UID:
almahu_9947545770502882
Format:
X, 245 p. 101 illus.
,
online resource.
ISBN:
9783662566893
Series Statement:
Lecture Notes in Computer Science, 10790
Content:
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 19 papers presented in the 14th issue were organized in topical sections named: 3D modeling and visualization; image; e-learning and games; and miscellaneous.
In:
Springer eBooks
Additional Edition:
Printed edition: ISBN 9783662566886
Language:
English
DOI:
10.1007/978-3-662-56689-3
URL:
http://dx.doi.org/10.1007/978-3-662-56689-3
URL:
Volltext
(URL des Erstveröffentlichers)
URL:
Volltext
(lizenzpflichtig)