- Memory, Cognition and Multimedia : Role of the importance of organizing knowledge in memory with hypermedia help and online co-understanding systems / Dorsaf Ben Ismail Ben Romdhane, Mohammed Yousef Alkhatib, Denis Legros -- Effects of studying tasks compatibility with tablets on their acceptance : How experienced tasks with tablets can modify perceptions of tablets / Franck Amadieu, Charly Pecoste, Claudette Mariné, Cécile van de Leemput, Colin Lescarret -- The Role of Pedagogical Agents on Learning : Issues and Trends / Michelle Taub, Seth A. Martin, Roger Azevedo, Nicholas V. Mudrick -- Enhancing the Effectiveness of Educational Hypermedia : A Cognitive Load Approach / Anne-Marie Singh, Slava Kalyuga -- A Perspective about the Application of Quality of Context in U-Learning Environments / Felipe Becker Nunes, Fabricio Herpich, Gleizer Bierhalz Voss, Roseclea Duarte Medina -- Examining the Effectiveness of Hyperaudio Learning Environments / Joerg Zumbach, Stephanie Moser --Content Personalized Recommendation Engine to Support an Informal Learning Environment in the Health Context / Alisson Alan Lima da Costa, Francisco Milton Mendes Neto, Enio Lopes Sombra, Jonathan Darlan Cunegundes Moreira, Rafael Castro de Souza, Jerffeson Gomes Dutra -- Systems Engineering Concepts with Aid of Virtual Worlds and Open Source Software : Using Technology to Develop Learning Objects and Simulation Environments / Latina Davis, Maurice Dawson, Marwan Omar -- Three-Dimensional Virtual Environment and NPC : A Perspective About Intelligent Agents Ubiquitous / Fabrício Herpich, Ms. Felipe Becker Nunes, Gleizer Bierhalz Voss, Roseclea Duarte Medina -- An extended acceptance model for Augmented Reality educational applications / Alexandru Balog, Costin Pribeanu -- A Three-Dimensional Environment of Personalized Recommendation of Learning Objects to Support Ubiquitous Learning / Rodrigo Valença Cavalcante Frade, Francisco Milton Mendes Neto, Rafael Castro de Souza
Note:
Includes bibliographical references and index
Additional Edition:
ISBN 9781522501268
Additional Edition:
Erscheint auch als Online-Ausgabe Handbook of research on 3-D virtual environments and hypermedia for ubiquitous learning Hershey, PA : Information Science Reference, IGI Global, 2016 ISBN 9781522501268
Language:
English
Keywords:
Virtuelle Realität
;
Hypermedia
;
Lernen
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