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  • 1
    UID:
    gbv_1742873014
    Format: 1 online resource (1111 pages)
    Edition: 4th ed.
    ISBN: 9781351816144 , 1351816144 , 9780429225406 , 0429225407 , 9781351816137 , 1351816136 , 9781315212593 , 1315212595
    Content: Intro; Halftitle; Title Page; Copyright Page; Table of Contents; Preface; 1 Introduction; 1.1 Overview; 1.2 Notation and Definitions; 2 The Graphics Rendering Pipeline; 2.1 Architecture; 2.2 The Application Stage; 2.3 Geometry Processing; 2.4 Rasterization; 2.5 Pixel Processing; 2.6 Through the Pipeline; 3 The Graphics Processing Unit; 3.1 Data-Parallel Architectures; 3.2 GPU Pipeline Overview; 3.3 The Programmable Shader Stage; 3.4 The Evolution of Programmable Shading and APIs; 3.5 The Vertex Shader; 3.6 The Tessellation Stage; 3.7 The Geometry Shader; 3.8 The Pixel Shader.
    Language: English
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