Format:
1 Online-Ressource (273 Seiten)
ISBN:
9783839444153
Series Statement:
Media studies volume 55
Content:
〈p〉How can videogames portray love and loss? 〈i〉Games and Bereavement〈/i〉 answers this question by looking at five videogames and carrying out a participatory design study with grievers. Sabine Harrer highlights possible connections between grief and videogames, arguing that game design may help make difficult personal feelings tangible. After a brief literary review of grief concepts and videogame theory, the book deep-dives into examples of tragic inter-character relationships from videogame history. Building on these examples, the book presents a case study on pregnancy loss as a potential grief experience that can be validated through game design dialogue.〈/p〉
Note:
Open Access
Additional Edition:
Erscheint auch als Print-Ausgabe ISBN 978-3-8376-4415-9
Language:
German
Subjects:
General works
Keywords:
Videospiel
;
Gefühlsempfindung
;
Computerspiel
;
Trauer
;
Verlust
;
Computerspiel
;
Tod
;
Trauer
;
Darstellung
DOI:
10.14361/9783839444153
DOI:
10.1515/9783839444153
URL:
Volltext
(URL des Erstveröffentlichers)
URL:
Volltext
(URL des Erstveröffentlichers)
URL:
View this content on Open Research Library
Author information:
Harrer, Sabine 1984-