UID:
almahu_9949569610402882
Umfang:
1 online resource (246 pages)
Ausgabe:
First edition.
ISBN:
9783111317755
Serie:
Video Games and the Humanities Series ; Volume 14.
Inhalt:
This book explores the relationship between American culture and open-world video games, examining how these games reproduce cultural narratives and societal norms. It focuses on games such as Grand Theft Auto, Watch Dogs, and Red Dead Redemption, analyzing their impact on American Studies and Game Studies. The book investigates themes like surveillance, cultural agency, and the portrayal of the American West, providing a critical examination of the politics and cultural contexts embedded within these games. Aimed at scholars and students of game studies and digital media, it seeks to deepen the understanding of video games as cultural artifacts.
Anmerkung:
Acknowledgments -- Contents -- Abbreviations of Videogame Titles -- Introduction -- 1 Ambient Operations: An Analytic Focus for the Study of Open-World Videogames -- 2 A Portrait of the Videogame as an Actor-Network: Grand Theft Auto and the Agencies of American Culture -- 3 (Anti-)Black Boxes, Black Bodies, and Surveillance as Gameplay: Watch Dogs’ Ambivalent Politics -- 4 Once (+n) Upon A Time, There Was the (Simulated) West: Red Dead Redemption and the Database Western -- Conclusion: Past, Present, and Futures of Playing American -- Works Cited -- Index
Weitere Ausg.:
ISBN 9783111244846
Sprache:
Englisch