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  • 1
    Online Resource
    Online Resource
    Amsterdam, [Netherlands] :Academic Press,
    UID:
    almahu_9949697622402882
    Format: 1 online resource (0 p.)
    Edition: First edition.
    ISBN: 0-12-801881-X
    Series Statement: Emotions and technology : communication of feelings for, with, and through digital media
    Note: Description based upon print version of record. , Front Cover -- Emotions, Technology, Design, and Learning -- Copyright -- Contents -- Contributors -- Foreword -- References -- Preface -- Emotions, Technology, Design, and Learning -- Envisioning the Empathic Learning Environment -- Emotions and Affect Recognition Systems -- Reviews on Emotions, Affect, and Design -- Interactions, Design, and Learning -- References -- Section I: Emotions and Affect Recognition Systems -- Chapter 1: Emotions in Adaptive Computer Technologies for Adults Improving Reading -- Affect-Sensitive ITSs for College Students Learning STEM Topics -- What Affect States Do Learners Experience? -- Automated Tracking of Affective States During Learning -- How Does the Computer System Respond to Learners Affect States? -- Building ITS with Dialogs and Trialogs for Struggling Adult Learners -- Dialogs -- Give Students Choices -- Assign Texts Within the Students Ability -- Give Supportive Short Feedback -- Gauge the Prospects of Active Learning -- Gauge Who Should Summarize -- Trialogs -- Challenges and Limitations -- Acknowledgments -- References -- Chapter 2: A Real-Time Speech Emotion Recognition System and its Application in Online Learning -- Introduction -- Real-Time Speech Emotion Recognition System -- Graphic User Interface -- Major Functions -- Methods and Procedure -- Voice Activity Detection -- Speech Segmentation -- Signal Pre-processing -- Acoustic Features -- Support Vector Machines (SVMs)-Based Learning Model -- Statistics Analysis of Emotion Frequency -- Experiments -- Offline Experiment -- Real-time Recording and Recognition -- Application in Online Learning -- Use of Emotion Detection in Online Learning -- Challenges -- Experiment Scenario and Results -- Experiment Scenario -- Speech Data -- Results -- Discussion -- Future Work -- Conclusion -- References. , Chapter 3: Pedagogical Agents and Affect: Molding Positive Learning Interactions -- Introduction -- Pedagogical Agents: A Brief History -- Design and Implementation of Pedagogical Agents -- Emotions During Tutorial Interactions -- Politeness -- Emotion and Empathy -- Assessing the Impacts of Pedagogical Agents -- Cognitive Outcomes -- Affective Outcomes -- Self-perceptions and Feelings Toward Learning -- Motivation, Interest, and Self-efficacy -- A Path Forward for Pedagogical Agents -- Increase Nonverbal Fidelity -- Strengthen Links Between Agent Behaviors and Learner Emotions -- Build Real Relationships -- Conclusion -- References -- Chapter 4: Implementation of Artificial Emotions and Moods in a Pedagogical Agent -- Introduction -- Theoretical Approaches to Emotions -- The Discrete Approach -- The Two-dimensional Approach: Circumplex Model -- The Three-dimensional Approach -- Plutchik's Multidimensional Approach -- The OCC Model -- Capturing the Student's Emotions in the Learning Process -- Artificial Emotions -- Architecture of Emotional Agent -- The Emotional Pedagogical Agent for a Multiple Choice Questions Test -- Conclusions -- Acknowledgment -- References -- Section II: Reviews on Emotions, Affect, and Design -- Chapter 5: Measuring Emotions: A Survey of Cutting Edge Methodologies Used in Computer-Based Learning Environment Research -- Introduction -- Emotions: A Primer -- How Are Learners' Emotional States Measured in Research with CBLEs? -- Facial Expressions -- Body Posture -- Physiological Patterns -- Self-Report Measures -- Log-Files -- Context Feature Mining -- Language and Discourse Feature Analyses -- Multimethod Emotion Classification: Is It Worth It? -- Theoretical and Analytical Considerations in Measuring Emotions -- Conclusions and Recommendations -- Acknowledgments -- References. , Chapter 6: Designing Tools that Care: The Affective Qualities of Virtual Peers, Robots, and Videos -- The Integral Nature of Affect and Cognition -- Virtual Peers -- Virtual Peer Affect -- Affective Role Models -- Humanoid Robots -- Robots and Affect -- The Robot Friend Atti -- Designing for Children: Interplay Between Designers and Children -- Online Videos -- Instructor-Learner Interaction in Online Learning -- Compensatory Strategies -- Conclusion -- References -- Chapter 7: Emotional Design in Digital Media for Learning -- Introduction -- Defining Emotion, Mood, Affect -- Emotion and Cognition -- Emotions and Learning -- Emotional Design in Digital Media for Learning -- Emotional Design Through Information Representation -- Emotional Design Through Interaction Design -- Situational Interest -- Guided Activity Principle-Animated Pedagogical Agents -- The Theoretical Foundation of Emotions and Learning -- Pekruns (2000) Control Value Theory of Achievement Emotions -- Moreno and Mayers (2007) Cognitive Affective Theory of Learning with Media -- Picards (1997) Affective Computing -- Toward an Integrated Cognitive-Affective Model of Multimedia Learning -- Research Agenda for the Study of Emotional Design -- Research on Design Factors Impacting Learners' Emotion -- Research on the Impact of Emotion on Learning Outcomes -- Research on Measuring Emotions -- Research on Appropriate Responses to a Learners Emotional State -- Conclusion -- References -- Chapter 8: What Sunshine Is to Flowers: A Literature Review on the Use of Emoticons to Support Online Learning -- Introduction -- Method -- Emoticons and Electronically Mediated Communication -- Emoticons and Group Differences -- Emoticons and Social Contexts -- Emoticons and Online Learning -- Improving Communication -- Enhancing Social Presence -- Building Community -- Limitations and Gaps. , Future Research -- Instructional Recommendations -- Conclusion -- References -- Chapter 9: Robots, Emotions, and Learning -- The Role of Emotions in Education -- Why Should We Value Emotions Along with Cognition in Education? -- What Role Can Technology Play? -- Cases Where Emotions Influence Students Learning in a Technology Environment -- Fixing Work Instead of Fearing Learning -- Displacement of Emotions -- Affection and Gratitude Display Toward a Robot Versus Disengagement -- Pity-a Caring Emotion from Student to Robot -- Existing Emotions Will Emerge even in Robotics Technology -- Conclusion -- References -- Section III: Interactions, Design, and Learning -- Chapter 10: Virtual Avatar as an Emotional Scaffolding Strategy to Promote Interest in Online Learning Environment -- Introduction -- Emotional Scaffolding and VAs -- Emotional Scaffolding -- Virtual Avatars -- Interest Development in Online Learning -- Individual Interest -- Situational Interest -- VA Design as an Emotional Scaffolding Strategy -- VA Persona -- VA Message -- Virtual Agent Scaffolding Model for Interest Development -- The Case Study -- Aim -- Participants -- Study Design -- Measures -- Study Material -- Procedure -- Data Analysis -- Findings -- Conclusion -- References -- Chapter 11: Animated Pedagogical Agents and Emotion -- Introduction -- What Are Animated Pedagogical Agents? -- The Role of Animated Pedagogical Agents -- Benefits of Animated Pedagogical Agents -- Examples of Animated Pedagogical Agents -- Facilitate Tutoring Systems Architecture -- Provide Assistance in a Virtual World -- Act as a Co-Learner -- Design of Animated Pedagogical Agents -- Agent Design and Emotion -- Research Evidence -- Conclusion -- References -- Chapter 12: Investigating Students' Feelings and Their Perspectives Toward Web 2.0 Technologies in a Teacher Education Course -- Introduction. , Theoretical Background -- Social Presence -- Types of Web 2.0 Technologies -- Methodology -- Participants and Context -- Data Collection -- Instrument -- Interviews -- Data Analysis -- Results -- The Quantitative Results -- Demographic Data -- Research Question 1: What Were Students Feelings in Use of Each of the Web 2.0 Technologies? -- The Qualitative Results -- Research Question 2: What Were the Students Perspectives on the Different Types of Web 2.0 Technologies? -- Discussion -- Affective Dimensions of Web 2.0 -- Conclusion -- References -- Chapter 13: Engagement, Emotions, and Relationships: On Building Intelligent Agents -- Introduction -- The Role of Engagement in Collaborations -- Affective Expression -- Affective Expression and Collaboration -- Relationships with Intelligent Agents -- Closing Thoughts -- Acknowledgments -- References -- Index -- Back Cover. , English
    Additional Edition: ISBN 0-12-801856-9
    Language: English
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