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  • 1
    Online Resource
    Online Resource
    Cham : Springer
    Show associated volumes
    UID:
    b3kat_BV046325180
    Format: 1 Online-Ressource (xvi, 138 Seiten) , Illustrationen
    ISBN: 9783030242817
    Series Statement: Advances in experimental medicine and biology 1171
    In: 4
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 978-3-030-24282-4
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 978-3-030-24283-1
    Language: English
    URL: Volltext  (URL des Erstveröffentlichers)
    Library Location Call Number Volume/Issue/Year Availability
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  • 2
    Online Resource
    Online Resource
    Cham :Springer International Publishing :
    UID:
    edoccha_9959251691102883
    Format: 1 online resource (142 pages).
    Edition: 1st ed. 2019.
    ISBN: 3-030-24281-1
    Series Statement: Advances in Experimental Medicine and Biology, 1171
    Content: This edited book explores the use of technology to enable us to visualise the life sciences in a more meaningful and engaging way. It will enable those interested in visualisation techniques to gain a better understanding of the applications that can be used in visualisation, imaging and analysis, education, engagement and training. The reader will be able to explore the utilisation of technologies from a number of fields to enable an engaging and meaningful visual representation of the biomedical sciences, with a focus in this volume related to anatomy, and clinically applied scenarios. The first five chapters examine a range of tools and technologies that can be used in anatomical, medical and bioscience education. This includes screencasting and video for anatomical education; the role of xR visualisations, virtual patients, student centred online e-resources and MOOCs and what the current and future trends in this field are. The sixth and seventh chapters examine ways to utilise technologies in digital reconstruction, visualisation and anatomical examination to enhance understanding of structures and their relations. The final three chapters detail how to use technology in engaging patients and the wider public. The first of these chapters discusses a workflow methodology that can be used to create an interactive app for patient’s newly diagnosed with pancreatic cancer, and demonstrates how this can be applied to different clinical scenarios. The penultimate chapter shows how an augmented reality tool can be used to educate children about skeletal anatomy and broken bones. The final chapter highlights how technology can be used to engage the public in bioscience education.
    Note: Preface -- Assessing the Role of Screencasting and Video use in Anatomy Education -- Exploring the Role of xR in Visualizations for Use in Medical Education -- Virtual Patients in Health Professions Education -- Student-created online teaching resources for students -- Massive Open Online Courses: Current and future trends in biomedical sciences -- Applying geometric morphometrics to digital reconstruction and anatomical investigation -- Three-dimensional visualisation of skeletal cavities -- Recommended Workflow Methodology in the Creation of an Interactive Application for Patient’s Diagnosed with Pancreatic Cancer -- Evaluation of Child-Friendly Augmented Reality Tool for Patient-centered Education in Radiology and Bone Reconstruction -- Using technology to engage the public in biomedical sciences -- Index.
    Additional Edition: ISBN 3-030-24280-3
    Language: English
    Keywords: Llibres electrònics
    Library Location Call Number Volume/Issue/Year Availability
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  • 3
    Online Resource
    Online Resource
    Cham : Springer International Publishing | Cham : Imprint: Springer
    UID:
    gbv_1686644639
    Format: 1 Online-Ressource(XVI, 138 p. 52 illus., 33 illus. in color.)
    Edition: 1st ed. 2019.
    ISBN: 9783030242817
    Series Statement: Advances in Experimental Medicine and Biology 1171
    Content: Preface -- Assessing the Role of Screencasting and Video use in Anatomy Education -- Exploring the Role of xR in Visualizations for Use in Medical Education -- Virtual Patients in Health Professions Education -- Student-created online teaching resources for students -- Massive Open Online Courses: Current and future trends in biomedical sciences -- Applying geometric morphometrics to digital reconstruction and anatomical investigation -- Three-dimensional visualisation of skeletal cavities -- Recommended Workflow Methodology in the Creation of an Interactive Application for Patient’s Diagnosed with Pancreatic Cancer -- Evaluation of Child-Friendly Augmented Reality Tool for Patient-centered Education in Radiology and Bone Reconstruction -- Using technology to engage the public in biomedical sciences -- Index.
    Content: This edited book explores the use of technology to enable us to visualise the life sciences in a more meaningful and engaging way. It will enable those interested in visualisation techniques to gain a better understanding of the applications that can be used in visualisation, imaging and analysis, education, engagement and training. The reader will be able to explore the utilisation of technologies from a number of fields to enable an engaging and meaningful visual representation of the biomedical sciences, with a focus in this volume related to anatomy, and clinically applied scenarios. The first five chapters examine a range of tools and technologies that can be used in anatomical, medical and bioscience education. This includes screencasting and video for anatomical education; the role of xR visualisations, virtual patients, student centred online e-resources and MOOCs and what the current and future trends in this field are. The sixth and seventh chapters examine ways to utilise technologies in digital reconstruction, visualisation and anatomical examination to enhance understanding of structures and their relations. The final three chapters detail how to use technology in engaging patients and the wider public. The first of these chapters discusses a workflow methodology that can be used to create an interactive app for patient’s newly diagnosed with pancreatic cancer, and demonstrates how this can be applied to different clinical scenarios. The penultimate chapter shows how an augmented reality tool can be used to educate children about skeletal anatomy and broken bones. The final chapter highlights how technology can be used to engage the public in bioscience education.
    Additional Edition: ISBN 9783030242800
    Additional Edition: ISBN 9783030242824
    Additional Edition: ISBN 9783030242831
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 9783030242800
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 9783030242824
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 9783030242831
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
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  • 4
    Online Resource
    Online Resource
    Cham :Springer,
    Show associated volumes
    UID:
    almahu_BV046325180
    Format: 1 Online-Ressource (xvi, 138 Seiten) : , Illustrationen.
    ISBN: 978-3-030-24281-7
    Series Statement: Advances in experimental medicine and biology 1171
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 978-3-030-24282-4
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 978-3-030-24283-1
    Language: English
    URL: Volltext  (URL des Erstveröffentlichers)
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
  • 5
    Online Resource
    Online Resource
    Cham :Springer International Publishing :
    UID:
    almafu_9959251691102883
    Format: 1 online resource (142 pages).
    Edition: 1st ed. 2019.
    ISBN: 3-030-24281-1
    Series Statement: Advances in Experimental Medicine and Biology, 1171
    Content: This edited book explores the use of technology to enable us to visualise the life sciences in a more meaningful and engaging way. It will enable those interested in visualisation techniques to gain a better understanding of the applications that can be used in visualisation, imaging and analysis, education, engagement and training. The reader will be able to explore the utilisation of technologies from a number of fields to enable an engaging and meaningful visual representation of the biomedical sciences, with a focus in this volume related to anatomy, and clinically applied scenarios. The first five chapters examine a range of tools and technologies that can be used in anatomical, medical and bioscience education. This includes screencasting and video for anatomical education; the role of xR visualisations, virtual patients, student centred online e-resources and MOOCs and what the current and future trends in this field are. The sixth and seventh chapters examine ways to utilise technologies in digital reconstruction, visualisation and anatomical examination to enhance understanding of structures and their relations. The final three chapters detail how to use technology in engaging patients and the wider public. The first of these chapters discusses a workflow methodology that can be used to create an interactive app for patient’s newly diagnosed with pancreatic cancer, and demonstrates how this can be applied to different clinical scenarios. The penultimate chapter shows how an augmented reality tool can be used to educate children about skeletal anatomy and broken bones. The final chapter highlights how technology can be used to engage the public in bioscience education.
    Note: Preface -- Assessing the Role of Screencasting and Video use in Anatomy Education -- Exploring the Role of xR in Visualizations for Use in Medical Education -- Virtual Patients in Health Professions Education -- Student-created online teaching resources for students -- Massive Open Online Courses: Current and future trends in biomedical sciences -- Applying geometric morphometrics to digital reconstruction and anatomical investigation -- Three-dimensional visualisation of skeletal cavities -- Recommended Workflow Methodology in the Creation of an Interactive Application for Patient’s Diagnosed with Pancreatic Cancer -- Evaluation of Child-Friendly Augmented Reality Tool for Patient-centered Education in Radiology and Bone Reconstruction -- Using technology to engage the public in biomedical sciences -- Index.
    Additional Edition: ISBN 3-030-24280-3
    Language: English
    Keywords: Llibres electrònics
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
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