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  • 1
    UID:
    almahu_9949385747302882
    Format: 1 online resource (vi, 228 pages)
    Edition: First edition.
    ISBN: 9781003051381 , 1003051383 , 9781000615548 , 1000615545 , 9781000615555 , 1000615553
    Content: Virtual Reality (VR) is the paradigm wherein people use a computer to interact with something which is not real but provides a real-life experience. It is one of the most advanced interfaces between users and computers, where people can interact with a virtual model in real-time allowing them to visualize and manipulate representations of the real world. Together with Augmented Reality (AR), which adds layers of information to the real environment, VR is a powerful tool for designers and architects in the development of new responsive products, systems and built environments, that meets user's needs. VR and AR are tools that enhance design and architecture students' comprehension about complex and abstract concepts. Informative and accessible, this publication presents, analyses, and discusses the integration and use of Virtual and Augmented Reality within the process of planning, development and research for Design and Architecture. The book also presents case studies with multidisciplinary collaborative work. This book is meant for practitioners and academics alike, as it examines specific aspects related to the use of new technologies in the field of Architecture and Design, highlighting its application in areas such as education, heritage, research, and methodologies, bridging the gap between Architectural and Design abstraction and human requirements through technology.
    Note: 1. Virtual Reality in Architecture and Design: Twenty Years of ExperienceElisângela Vilar, Francisco Rebelo, Paulo Noriega, Ernesto Filgueiras and Emília Duarte2. Virtual Reality Technology Trends: Current and Future Applications, an Interdisciplinary OverviewLindita Bande, Khaled Galal Ahmed, Essam Zaneldin, Waleed Ahmed and Raghad Ghazal3. Information Design for Augmented Reality: Challenges and Concerns of Interdisciplinary PracticeJoana Casteleiro-Pitrez4. A New Role for Design in the 21st Century: From Operational to Tactical and StrategicGabriel Patrocinio, Ernesto Filgueiras and José Mauro Nunes5. Voyeur-Voyager @ AR: Theory, Concepts and Promises of Augmented Reality as a New MediumHerlander Elias6. Architecture, Virtual Reality, and User Experience Emerson Gomes, Francisco Rebelo, Naylor Vilas Boas, Paulo Noriega and Elisângela Vilar7. Virtual and Augmented Reality for World Heritage Vernacular Architecture: The 3DPAST ProjectJosé Vicente, Gilberto Carlos and Mariana Correia8. Virtual Reality as a Student's Learning and Self-Assessment Tool in Building Construction Education: A Proposed ProcessKhaled Galal Ahmed, Mona Megahed, Fatema Al-Zaabi, Aysha Al-Sheebani and Maitha Al-Nuaimi9. A Virtual-Reality Based Study to Evaluate Efficiency of a Technology-Based Emergency Escape Signs in Complex Smart BuildingsElisângela Vilar, Francisco Rebelo and Paulo Noriega
    Additional Edition: Print version: ISBN 9780367508104
    Additional Edition: ISBN 0367508109
    Language: English
    Keywords: Electronic books.
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