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  • 1
    UID:
    almahu_9949420163302882
    Format: XIV, 198 p. 45 illus., 29 illus. in color. , online resource.
    Edition: 1st ed. 2023.
    ISBN: 9783031206177
    Series Statement: Lecture Notes in Networks and Systems, 580
    Content: The 12th International Conference in Methodologies and Intelligent Systems for Technology Enhanced Learning was hosted by the University of L'Aquila and was held in L'Aquila (Italy) from July 13 to 15, 2022. The conference has established itself as a consolidated fertile forum where scholars and professionals from the international community, with a broad range of expertise in the TEL field, share results and compare experiences Technologies in TEL are capable of delivering smart, personalized, tailored, and motivating learning solutions. Methods are coming from different fields, such as education, psychology, medicine, computer science, and from diverse communities, where collaboration and co-working are used.
    Note: Blended Learning in the Foundational Design Studio -- Supporting the Semi-Automatic Feedback Provisioning on Programming Assignments -- A Case Study on Students' Opinions about Adaptive and Classical Tests -- A New Metric to help Teachers Unveil Meaningful Learning in Concept Maps -- Mini-games to motivate and engage users in learning recycling rules -- Effects of VR on Learning Experience and Success -- Educational Code-Review Tool: A First Glimpse -- Automatic Educational Concept Extraction Using NLP -- Design and Computational Thinking with IoTgo: What Teachers Think -- Serious Games for Autism based on Immersive Virtual Reality: a Lens on Methodological and Technological Challenges.
    In: Springer Nature eBook
    Additional Edition: Printed edition: ISBN 9783031206160
    Additional Edition: Printed edition: ISBN 9783031206184
    Language: English
    URL: Volltext  (URL des Erstveröffentlichers)
    Library Location Call Number Volume/Issue/Year Availability
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  • 2
    UID:
    edoccha_9961000639902883
    Format: 1 online resource (212 pages)
    ISBN: 3-031-20617-7
    Series Statement: Lecture Notes in Networks and Systems ; v.580
    Note: Intro -- Preface -- Organization of MIS4TEL 2022 -- General Chair -- Technical Program Chairs -- Paper Chairs -- Workshop Chairs -- Publicity Chairs -- Steering Committee Representatives -- Local Organizing Committee -- Organizing Committee -- Program Committee -- MIS4TEL'22 - Organizers and Sponsors -- Contents -- Blended Learning in the Foundational Design Studio -- 1 Technology-Enhanced Learning (TEL) in the Design Studio -- 2 Architectural Teaching at the First-Year Foundation Level -- 3 Case Study -- 3.1 Expected Studio Outcomes -- 3.2 Analysis and Comparison of Design Studio Outcomes -- 3.3 Observed Challenges and Advantages of Blended Learning -- 4 Conclusions -- References -- Is It Possible to Improve the Development of Executive Functions in Children by Teaching Computational Thinking? -- 1 Introduction -- 2 Materials and Method -- 2.1 Outcome Measures -- 2.2 Intervention -- 3 Results -- 4 Discussion -- 5 Conclusions -- References -- Supporting the Semi-automatic Feedback Provisioning on Programming Assignments -- 1 Introduction -- 2 Exploring the Design Space: State of the Art -- 3 Adaptive Feedback Snippet Recommendations -- 4 Evaluation -- 5 Results -- 6 Discussion, Conclusions and Outlook -- References -- Educational Chatbot to Support Question Answering on Slack -- 1 Introduction -- 2 Related Work -- 3 Approach -- 3.1 Dataset -- 3.2 Question Answering Model -- 3.3 Client Server Architecture -- 4 Experimental Results -- 5 Conclusion -- References -- A Case Study on Students' Opinions About Adaptive and Classical Tests -- 1 Introduction -- 2 Background -- 2.1 CTT/FIT, IRT/CAT -- 2.2 Online Assessment Systems -- 3 Students' Opinions -- 4 Ability Conversion Methods -- 5 Discussion -- 6 Conclusions -- References -- Readability Assessment of Academic Texts at Different Degree Levels -- 1 Introduction -- 2 Related Work. , 3 Document Collection -- 4 Readability Evaluation Approach -- 4.1 Comparator Construction -- 4.2 Evaluators Process -- 5 Conclusion -- References -- Materials Science and Engineering Education Based on Reality-Virtuality Technologies -- 1 Introduction -- 2 Methodology -- 3 Results -- 3.1 List of Relevant Works and Their Properties -- 3.2 Quantitative Analysis -- 4 Discussion -- 5 Conclusions -- References -- Kaleidoscope: A Multi-perspective Technology-Enhanced Observation Method to Support the Development of Negotiation Skills -- 1 Introduction -- 2 Kaleidoscope: Intended Learning Objectives -- 2.1 Objective 1: Shed Light on the Complex Dynamics of a Negotiation Process -- 2.2 Objective 2: Increasing the Level of Preparation on Such Dynamics -- 2.3 Objective 3: Enhancing Learners' Engagement -- 3 Theoretical Framework -- 3.1 Negotiation Strategy and Style -- 3.2 Self-efficacy -- 3.3 Affect and Relational Dimensions -- 3.4 Team Effectiveness -- 3.5 Satisfaction -- 4 Final Remarks, Limitations, and Future Steps -- References -- A New Metric to Help Teachers Unveil Meaningful Learning in Concept Maps -- 1 Motivations and Goals -- 2 Background and Related Work -- 2.1 Concept Maps from a Pedagogical Point of View -- 2.2 Concept Maps from a Structural Point of View -- 3 The Concept Entropy Measure -- 4 The HCM System -- 5 Case Studies -- 5.1 Case Study 1: Hierarchical Concept Maps -- 5.2 Case 2: Networked Concept Maps -- 5.3 Discussion -- 6 Conclusions and Future Work -- References -- Mini-games to Motivate and Engage Users in Learning Recycling Rules -- 1 Introduction -- 2 Mini-games to Foster Recycling Skills -- 3 User Study -- 3.1 Questionnaires -- 3.2 Sample and Procedure -- 3.3 Results and Discussion -- 4 Conclusions and Future Works -- References s. , Evaluation of the Bibliographical Importance of Digital Educational Disruption Related to Social Networks. The Case of LinkedIn Learning -- 1 Evolution of Education Linked to Digital Development -- 2 Methodology -- 3 Results -- 4 Discussion and Conclusions -- References -- May a Distance Learning Course in Statistics Satisfy Medical Students? The Experience with an Italian University Sample During the Covid Pandemic -- 1 Introduction -- 2 Related Work -- 3 Module Structure -- 3.1 Medical Statistics Module -- 4 The Study -- 5 Results -- 6 Discussion and Conclusions -- References -- Combining Learner Model and Reinforcement Learning for Adaptive Sequencing of Learning Activities -- 1 Introduction -- 2 Q-Learning: Q-Table and Q-Function -- 3 Our Approach and Contributions -- 4 Problem Formulation -- 4.1 Student Knowledge State and Learning Activities -- 4.2 Reward Function -- 5 3-Step Process for Learning a Sequencing Policy -- 6 Experimental Study -- 6.1 Simulated Students -- 6.2 Results -- 7 Conclusion -- References -- Effects of VR on Learning Experience and Success -- 1 Introduction -- 1.1 Background and Research Questions -- 2 Present Study -- 2.1 Study Design -- 2.2 Results -- 3 Discussion -- 3.1 Limitations and Future Research -- References -- Educational Code-Review Tool: A First Glimpse -- 1 Introduction -- 2 Related Work -- 2.1 Code Review -- 2.2 Pedagogical Code Review -- 3 Educational Setting -- 3.1 Courses -- 3.2 Methodology -- 4 Previous Experience with a Peer-Review Tool -- 5 New Code-Review Tool -- 5.1 Commenting on Code Blocks -- 5.2 Other New Features -- 5.3 Testing -- 6 Conclusions -- References -- Retrieving Key Topical Sentences with Topic-Aware BERT When Conducting Automated Essay Scoring -- 1 Introduction -- 2 Data -- 2.1 Automated Student Assessment Prize (ASAP) Dataset -- 2.2 Topical Keywords -- 2.3 Human Annotated KTS Dataset. , 3 Methods -- 3.1 Topic-Aware BERT -- 3.2 Using Self-attention for Retrieval of Key Topical Sentences -- 4 Experiments and Results -- 4.1 Topic-Aware BERT Training, Evaluation, and Results -- 4.2 Key Topical Sentence Retrieving Method Evaluation -- 5 Conclusion, Limitations and Future Work -- References -- Automatic Educational Concept Extraction Using NLP -- 1 Introduction -- 2 Data -- 3 Methods -- 3.1 Model -- 3.2 Experiments -- 4 Results -- 5 Discussion -- References -- Digital Environment for Literacy and Future Education. A Pilot Experience of Serious Game Co-design -- 1 Introduction -- 2 From Evaluation to Self-assessment -- 2.1 The Self-assessment as Connectors Between Teaching and Learning Process -- 2.2 A Co-design Methodology Through a TEL Experience -- 3 DIG4LIFE Serious Game: A Self-assessment Tool to Improve Digital Skills -- 3.1 DIG4LIFE Serious Game Prototype -- 3.2 DIG4LIFE Serious Game: The Main Features -- 3.3 Train the Teachers: The Training Path -- 4 Conclusive Remarks -- References -- How Learnweb Can Support Science Education Research on Climate Change in Social Media -- 1 Introduction -- 2 Theoretical Framework and Research Questions -- 3 Learnweb Components and Data Collection -- 4 Pilot Study Setting and Learnweb Tasks -- 5 Results and Analysis -- 6 Conclusions and Future Work -- References -- Open Government Data in Higher Education: A Multidisciplinary Innovation Teaching Experience -- 1 Introduction -- 2 Related Work -- 3 Multidisciplinary Activities -- 3.1 Open Government Data Understanding -- 3.2 Open Government Data Access -- 3.3 Open Government Data Analysis -- 3.4 Open Government Data Exploitation -- 4 Empirical Results -- 5 Conclusions -- References -- Design and Computational Thinking with IoTgo: What Teachers Think -- 1 Introduction -- 2 Background -- 2.1 Design Thinking -- 2.2 Computational Thinking. , 3 Study Design -- 3.1 Research Goal and Questionnaire -- 3.2 Participants and Setting -- 3.3 IoTgo Material -- 3.4 IoTgo Protocol -- 4 Study Results -- 4.1 Closed Format -- 4.2 Open Format -- 5 Discussion and Conclusions -- 5.1 Discussion of the Study Results -- 5.2 Limitations and Future Work -- References -- Brewing Umqombothi: Technicalities of a VR Prototype Merging STEM and South African Intangible Cultural Heritage -- 1 Introduction -- 2 Related Work -- 2.1 Learning Through Embodied Interaction -- 3 The Development of a Virtual Reality Prototype -- 3.1 Gameplay Overview and Logging System -- 4 Future Work -- References -- Serious Games for Autism Based on Immersive Virtual Reality: A Lens on Methodological and Technological Challenges -- 1 Introduction -- 2 Related Work -- 3 Research Methodology -- 4 Analysis and Discussion of the Results -- 5 Conclusion and Future Work -- References -- Author Index.
    Additional Edition: Print version: Temperini, Marco Methodologies and Intelligent Systems for Technology Enhanced Learning, 12th International Conference Cham : Springer International Publishing AG,c2022 ISBN 9783031206160
    Language: English
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