Your email was sent successfully. Check your inbox.

An error occurred while sending the email. Please try again.

Proceed reservation?

Export
  • 1
    Book
    Book
    Manchester : Manchester Univ. Press | New York, NY : Palgrave
    UID:
    b3kat_BV021757051
    Format: 170 S. , 21 cm
    ISBN: 9780719063640 , 0719063647 , 0719063655
    Note: The computer game as fictional form: the postmodern temptation; reading game-fictions. Fantastically real - reading "Tomb Raider": Lara Croft - Action hero; "Tomb Raider" as quest narrative; beating the system. Gritty realism - reading "Half-Life": Welcome to Black Mesa; I am a camera. Replaying history - reading "Close Combat": history in real-time; counterfactual gameplay. Managing the real - reading "SimCity": The many worlds of "SimCity"; "SimCity" limits; more than a game?; realism is dead, long live realism; the shape of things to come; the computer game as fictional form revisited. Glossary of specific game terms.
    Language: English
    Subjects: General works
    RVK:
    Keywords: Computerspiel ; Soziologie
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
Close ⊗
This website uses cookies and the analysis tool Matomo. Further information can be found on the KOBV privacy pages