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  • 1
    UID:
    b3kat_BV046165767
    Format: 1 Online-Ressource (321 Seiten) , Illustrationen
    ISBN: 9783839443040
    Series Statement: Edition Medienwissenschaft Volume 53
    Content: Why do we play games and why do we play them on computers? The contributors of "Games and Rules" take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a "Magic Circle", whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games.This anthology contains individual essays by authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world
    Additional Edition: Erscheint auch als Druck-Ausgabe ISBN 978-3-8376-4304-6
    Language: German
    Subjects: Computer Science , General works
    RVK:
    RVK:
    Keywords: Computerspiel ; Ästhetik ; Computerspiel ; Mediendesign ; Medienwissenschaft ; Computerspiel ; Computerspiel ; Spieltheorie ; Computerspiel ; Spielregel ; Computerspiel ; Spielwissenschaft ; Aufsatzsammlung ; Aufsatzsammlung
    URL: Volltext  (URL des Erstveröffentlichers)
    Author information: Suter, Beat 1962-
    Library Location Call Number Volume/Issue/Year Availability
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