UID:
almahu_9949385362902882
Umfang:
1 online resource (75 pages)
Ausgabe:
First edition.
ISBN:
9781000475517
,
1000475514
,
9781003124047
,
1003124046
,
9781000475562
,
1000475565
Serie:
AI for everything
Inhalt:
What is artificial intelligence? How is artificial intelligence used in game development? Game development lives in its own technical world. It has its own idioms, skills, and challenges. That's one of the reasons games are so much fun to work on. Each game has its own rules, its own aesthetic, and its own trade-offs, and the hardware it will run on keeps changing. AI for Games is designed to help you understand one element of game development: artificial intelligence (AI).
Anmerkung:
Includes index.
Weitere Ausg.:
Print version: ISBN 0367643448
Weitere Ausg.:
ISBN 9780367643447
Sprache:
Englisch
Schlagwort(e):
Electronic books.
DOI:
10.1201/9781003124047
URL:
https://www.taylorfrancis.com/books/9781003124047