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    UID:
    gbv_1831632993
    ISBN: 0080887961
    Content: For all three types of one-dimensional games and their two-dimensional analogues, the states reliably achieve a loose behavioral equilibrium (BE) even within the first half-run of 5 periods. Most of the loose BE are also tight BE, the main exceptions occurring in two-dimensional games with unique Nash equilibria (NE). Most BE coincide with NE, and most of the observed NE are indeed evolutionary equilibria (EE). In general, the evolutionary treatments of mean-matching (MM) and feedback (Hist) appear to improve convergence to EE. Thus the main tendencies of the data are consistent with evolutionary game theory. All treatments are held constant within a run to test for convergence. Runs are separated by obvious changes in the player population and/or the payoff matrix, and the history box is erased at the beginning of a new run.
    In: Handbook of experimental economics results, Amsterdam : North Holland, 2008, (2008), Seite 472-480, 0080887961
    In: 9780080887968
    In: 9780444826428
    In: 0444826424
    In: year:2008
    In: pages:472-480
    Language: English
    URL: Volltext  (Deutschlandweit zugänglich)
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