Format:
1 Online-Ressource (180 Seiten).
ISBN:
3110312832
,
3110395916
,
978-3-11-031283-6
,
978-3-11-039591-4
Series Statement:
Praxiswissen
Content:
Using a theoretical review as a foundation, this volume for the first time provides a comprehensive review of the manifold possibilities for the use of gaming in libraries. It presents new trends in gaming as well as current activities being conducted by libraries to reveal the growing impact of gaming on the transmission of culture and knowledge
Additional Edition:
Erscheint auch als Druck-Ausgabe Deeg, Christoph Gaming und Bibliotheken Berlin : De Gruyter, ©2014 ISBN 9783110312713
Language:
English
Subjects:
General works
Keywords:
Bibliothek
;
Benutzer
;
Bibliotheksbestand
;
Computerspiel
;
Informationsvermittlung
;
Electronic books
;
Games
DOI:
10.1515/9783110312836
URL:
Volltext
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