Umfang:
XXII, 388 Seiten
,
Illustrationen
,
24 cm
ISBN:
9780367075255
,
0367075253
,
9780367075279
,
036707527X
Inhalt:
"This book is a resource for game designers who are new and for those who want a better understanding of their craft. It is a result of over 30 years of designing games and interactive media for kids and figuring out the science and psychology behind that magic moment when a child playing a game starts laughing out loud or shouting with excitement"--
Anmerkung:
The power of play -- Creating invitations to play -- Maintaining engagement -- Old brains in a modern world -- Seeing is believing : visual perception -- Seeing is believing : art and animation -- The magic of audio : how we hear -- The magic of audio : designing soundscapes for kids -- How kids learn -- Ages and stages : why kids do what they do -- Gender : understanding the play patterns of girls and boys -- Interface -- The user relationship -- Characters, avatars, and agents -- Supporting play patterns -- Community and virtual worlds -- Predesign considerations -- The design process -- The production process -- Testing with kids -- Case study : club penguin -- Case study : noodle words
Weitere Ausg.:
Online version Schlichting, Mark Understanding kids, play, and interactive design Boca Raton : CRC Press, Taylor & Francis Group, [2020] ISBN 9780429021183
Sprache:
Englisch