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    Online Resource
    Online Resource
    London, United Kingdom ; San Diego, CA, United States ; Cambridge, MA, United States ; Kidlington, Oxford, United Kingdom :Academic Press, an imprint of Elsevier,
    UID:
    almafu_BV047442259
    Format: 1 Online-Ressource (xxvi, 407 Seiten) : , Illustrationen.
    ISBN: 978-0-12-818744-9
    Note: Description based on publisher supplied metadata and other sources , Intro -- Shaping Smart for Better Cities: Rethinking and Shaping Relationships between Urban Space and Digital Technologies -- Copyright -- Contents -- Contributors -- Authors' biography -- Chapter 1 Introducing shaping smart for better cities -- Setting a challenge around smart place quality -- Grounding, and the layered complexity of place -- Shaping smart place top-down and bottom-up -- Designing smart places -- Foregrounding agency and context for coshaping smart -- Toward a future of better smart places? -- References -- Section A Designing and shaping smart places -- Chapter 2 Designing smart places: Toward a holistic, recombinant approach -- Introduction -- The making of place as a nonlinear endeavor -- Smart place design: Determinism, partial approaches, and recombination -- Toward a holistic design of recombinant places -- Recombined context -- Grasping the richness and potential of context -- One place becoming many -- Different places becoming one -- Programming place through extended affordances -- Articulating affordances: Contrast, coherence, compliance, and overload -- Conclusions: Ideas for a recombinant, holistic approach to smart place design -- Design smart places, not smart technologies -- Know your context, and how it can be recombined -- Program place, not devices -- References -- Chapter 3 Responsive public spaces: Five mechanisms for the design of public space in the era of networked urbanism -- Introduction -- Qualities of urban public space -- Public space in the era of networked urbanism -- Responsive technologies: Five mechanisms for public space -- Sense of place -- Playful) interaction -- Personalization -- Routing and legibility -- Control -- Discussion -- Acknowledgments -- References -- Chapter 4 Smart plays -- Play in culture and society -- Scaffolds of experimental learning and play , Cable car projects: Gothenburg, SE -- IJbaan Amsterdam, NL -- Blagoveshchensk terminal, RU -- Gow Nippon Moon: Japan -- Brainport smart district (BSD) -- Conclusions -- Acknowledgments -- References -- Chapter 5 Snowfall on Piazza Castello: Stubborn dispositions and multiple publics in a (temporarily smart) Milanese square -- Introduction -- Tactical urbanism and the possibilities of space -- Background -- The pedestrianization experiment -- Storytelling -- Creative engagement -- Urban design and technologies -- After the experiment -- Conclusion -- References -- Chapter 6 Designing for hyperlocal: The use of locative media to augment place narratives -- Introduction -- Background -- Locative memories and digital mediation -- Hyperlocal content and spatial storytelling -- Spatial configuration and situated engagement -- Contextual urban experience: Two approaches of mediated spatial storytelling -- Mobile augmented reality -- Situated large projection -- Context, mediation, and the facilitation of social encounters with the past -- Mediation of space and narratives -- Rhythm and temporality in the construction of encounters in space -- Material and immaterial interface -- The augmented experience of public space -- Hyperlocality and private-public thresholds -- Conclusion -- Acknowledgments -- References -- Chapter 7 Place-based design as method of accessing memories and meanings: Historical augmentation in the harbor promenade ... -- Introduction -- Understanding AR through the concepts of embodiment and emplacement -- Materials and methods -- Research setting and AR application -- Analysis -- Personal histories gave depth to participant experiences -- Commonalities in perceived place identity across individuals' accounts -- Perspectives on usability were affected by participants' backgrounds and the outdoor context , Participants offered various ideas for development of urban AR -- Conclusions -- References -- Chapter 8 Designing smart to revitalize a multicultural shopping street -- Introduction -- Context of study -- Mooi, Mooier, Middelland -- Middellandstraat -- Revitalization as a cocreation challenge -- Design challenge -- A culture-sensitive design approach -- Design process and resulting design -- Discover: Understanding locality -- Findings -- Shopkeepers' perspective -- Potential visitors' perspective -- Define: Design direction -- Develop: Cocreation -- Deliver: Resulting design -- Discussion and conclusions -- Delineation of the context -- Top-down versus bottom-up -- Roles of stakeholders -- A central topic -- Role of the designer and the design process -- Smart design -- Guidelines -- Implementation of the concept as a learning process of capacity building -- References -- Chapter 9 Affective technologies for enchanting spaces and cultivating places -- Introduction -- Enchanted places, enchanting technologies -- Designing experiences for enchantment -- Discussing place, space, and affects -- Understanding affects -- Cultivating places -- Atmospheres and spatial affective transformations -- Light, darkness, and illuminated atmospheres -- Atmospheric methods to locate affects -- Designing the intervention -- Guidelines to observe atmospheric effects -- Effects on encounters -- Effects on spatial practices -- Effects on materialities -- Effects on senses -- Effects on perception -- Effects on emotions -- Discussing the effects of atmospheres -- Conclusions -- Acknowledgments -- References -- Chapter 10 Smart engagement for smart cities: Design patterns for digitally augmented, situated community engagement -- Introduction -- Digital technologies and community engagement -- Challenges in enhancing community engagement with digital technologies , Designing smart engagement interfaces -- Case A: Digital community noticeboard -- Case B: Transit selfie voting booth -- Case C: Augmented reality tree trimming awareness game -- Design patterns for digitally augmented, situated engagement -- User -- Pattern 1: Awareness of users' goals -- Problem -- Context -- Discussion -- Possible approach -- Pattern 2: Reacting appropriately to individuals -- Problem -- Context -- Discussion -- Possible approach -- Pattern 3: Privacy and relevance trade-offs -- Problem -- Context -- Discussion -- Possible approach -- Locale -- Pattern 4: Physical placement -- Problem -- Context -- Discussion -- Possible approach -- Pattern 5: Awareness of the community -- Problem -- Context -- Discussion -- Possible approach -- Time -- Pattern 6: Changes over time -- Problem -- Context -- Discussion -- Possible approach -- Implementing smart engagement -- References -- Section B Co-producing smart places -- Chapter 11 Platform urbanism and hybrid places in African cities -- Introduction -- Platform urbanism and hacking disruption -- Theme 1: Sociotechnical agency and the remediation of public life -- Theme 2: Entanglements and scale -- Theme 3: The hybrid city -- Conclusion -- References -- Chapter 12 Learning lessons for avoiding the inadvertent exclusion of communities from smart city projects -- Introduction -- Start-up businesses -- Local government -- Voluntary sector -- Designing visual communications -- Conclusions -- Acknowledgments -- References -- Further reading -- Chapter 13 Putting the people back into the "smart": Developing a middle-out framework for engaging citizens -- Introduction -- Middle-out engagement for collaboration -- Middle-Out Engagement Framework -- Creative and smart city: Smart thinking from idea to strategy -- Context -- Purpose -- Strategy -- Outcomes , Opportunities and the role of champions in the middle -- Nurturing a riverside creative ecosystem through community-driven placemaking -- Context -- Purpose -- Strategy -- Outcome -- Opportunities -- Toward middle-out outcomes -- Implementing middle-out engagement -- References -- Chapter 14 Digital twins of cities and evasive futures -- Smart cities evolution(s) -- Sensing and data selection -- Urban data, analytics, and real-time mapping -- Technological stacking and fusing -- Digital realities, realities, and finding futures -- CIMs for smart cities -- References -- Chapter 15 The impact of peer-to-peer accommodation on place authenticity: A placemaking perspective -- Introduction -- Tourism and the sharing economy -- Split, Croatia -- Tourism and the urban ecosystem -- Place authenticity and localhood -- Diversity advantage -- Conclusions -- References -- Chapter 16 Smart and informal? Self-organization and everyday -- Introduction -- Smart and informal -- Self-organization -- The everyday -- Reconceptualizing smart and informal -- References -- Chapter 17 Situating urban smartness: ICTs and infrastructure in Nairobi's informal areas -- Introduction -- Researching ICTs and urban infrastructure in the global South -- ICTs and infrastructure in Nairobi's informal areas -- Water ATMs in Mathare -- The M-Maji platform in Kibera -- Conclusion: Situating urban smartness -- References -- Chapter 18 EMTHONJENI-Public space as smart learning networks: A case study of the violence prevention through urban upgra ... -- Introduction: Urban space and safety -- Rethinking smart urbanism at the margins of informality -- Co-creative problem solving to address the problem: VPUU -- Public space as "smart" learning networks in Monwabisi Park: A case study -- Emthonjeni-Spaces of celebration and the everyday -- Emthonjeni-Locations for learning and socialization , Emthonjeni-Places for smart networks
    Additional Edition: Erscheint auch als Druck-Ausgabe Aurigi, Alessandro Shaping Smart for Better Cities San Diego : Elsevier Science & Technology,c2020 ISBN 978-0-12-818636-7
    Language: English
    Keywords: Smart City
    URL: Volltext  (URL des Erstveröffentlichers)
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