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  • 1
    Online Resource
    Online Resource
    Cham :Springer International Publishing, | Cham :Palgrave Macmillan.
    UID:
    edoccha_BV048604236
    Format: 1 Online-Ressource (X, 289 p. 24 illus., 13 illus. in color).
    Edition: 1st ed. 2022
    ISBN: 978-3-031-13877-5
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 978-3-031-13876-8
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 978-3-031-13878-2
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 978-3-031-13879-9
    Language: English
    Keywords: Hominisation ; Digital Humanities ; Computerspiel ; Medientheorie ; Neue Medien ; Evolutionspsychologie ; Hochschulschrift
    URL: Volltext  (URL des Erstveröffentlichers)
    Library Location Call Number Volume/Issue/Year Availability
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  • 2
    Online Resource
    Online Resource
    Cham : Springer International Publishing | Cham : Imprint: Palgrave Macmillan
    UID:
    gbv_1823166520
    Format: 1 Online-Ressource(X, 289 p. 24 illus., 13 illus. in color.)
    Edition: 1st ed. 2022.
    ISBN: 9783031138775
    Content: 1. Attractive Screens -- 2. Microbe Computing -- 3. Vegetative Games -- 4. Worldwide Fungi -- 5. Social Petworks -- 6. Human Tribes -- 7. Becoming Humidity.
    Content: “Stupid but cute, distracted and fungal, burned out and playful: this is an inventive and sometimes mischevious media theory that embraces ecology, artifice and delight to propose an art of living with the internet we know today.” –Matthew Fuller, Professor of Cultural Studies, Goldsmiths, University of London This book develops a philosophy of the predominant yet obtrusive aspects of digital culture, arguing that what seems like insignificant distractions of digital technology - such as video games, mindless browsing, cute animal imagery, political memes, and trolling - are actually keyed into fundamental aspects of evolution. These elements are commonly framed as distractions in an economy of attention and this book approaches them with the prospect of understanding their attraction, from the starting point of diversions. Diversions designate not simply shifting states of attention but characterize the direction of any system on a different course, a theoretical perspective which makes it possible to investigate distractions as not only by-products of contemporary media and human attention. The perspective shifts from distractions as the unwanted and inconsequential to considering instead the function of diversions in the process of evolutionary development. Grounded in media theory but drawing from diverse interdisciplinary perspectives in biology, philosophy, and systems theory, this book provocatively theorizes the process of diversions – of the playful, stupid, cute, and funny – as significant for the evolution of a range of organisms. Andreas Ervik holds a PhD in Media studies from the University of Oslo, Norway. He is an independent researcher and artist.
    Additional Edition: ISBN 9783031138768
    Additional Edition: ISBN 9783031138782
    Additional Edition: ISBN 9783031138799
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 9783031138768
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 9783031138782
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 9783031138799
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
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  • 3
    Online Resource
    Online Resource
    Cham :Springer International Publishing :
    UID:
    almahu_9949407008702882
    Format: X, 289 p. 24 illus., 13 illus. in color. , online resource.
    Edition: 1st ed. 2022.
    ISBN: 9783031138775
    Content: "Stupid but cute, distracted and fungal, burned out and playful: this is an inventive and sometimes mischevious media theory that embraces ecology, artifice and delight to propose an art of living with the internet we know today." -Matthew Fuller, Professor of Cultural Studies, Goldsmiths, University of London This book develops a philosophy of the predominant yet obtrusive aspects of digital culture, arguing that what seems like insignificant distractions of digital technology - such as video games, mindless browsing, cute animal imagery, political memes, and trolling - are actually keyed into fundamental aspects of evolution. These elements are commonly framed as distractions in an economy of attention and this book approaches them with the prospect of understanding their attraction, from the starting point of diversions. Diversions designate not simply shifting states of attention but characterize the direction of any system on a different course, a theoretical perspective which makes it possible to investigate distractions as not only by-products of contemporary media and human attention. The perspective shifts from distractions as the unwanted and inconsequential to considering instead the function of diversions in the process of evolutionary development. Grounded in media theory but drawing from diverse interdisciplinary perspectives in biology, philosophy, and systems theory, this book provocatively theorizes the process of diversions - of the playful, stupid, cute, and funny - as significant for the evolution of a range of organisms. Andreas Ervik holds a PhD in Media studies from the University of Oslo, Norway. He is an independent researcher and artist.
    Note: 1. Attractive Screens -- 2. Microbe Computing -- 3. Vegetative Games -- 4. Worldwide Fungi -- 5. Social Petworks -- 6. Human Tribes -- 7. Becoming Humidity.
    In: Springer Nature eBook
    Additional Edition: Printed edition: ISBN 9783031138768
    Additional Edition: Printed edition: ISBN 9783031138782
    Additional Edition: Printed edition: ISBN 9783031138799
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
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  • 4
    Online Resource
    Online Resource
    Cham :Springer International Publishing, | Cham :Palgrave Macmillan.
    UID:
    almafu_BV048604236
    Format: 1 Online-Ressource (X, 289 p. 24 illus., 13 illus. in color).
    Edition: 1st ed. 2022
    ISBN: 978-3-031-13877-5
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 978-3-031-13876-8
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 978-3-031-13878-2
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 978-3-031-13879-9
    Language: English
    Keywords: Hominisation ; Digital Humanities ; Computerspiel ; Medientheorie ; Neue Medien ; Evolutionspsychologie ; Hochschulschrift
    URL: Volltext  (URL des Erstveröffentlichers)
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
  • 5
    Online Resource
    Online Resource
    Cham :Springer International Publishing, | Cham :Palgrave Macmillan.
    UID:
    edocfu_BV048604236
    Format: 1 Online-Ressource (X, 289 p. 24 illus., 13 illus. in color).
    Edition: 1st ed. 2022
    ISBN: 978-3-031-13877-5
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 978-3-031-13876-8
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 978-3-031-13878-2
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 978-3-031-13879-9
    Language: English
    Keywords: Hominisation ; Digital Humanities ; Computerspiel ; Medientheorie ; Neue Medien ; Evolutionspsychologie ; Hochschulschrift
    URL: Volltext  (URL des Erstveröffentlichers)
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
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