Your email was sent successfully. Check your inbox.

An error occurred while sending the email. Please try again.

Proceed reservation?

Export
Filter
  • 1
    Online Resource
    Online Resource
    Cham : Springer Nature Switzerland | Cham : Springer
    UID:
    b3kat_BV049780824
    Format: 1 Online-Ressource (XXIV, 766 p)
    Edition: 2nd ed. 2024
    ISBN: 9783031600999
    Series Statement: Classroom Companion: Economics
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 978-3-031-60098-2
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 978-3-031-60100-2
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 978-3-031-60101-9
    Language: English
    URL: Volltext  (URL des Erstveröffentlichers)
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
  • 2
    UID:
    edoccha_9961574143902883
    Format: 1 online resource (779 pages)
    Edition: Second edition.
    ISBN: 9783031600999
    Series Statement: Classroom Companion
    Note: Intro -- Foreword -- Foreword by Michael Wooldridge for the Second Edition -- Foreword by Matthew O. Jackson and Yoav Shoham for the First Edition -- Preface -- Contents -- List of Figures -- List of Tables -- Chapter 1 Playing, Voting, and Dividing -- 1.1 Playing -- 1.1.1 Noncooperative Game Theory -- 1.1.2 Cooperative Game Theory -- 1.2 Voting -- 1.2.1 Preference Aggregation by Voting -- 1.2.2 Manipulative Actions in Single-Peaked Societies -- 1.2.3 Multiwinner Voting -- 1.2.4 Judgment Aggregation -- 1.3 Dividing -- 1.3.1 Cake-cutting: Fair Division of Divisible Goods -- 1.3.2 Fair Division of Indivisible Goods -- 1.3.3 A Brief Digression to Single-Item Auctions -- 1.3.3.1 Classification -- 1.3.3.2 English Auction -- 1.3.3.3 Dutch Auction -- 1.3.3.4 Vickrey Auction -- 1.3.3.5 American Auction -- 1.3.3.6 Expected Revenue -- 1.4 Some Literature Pointers -- 1.5 A Brief Digression to Computational Complexity -- 1.5.1 Some Foundations of Complexity Theory -- 1.5.1.1 Turing Machines and Complexity Measures -- 1.5.1.2 The Complexity Classes P and NP -- 1.5.1.3 Upper and Lower Bounds -- 1.5.2 The Satisfiability Problem of Propositional Logic -- 1.5.2.1 Definitions -- 1.5.2.2 Upper Bounds for SAT -- 1.5.2.3 How to Prove Lower Bounds: Reducibility and Hardness -- 1.5.2.4 Some Background on Approximation Theory -- 1.5.3 A Brief Compendium of Complexity Classes -- 1.5.3.1 Polynomial Space -- 1.5.3.2 The Polynomial Hierarchy -- 1.5.3.3 DP: The Second Level of the Boolean Hierarchy over NP -- 1.5.3.4 Probabilistic Polynomial Time -- 1.5.3.5 And Now, Finally, . . . -- Part I Playing Successfully -- Chapter 2 Noncooperative Game Theory -- 2.1 Foundations -- 2.1.1 Normal Form, Dominant Strategies, and Equilibria -- 2.1.1.1 The Prisoners' Dilemma -- 2.1.1.2 Noncooperative Games in Normal Form -- Definition 2.1 (normal form). -- 2.1.1.3 Dominant Strategies. , Definition 2.2 (dominant strategy). -- Definition 2.3 (Pareto dominance and Pareto optimality). -- 2.1.1.4 Nash Equilibria in Pure Strategies -- Definition 2.4 (Nash equilibrium in pure strategies). -- 2.1.1.5 Relations between Solution Concepts -- 2.1.2 Further Two-Player Games -- 2.1.2.1 The Battle of the Sexes -- 2.1.2.2 The Chicken Game -- 2.1.2.3 The Penalty Game -- 2.1.2.4 The Paper-Rock-Scissors Game -- 2.1.2.5 The Guessing Numbers Game -- 2.2 Nash Equilibria in Mixed Strategies -- 2.2.1 Definition and Application to Two-Player Games -- 2.2.1.1 Definition of Nash Equilibria in Mixed Strategies -- 2.2.1.2 The Penalty Game -- 2.2.1.3 The Paper-Rock-Scissors Game -- 2.2.1.4 The Battle of the Sexes -- 2.2.1.5 The Chicken Game -- 2.2.1.6 The Prisoners' Dilemma -- 2.2.1.7 Overview of Some Properties of Some Two-Player Games -- 2.2.2 Existence of Nash Equilibria in Mixed Strategies -- 2.2.2.1 Definition of Some Notions from Mathematical Topology -- 2.2.2.2 Sperner's Lemma and Brouwer's Fixed Point Theorem Lemma 2.1 (Sperner's lemma). -- 2.2.2.3 Nash's Theorem Theorem 2.3 (Nash [729, 730]). -- 2.3 Checkmate: Trees for Games with Perfect Information -- 2.3.1 Sequential Two-Player Games -- 2.3.1.1 Game Trees -- 2.3.1.2 Tic-Tac-Toe -- 2.3.1.3 Nim -- 2.3.1.4 Geography and the Hardness of Finding Winning Strategies -- 2.3.2 Equilibria in Game Trees -- 2.3.2.1 Edgar's Sequential Campaign Game -- 2.3.2.2 Nash Equilibria in Edgar's Sequential Campaign Game -- 2.3.2.3 Subgame-Perfect Equilibria -- 2.4 Full House: Games with Incomplete Information -- 2.4.1 The Monty Hal l Problem -- 2.4.1.1 Intuitive Solutions to the Monty Hall Problem -- 2.4.1.2 Solution of the Monty Hall Problem Using the Law of Total Probability -- 2.4.2 Analysis of a Simple Poker Variant -- 2.4.2.1 Von Neumann's Simplified Poker Variant. , 2.4.2.2 Analyzing a Simplified Variant of von Neumann's Poker -- 2.5 How Hard Is It to Find a Nash Equilibrium? -- 2.5.1 Nash Equilibria in Zero-Sum Games -- 2.5.2 Nash Equilibria in General Normal Form Games -- 2.5.2.1 Issues to Deal with -- 2.5.2.2 Four Types of Nonconstructive Proof Steps -- 2.5.2.3 The Polynomial Pigeonhole Principle -- 2.5.2.4 Polynomial Local Search -- 2.5.2.5 The Polynomial Parity Argument for Graphs -- 2.5.2.6 The Polynomial Parity Argument for Directed Graphs -- 2.5.2.7 Relations Among These Complexity Classes -- 2.5.2.8 Complexity of Computing Mixed Nash Equilibria -- Chapter 3 Cooperative Game Theory -- 3.1 Foundations -- 3.1.1 Cooperative Games with Transferable Utility -- 3.1.1.1 Coalition Structures, Characteristic Functions, and Payoff Vectors -- 3.1.1.2 Superadditivity -- 3.1.2 Special Subclasses of Cooperative Games -- 3.1.2.1 Convex Games -- 3.1.2.2 Simple Games -- 3.2 Stability in Cooperative Games -- 3.2.1 Imputations -- 3.2.2 The Core of a Cooperative Game -- 3.2.2.1 The Core of a Convex Game -- Theorem 3.1 (Shapley [858]). -- Proof. -- 3.2.2.2 The Core of a Simple Game -- Theorem 3.2. -- Proof. -- 3.2.3 Further Stability Concepts in Cooperative Games -- 3.2.3.1 The -- Core and the Least Core of a Cooperative Game -- 3.2.3.2 The Cost of Stability -- 3.2.3.3 Stable Sets in a Cooperative Game -- 3.3 Fairness in Cooperative Games -- 3.3.1 The Shapley-Shubik Index and the Shapley Value -- 3.3.1.1 Definitions and an Example: Simple Games -- 3.3.1.2 Beyond Simple Games: The Shapley Value -- 3.3.1.3 Properties and Axiomatic Characterization -- 3.3.1.4 Shapley Value versus Core -- 3.3.2 The Banzhaf Indices -- 3.4 Counting and Representing Cooperative Games -- 3.4.1 A Universal Representation for Simple Games -- 3.4.2 Cooperative Games on Graphs -- 3.4.2.1 Induced Subgraph Games -- 3.4.2.2 Network Flow Games. , 3.4.2.3 Path Disruption Games -- 3.5 Computational Complexity of Identifying Good Outcomes -- 3.5.1 An Oracle-Based Approach: Core-Stable Outcomes in Convex and Simple Games -- 3.5.2 Complexity of Problems for Weighted Voting Games -- 3.5.2.1 Complexity of Stability-Related Solution Concepts for Weighted Voting Games -- 3.5.2.2 Complexity of Power Indices in Weighted Voting Games -- Computing and Comparing Power Indices -- Beneficial Merging and Beneficial Splitting of Players -- Control by Deleting or Adding Players -- Manipulating the Quota -- Unary Weights and Approximation -- Graph-Restricted Weighted Voting Games -- 3.5.3 Complexity of Problems for Induced Subgraph Games -- 3.6 Hedonic Games -- 3.6.1 Stability in Hedonic Games -- 3.6.2 Representation Formalisms -- 3.6.2.1 Anonymous Hedonic Games -- 3.6.2.2 Additively Separable Hedonic Games -- 3.6.2.3 Further Classes of Hedonic games -- 3.6.3 Complexity of Stability in Hedonic Games -- 3.6.3.1 Existence and Verification for Stability in Hedonic Games -- 3.6.3.2 Anonymous Hedonic Games -- 3.6.3.3 Additively Separable Hedonic Games -- Stability Concepts Based on Single-Player Deviations -- Core Stability, Strict Core Stability, Perfectness, and Wonderful Stability -- 3.6.4 Dynamics in Hedonic Games -- 3.6.5 Other Important Concepts for Hedonic Games -- 3.6.5.1 Altruistic Hedonic Games -- 3.6.5.2 Solution Concepts Beyond Stability -- 3.6.5.3 Quantifying Social Welfare Loss -- 3.6.5.4 Online Hedonic Games -- Part II Voting and Judging -- Chapter 4 Preference Aggregation by Voting -- 4.1 Some Basic Voting Systems -- 4.1.1 Scoring Protocols -- 4.1.1.1 Plurality Voting -- 4.1.1.2 Veto (Antiplurality) -- 4.1.1.3 k-Approval and k-Veto -- 4.1.1.4 Borda Count -- 4.1.2 Voting Systems Based on Pairwise Comparisons -- 4.1.2.1 Condorcet Voting -- 4.1.2.2 The Family of Llull and Copeland Voting Systems. , 4.1.2.3 Dodgson Voting -- 4.1.2.4 Simpson Voting (Maximin) -- 4.1.2.5 Young Voting -- 4.1.2.6 Kemeny Voting -- 4.1.2.7 Ranked Pairs, Schwartz Voting, Schulze's Rule, etc. -- 4.1.3 Approval Voting and Range Voting -- 4.1.3.1 Approval Voting -- 4.1.3.2 Range Voting and Normalized Range Voting -- 4.1.4 Voting Systems Proceeding in Stages -- 4.1.4.1 Plurality with Run-Off and Veto with Run-Off -- 4.1.4.2 Single Transferable Vote (STV) -- 4.1.4.3 The Cup Protocol -- 4.1.4.4 Bucklin Voting -- 4.1.4.5 Nanson and Baldwin Voting -- 4.1.5 Hybrid Voting Systems -- 4.1.5.1 Black Voting -- 4.1.5.2 Fallback Voting -- 4.1.5.3 Sincere-Strategy Preference-Based Approval Voting -- 4.1.6 Overview of Some Fundamental Voting Systems -- 4.2 Properties of Voting Systems and Impossibility Theorems -- 4.2.1 The Condorcet and the Majority Criterion -- 4.2.1.1 The Condorcet Criterion -- 4.2.1.2 The Majority Criterion -- 4.2.2 Nondictatorship, Pareto Consistency, and Consistency -- 4.2.2.1 Nondictatorship -- 4.2.2.2 Pareto Consistency -- 4.2.2.3 Consistency -- 4.2.3 Independence of Irrelevant Alternatives -- 4.2.4 Resoluteness and Citizens' Sovereignty -- 4.2.4.1 Resoluteness -- 4.2.4.2 Citizens' Sovereignty -- 4.2.5 Strategy-Proofness and Independence of Clones -- 4.2.5.1 Strategy-Proofness -- 4.2.5.2 Independence of Clones -- 4.2.6 Anonymity, Neutrality, and Monotonicity -- 4.2.6.1 Anonymity -- 4.2.6.2 Neutrality -- 4.2.6.3 Monotonicity -- 4.2.7 Homogeneity, Participation, and Twins Welcome -- 4.2.7.1 Homogeneity -- 4.2.7.2 Participation Criterion -- 4.2.7.3 Twins-Welcome Criterion -- 4.2.8 Overview of Properties of Voting Systems -- 4.3 Complexity of Voting Problems -- 4.3.1 Winner Determination -- 4.3.1.1 Unique versus Nonunique Winners -- 4.3.1.2 Scoring Protocols, Copeland, and Other Voting Systems -- 4.3.1.3 Dodgson, Young, and Kemeny Voting. , 4.3.2 Possible and Necessary Winners.
    Additional Edition: ISBN 9783031600982
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
  • 3
    UID:
    almahu_9949772939802882
    Format: XXIV, 766 p. , online resource.
    Edition: 2nd ed. 2024.
    ISBN: 9783031600999
    Series Statement: Classroom Companion: Economics,
    Content: This textbook connects three vibrant areas at the interface between economics and computer science: algorithmic game theory, computational social choice, and fair division. It thus offers an interdisciplinary treatment of collective decision making from an economic and computational perspective. Part I introduces to algorithmic game theory, focusing on both noncooperative and cooperative game theory. Part II introduces to computational social choice, focusing on both preference aggregation (voting) and judgment aggregation. Part III introduces to fair division, focusing on the division of both a single divisible resource ("cake-cutting") and multiple indivisible and unshareable resources ("multiagent resource allocation"). In all these parts, much weight is given to the algorithmic and complexity-theoretic aspects of problems arising in these areas, and the interconnections between the three parts are of central interest.
    Note: Playing, Voting, and Dividing -- Playing Successfully: Noncooperative Game Theory -- Cooperative Game Theory -- Voting and Judging: Preference Aggregation by Voting -- The Complexity of Manipulative Actions in Single-Peaked Societies -- Multiwinner Voting -- Judgment Aggregation -- Fair Division: Cake-Cutting - Fair Division of Divisible Goods -- Fair Division of Indivisible Goods.
    In: Springer Nature eBook
    Additional Edition: Printed edition: ISBN 9783031600982
    Additional Edition: Printed edition: ISBN 9783031601002
    Additional Edition: Printed edition: ISBN 9783031601019
    Language: English
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
Did you mean 9783031060199?
Did you mean 9783030607999?
Did you mean 9783031105999?
Close ⊗
This website uses cookies and the analysis tool Matomo. Further information can be found on the KOBV privacy pages